ship = BDA-ALEXB-WW2-MESSERSCHMITT version = 1.9.1 description = type = SPH size = 9.91836357,2.853405,9.89813995 steamPublishedFileId = 0 persistentId = 2887209218 rot = 0,0,0,0 missionFlag = Squad/Flags/NASA vesselType = Debris OverrideDefault = False,False,False,False OverrideActionControl = 0,0,0,0 OverrideAxisControl = 0,0,0,0 OverrideGroupNames = ,,, PART { part = zerocockpit_4294438542 partName = Part persistentId = 2502579100 pos = 0.123442672,10.8532181,-0.470912904 attPos = 0,0,0 attPos0 = 0.123442672,10.8532181,-0.470912904 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0.707106769,0,0,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector4_4291963826 link = smallwingConnector4_4291962964 link = smallwingConnector3_4291924840 link = smallwingConnector3_4291924614 link = mk3s0jr_4291563208 link = airplaneTailB_4291538832 link = smallwingConnector4_4291523204 link = smallwingConnector4_4291522290 link = bdPilotAI_4294330918 link = fightergear_4291496328 link = fightergear_4291247160 link = 109Prop_4294410816 attN = top,109Prop_4294410816_0|1.33153296|0_0|1|0_0|1.33153296|0_0|1|0 attN = bottom,airplaneTailB_4291538832_0|-1.33153296|0_0|-1|0_0|-1.33153296|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleReactionWheel isEnabled = True actuatorModeCycle = 0 authorityLimiter = 100 stateString = Actifs stagingEnabled = True WheelState = Active EVENTS { } ACTIONS { CycleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } Activate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Deactivate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Toggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False cooldownToGo = 0 stagingEnabled = True EVENTS { } ACTIONS { DeployAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ResetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceContainer isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { CollectAllAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateGeneric isEnabled = True aniState = LOCKED animSwitch = True animTime = 0 animSpeed = 1 deployPercent = 100 animationIsDisabled = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployPercent { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = MechJebCore isEnabled = True running = True stagingEnabled = True EVENTS { } ACTIONS { OnOrbitProgradeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitRetrogradeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitNormalAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitAntinormalAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitRadialInAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitRadialOutAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnKillRotationAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnDeactivateSmartASSAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnLandsomewhereAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnLandTargetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnPanicAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronKeepVertAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronZeroSpeedAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronPlusOneSpeedAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronMinusOneSpeedAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronToggleHSAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAscentAPToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } MechJebLocalSettings { MechJebModuleMenu { unlockParts = unlockTechs = } MechJebModuleRoverWindow { unlockParts = unlockTechs = fieldScience } MechJebModuleAttitudeAdjustment { unlockParts = unlockTechs = advFlightControl } MechJebModuleAscentNavBall { unlockParts = unlockTechs = } MechJebModuleLogicalStageTracking { unlockParts = unlockTechs = } MechJebModuleRCSBalancerWindow { unlockParts = unlockTechs = advFlightControl } MechJebModuleRoverController { ControlHeading = False ControlSpeed = False BrakeOnEject = False BrakeOnEnergyDepletion = False WarpToDaylight = False StabilityControl = False LimitAcceleration = False unlockParts = unlockTechs = heading { _val = 0 _text = 0 } speed { _val = 10 _text = 10 } } MechJebModuleSpaceplaneGuidance { runwayIndex = 0 unlockParts = unlockTechs = unmannedTech } MechJebModuleAscentPVG { unlockParts = unlockTechs = } MechJebModuleInfoItems { unlockParts = unlockTechs = } MechJebModuleSmartRcs { unlockParts = unlockTechs = } MechJebModuleAscentClassic { unlockParts = unlockTechs = } MechJebModuleSpaceplaneAutopilot { bBreakAsSoonAsLanded = False unlockParts = unlockTechs = glideslope { _val = 3 _text = 3 } approachSpeed { _val = 80 _text = 80 } touchdownSpeed { _val = 60 _text = 60 } maximumSafeBankAngle { _val = 25 _text = 25 } } MechJebModuleAirplaneAutopilot { unlockParts = unlockTechs = } MechJebModuleDockingGuidance { unlockParts = unlockTechs = advUnmanned } MechJebModuleSettings { unlockParts = unlockTechs = } MechJebModuleAscentGT { unlockParts = unlockTechs = } MechJebModuleDebugArrows { unlockParts = unlockTechs = } MechJebModuleSmartASS { mode = ORBITAL target = OFF advReference = INERTIAL advDirection = FORWARD forceRol = False forcePitch = True forceYaw = True unlockParts = unlockTechs = flightControl srfHdg { _val = 90 _text = 90 } srfPit { _val = 90 _text = 90 } srfRol { _val = 0 _text = 0 } srfVelYaw { _val = 0 _text = 0 } srfVelPit { _val = 0 _text = 0 } srfVelRol { _val = 0 _text = 0 } rol { _val = 0 _text = 0 } } MechJebModuleDockingAutopilot { forceRol = False overrideSafeDistance = False overrideTargetSize = False unlockParts = unlockTechs = rol { _val = 0 _text = 0 } } ModExtensionDemo { unlockParts = unlockTechs = } MechJebModuleThrustWindow { autostageSavedState = False unlockParts = unlockTechs = advFlightControl } MechJebModuleWarpHelper { unlockParts = unlockTechs = advFlightControl phaseAngle { _val = 0 _text = 0 } } MechJebModuleCustomWindowEditor { unlockParts = unlockTechs = flightControl } MechJebModuleAscentAutopilot { unlockParts = unlockTechs = } MechJebModuleRendezvousAutopilotWindow { unlockParts = unlockTechs = advUnmanned } MechJebModuleNodeExecutor { unlockParts = unlockTechs = } MechJebModuleNodeEditor { unlockParts = unlockTechs = advFlightControl } MechJebModuleLandingAutopilot { deployGears = True deployChutes = True rcsAdjustment = True unlockParts = unlockTechs = touchdownSpeed { _val = 0.5 _text = 0.5 } limitGearsStage { val = 0 _text = 0 } limitChutesStage { val = 0 _text = 0 } } MechJebModuleScript { minifiedGUI = False selectedSlot = 0 selectedMemorySlotType = 0 activeSavepoint = -1 unlockParts = unlockTechs = } MechJebModuleLandingGuidance { landingSiteIdx = 0 unlockParts = unlockTechs = unmannedTech } MechJebModuleLandingPredictions { unlockParts = unlockTechs = } MechJebModuleTranslatron { unlockParts = unlockTechs = advFlightControl trans_spd { _val = 0 _text = 0 } } MechJebModuleAscentGuidance { unlockParts = unlockTechs = unmannedTech } MechJebModuleRendezvousAutopilot { unlockParts = unlockTechs = } MechJebModuleWaypointWindow { unlockParts = unlockTechs = } MechJebModuleWaypointHelpWindow { unlockParts = unlockTechs = } MechJebModuleTargetController { unlockParts = unlockTechs = } MechJebModuleManeuverPlanner { unlockParts = unlockTechs = advFlightControl } MechJebModuleStageStats { unlockParts = unlockTechs = } MechJebModuleAirplaneGuidance { unlockParts = unlockTechs = } MechJebModuleGuidanceController { unlockParts = unlockTechs = } MechJebModuleRendezvousGuidance { unlockParts = unlockTechs = advUnmanned } MechJebModuleAscentClassicMenu { unlockParts = unlockTechs = } MechJebModuleCustomInfoWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleWarpController { unlockParts = unlockTechs = } MechJebModuleDeployableAntennaController { prev_shouldDeploy = False unlockParts = unlockTechs = } MechJebModuleSolarPanelController { prev_shouldDeploy = False unlockParts = unlockTechs = } MechJebModuleThrustController { limitThrottle = False limiterMinThrottle = False electricThrottle = False unlockParts = unlockTechs = maxThrottle { _val = 1 _text = 100 } minThrottle { _val = 0.050000000000000003 _text = 5 } electricThrottleLo { _val = 0.050000000000000003 _text = 5 } electricThrottleHi { _val = 0.14999999999999999 _text = 15 } } MechJebModuleRCSController { unlockParts = unlockTechs = Tf { _val = 1 _text = 1 } Kp { _val = 0.125 _text = 0.125 } Ki { _val = 0.070000000000000007 _text = 0.07 } Kd { _val = 0.53000000000000003 _text = 0.53 } } MechJebModuleRCSBalancer { unlockParts = unlockTechs = } MechJebModuleAttitudeController { unlockParts = unlockTechs = MJAttitudeController { } KosAttitudeController { } HybridController { } } MechJebModuleStagingController { unlockParts = unlockTechs = } MechJebModuleFlightRecorder { markUT = 0 deltaVExpended = 0 dragLosses = 0 gravityLosses = 0 steeringLosses = 0 markLAN = 0 markLatitude = 0 markLongitude = 0 markAltitude = 0 markBodyIndex = 1 maxDragGees = 0 unlockParts = unlockTechs = } MechJebModuleFlightRecorderGraph { unlockParts = unlockTechs = } } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 50 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = smallwingConnector4_4291963826 partName = Part persistentId = 3047546384 pos = -0.476557344,10.5235682,0.467641264 attPos = 0.0199748874,-0.287564158,0.329649985 attPos0 = -0.619974911,1.22610617,-1.1920929E-07 rot = 0.703825355,-0.0738962144,0.00213294104,-0.706515908 attRot = 0.994809508,-0.101425715,0.00814465713,0.000830582459 attRot0 = 0.997261882,-0.0507442951,0.0537607297,-0.00190255046 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector5_4291963490 link = bahaBrowningAnm2_4291932070 sym = smallwingConnector4_4291962964 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector5_4291963490 partName = Part persistentId = 3528819638 pos = -2.35399294,10.7263622,0.434471518 attPos = 0,0,0 attPos0 = -1.87525594,0.224504411,1.83403429E-07 rot = -0.706516504,0.00213299319,0.0738962591,-0.703824759 attRot = 0.99999994,0,0,0 attRot0 = 1,2.98023224E-08,-2.98023082E-08,1.49011612E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallwingConnector5_4291962914 srfN = srfAttach,smallwingConnector4_4291963826,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector4_4291962964 partName = Part persistentId = 3903346884 pos = 0.723442674,10.5235682,0.467641383 attPos = -0.0199748874,-0.287563801,0.329649985 attPos0 = 0.619974911,1.22610605,-1.1920929E-07 rot = -0.00213290751,0.706515849,-0.703825414,0.0738961846 attRot = 0.994809508,-0.101425715,0.00814465713,0.000830582459 attRot0 = -0.0455944017,0.00231811428,-0.997668564,0.0507270098 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector5_4291962914 link = bahaBrowningAnm2_4291932396 sym = smallwingConnector4_4291963826 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector5_4291962914 partName = Part persistentId = 1258455016 pos = 2.60087919,10.7263622,0.434471399 attPos = 0,0,0 attPos0 = -1.87525594,0.224504411,1.83403429E-07 rot = -0.0738962963,0.703824759,0.706516504,-0.00213303417 attRot = 0.99999994,0,0,0 attRot0 = 1,2.98023224E-08,-2.98023082E-08,1.49011612E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallwingConnector5_4291963490 srfN = srfAttach,smallwingConnector4_4291962964,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaBrowningAnm2_4291932396 partName = Part persistentId = 2064734230 pos = 1.60005951,10.6737261,0.36755529 attPos = 0.347202778,0.00635835528,0.0995210707 attPos0 = -1.22015941,0.183144167,-0.154810041 rot = -0.053519398,0.998559177,-0.00392609835,-0.000320421532 attRot = 0.000929811911,-0.999982059,-0.00594020914,2.02483579E-06 attRot0 = -0.70399338,0.0363561474,-0.0361980721,0.708351135 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaBrowningAnm2_4291932070 srfN = srfAttach,smallwingConnector4_4291962964,collider,0|-0.061059121|0.0566362105,0|-1|0,0|-0.061059121|0.0566362105 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Browning AN/M2 onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Browning AN/M2 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaBrowningAnm2_4291932070 partName = Part persistentId = 813974154 pos = -1.35317421,10.6737261,0.367555529 attPos = 0.347202539,0.00635758042,-0.0995211154 attPos0 = -1.22015941,0.183144584,0.154809996 rot = 0.0535194054,0.998559117,-0.0039255619,0.00032042712 attRot = 0.000929811911,-0.999982059,-0.00594020914,2.02483579E-06 attRot0 = 0.0357532986,0.699738741,0.712554395,0.036793638 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaBrowningAnm2_4291932396 srfN = srfAttach,smallwingConnector4_4291963826,collider,0|-0.061059121|0.0566362105,0|-1|0,0|-0.061059121|0.0566362105 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Browning AN/M2 onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Browning AN/M2 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector3_4291924840 partName = Part persistentId = 551314751 pos = 0.744434297,10.5278893,-0.246993214 attPos = 0,-0.548423886,0.325328559 attPos0 = 0.620991647,0.77234292,-1.1920929E-07 rot = -0.0746182203,0.70363611,0.706631601,0.000501543283 attRot = -0.000672058319,-0.00629319577,-0.106167234,0.994328201 attRot0 = 0.0531032011,-0.99752152,-0.00245428085,0.0460960567 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector3_4291924522 sym = smallwingConnector3_4291924614 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector3_4291924614 partName = Part persistentId = 1797403686 pos = -0.497548968,10.5278893,-0.246993214 attPos = 0,-0.548424065,0.325328559 attPos0 = -0.620991647,0.77234298,-1.1920929E-07 rot = 0.706631601,0.000501580536,-0.0746181682,0.70363611 attRot = -0.000672058319,-0.00629319577,-0.106167234,0.994328201 attRot0 = 0.00211817026,-0.0524083413,-0.0531176813,0.997209787 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector3_4291923592 sym = smallwingConnector3_4291924840 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector3_4291924522 partName = Part persistentId = 3657345601 pos = 2.60065246,10.7236748,-0.0456186831 attPos = 0,0,0 attPos0 = -1.87734461,0.00208116206,1.1239468E-07 rot = -0.0746181756,0.70363611,0.706631601,0.000501260161 attRot = 0,0,0,1 attRot0 = -8.94069601E-08,1.63912759E-07,2.23517432E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = vangles_4291918058 link = smallwingConnectortip_4291583756 link = bahaBrowningAnm2_4291522152 sym = smallwingConnector3_4291923592 srfN = srfAttach,smallwingConnector3_4291924840,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector3_4291923592 partName = Part persistentId = 3321915370 pos = -2.35376787,10.7236748,-0.0456184447 attPos = 0,0,0 attPos0 = -1.8773458,0.00208134204,-2.77137843E-07 rot = 0.706631601,0.000501304865,-0.0746181384,0.70363611 attRot = 0,0,0,1 attRot0 = 5.96046377E-08,-1.63912617E-07,2.23517446E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = vangles_4291917656 link = smallwingConnectortip_4291583702 link = bahaBrowningAnm2_4290934472 sym = smallwingConnector3_4291924522 srfN = srfAttach,smallwingConnector3_4291924614,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = vangles_4291918058 partName = Part persistentId = 1687342329 pos = 4.50594282,10.923954,-0.343928128 attPos = -0.0550904274,-0.265623331,-1.10907808E-06 attPos0 = -1.81819737,-0.234374925,3.08600193E-07 rot = -0.706631541,0.000501457602,-0.0746182203,-0.703636169 attRot = -0.499999911,-0.49999994,-0.49999997,0.49999994 attRot0 = -1.50003686E-07,-1,-2.08616228E-07,-9.03990909E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = vangles_4291917656 srfN = srfAttach,smallwingConnector3_4291924522,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = vangles_4291917656 partName = Part persistentId = 2726771693 pos = -4.25905704,10.923954,-0.34392783 attPos = -0.0550904274,-0.265623242,1.16759111E-06 attPos0 = -1.81819856,-0.234374821,-4.11673028E-07 rot = -0.0746181905,-0.70363611,-0.706631601,0.000501461327 attRot = -0.499999911,-0.49999994,-0.49999997,0.49999994 attRot0 = 4.66875854E-08,3.27825546E-07,1,1.93715067E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = vangles_4291918058 srfN = srfAttach,smallwingConnector3_4291923592,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = 109Prop_4294410816 partName = Part persistentId = 2417454071 pos = 0.123442672,10.8532181,0.860625982 attPos = 0,0,0 attPos0 = 0.228956059,10.3470345,1.34368026 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,-0.999999881 attRot0 = 0.707106769,0,0,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 2 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = missileController_4294332374 link = bahaBrowningAnm2_4291932580 attN = top,zerocockpit_4294438542_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSengineSounds isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FSplanePropellerSpinner isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSplanePropellerSpinner isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSswitchEngineThrustTransform isEnabled = True isReversed = False stagingEnabled = True EVENTS { } ACTIONS { switchTTAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } reverseTTAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } normalTTAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FSengineHandCrank isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 0 maxAmount = 15 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } } PART { part = smallwingConnectortip_4291583756 partName = Part persistentId = 1833441342 pos = 4.47809601,10.9213972,-0.0659090877 attPos = 0,0,0 attPos0 = -1.87500346,-0.220588073,-5.65725145E-07 rot = -0.0746181011,0.703635871,0.706631839,0.000501234084 attRot = 0,0,0,1 attRot0 = 5.61878011E-08,-2.98023473E-08,7.53171037E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallwingConnectortip_4291583702 srfN = srfAttach,smallwingConnector3_4291924522,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnectortip_4291583702 partName = Part persistentId = 667958922 pos = -4.23120594,10.9213972,-0.065908581 attPos = 0,0,0 attPos0 = -1.87500501,-0.22058773,4.12099439E-07 rot = 0.706631899,0.000501271337,-0.0746180564,0.703635812 attRot = 0,0,0,1 attRot0 = -3.00800821E-07,-4.47034445E-08,-5.32265076E-08,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallwingConnectortip_4291583756 srfN = srfAttach,smallwingConnector3_4291923592,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = mk3s0jr_4291563208 partName = Part persistentId = 3460753844 pos = 0.123442672,11.4988184,-1.04242802 attPos = 5.40167093E-08,0.760029554,-0.0381527543 attPos0 = -5.40167093E-08,-1.33153582,-0.607445657 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291560328 srfN = ,zerocockpit_4294438542,collider,0|0|0,0|1|0,0|0|0 attN = top,Null_0_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291560328_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291560328 partName = Part persistentId = 1339576100 pos = 0.123442672,11.4930935,-1.51110458 attPos = 0,0,0 attPos0 = 0,-0.468750268,1.78813863E-07 rot = -0.698420703,0,0,-0.715687573 attRot = 0.0122095048,0,0,-0.999925494 attRot0 = 0.0122095048,0,0,-0.999925494 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291560170 attN = top,mk3s0jr_4291563208_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291560170_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291560170 partName = Part persistentId = 411941756 pos = 0.123442672,11.4816484,-1.97971702 attPos = 0,0,0 attPos0 = 0,-0.468750298,0 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291555172 attN = top,mk3s0jr_4291560328_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291555172_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291555172 partName = Part persistentId = 733152350 pos = 0.123442672,11.4702015,-2.44833732 attPos = 0,0,0 attPos0 = 0,-0.468750447,5.96046164E-08 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291555014 link = baha50CalAmmo_4294326056 attN = top,mk3s0jr_4291560170_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291555014_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291555014 partName = Part persistentId = 1534805932 pos = 0.123442672,11.4587564,-2.91694832 attPos = 0,0,0 attPos0 = 0,-0.468750507,0 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291554850 link = baha50CalAmmo_4294325160 attN = top,mk3s0jr_4291555172_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291554850_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291554850 partName = Part persistentId = 2028943719 pos = 0.123442672,11.4473104,-3.38556838 attPos = 0,0,0 attPos0 = 0,-0.468750566,0 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291554768 link = baha50CalAmmo_4291490294 attN = top,mk3s0jr_4291555014_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291554768_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291554768 partName = Part persistentId = 798981081 pos = 0.123442672,11.4358654,-3.85418081 attPos = 0,0,0 attPos0 = 0,-0.468750447,5.96046164E-08 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291554680 attN = top,mk3s0jr_4291554850_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291554680_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291554680 partName = Part persistentId = 3715979158 pos = 0.123442672,11.4244194,-4.3227911 attPos = 0,0,0 attPos0 = 0,-0.468750507,0 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291545378 attN = top,mk3s0jr_4291554768_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291545378_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291545378 partName = Part persistentId = 3392815878 pos = 0.123442672,11.4129734,-4.79139662 attPos = 0,0,0 attPos0 = 0,-0.468751043,1.78813877E-07 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291545290 attN = top,mk3s0jr_4291554680_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291545290_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291545290 partName = Part persistentId = 1437378133 pos = 0.123442672,11.4015274,-5.26003075 attPos = 0,0,0 attPos0 = 0,-0.468750447,5.96046164E-08 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0jr_4291545196 attN = top,mk3s0jr_4291545378_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0jr_4291545196_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0jr_4291545196 partName = Part persistentId = 879580960 pos = 0.123442672,11.3900824,-5.72863817 attPos = 0,0,0 attPos0 = 0,-0.468750507,0 rot = -0.698420703,0,0,-0.715687573 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk3s0nose_4291539944 link = GearFree_4291483122 link = roundwinglet_4291479752 link = warhawkfin_4291447724 link = warhawkfin_4291447658 attN = top,mk3s0jr_4291545290_0|0.234375|0_0|1|0_0|0.234375|0_0|1|0 attN = bottom,mk3s0nose_4291539944_0|-0.234375|0_0|-1|0_0|-0.234375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 12 maxAmount = 12 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk3s0nose_4291539944 partName = Part persistentId = 2101494727 pos = 0.123442672,11.3843594,-5.96294546 attPos = 0,0,0 attPos0 = 0,-0.234376043,-5.96046164E-08 rot = 0,0.698420703,-0.715687573,0 attRot = 0,0,0.999999881,0 attRot0 = 0,0,1,0 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,mk3s0jr_4291545196_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = airplaneTailB_4291538832 partName = Part persistentId = 3507908540 pos = 0.123442672,10.8532181,-1.80246234 attPos = 0,0,0 attPos0 = 0,-1.33153307,1.1920929E-07 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = -52.9199219 modMass = -0.0156799909 modSize = 0,0,0 attN = top,zerocockpit_4294438542_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.20000005 defaultScale = 1.25 defaultTransformScale = (1, 1, 1) DryCost = 622.080078 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector4_4291523204 partName = Part persistentId = 233041253 pos = -0.498106092,10.5261459,-0.50455749 attPos = 0,1.1920929E-06,0.327071995 attPos0 = -0.621548772,-0.0336458832,-2.3841848E-07 rot = -0.706386626,0.042027045,0.0319026746,-0.70585686 attRot = 0.000374636584,-0.0522762761,0.00715891132,0.998607397 attRot0 = -0.000374615192,0.052276209,-0.0071590133,-0.99860692 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector5_4291523150 link = elevon2_4290934028 sym = smallwingConnector4_4291522290 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector5_4291523150 partName = Part persistentId = 2153354522 pos = -2.36613989,10.7219448,-0.306812108 attPos = 0,0,0 attPos0 = -1.87525594,0.224504411,1.83403429E-07 rot = -0.705856264,0.0319025852,-0.0420270823,0.706387222 attRot = 0.99999994,0,0,0 attRot0 = 1,2.98023224E-08,-2.98023082E-08,1.49011612E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = elevon2_4291519882 sym = smallwingConnector5_4291522230 srfN = srfAttach,smallwingConnector4_4291523204,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector4_4291522290 partName = Part persistentId = 2541572280 pos = 0.744991422,10.5261459,-0.50455749 attPos = 0,1.43051147E-06,0.327071995 attPos0 = 0.621548772,-0.0336460024,-2.3841848E-07 rot = -0.0319027044,0.70585686,0.706386626,-0.0420270748 attRot = 0.000374636584,-0.0522762761,0.00715891132,0.998607397 attRot0 = 0.00716881361,0.99997437,1.49011612E-07,-1.16415322E-09 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = smallwingConnector5_4291522230 link = elevon2_4291505334 sym = smallwingConnector4_4291523204 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallwingConnector5_4291522230 partName = Part persistentId = 1365701159 pos = 2.61302066,10.7219448,-0.306812108 attPos = 0,0,0 attPos0 = -1.87525594,0.224504411,1.83403429E-07 rot = -0.0420270637,0.706387222,-0.705856264,0.0319025591 attRot = 0.99999994,0,0,0 attRot0 = 1,2.98023224E-08,-2.98023082E-08,1.49011612E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = elevon2_4291520284 sym = smallwingConnector5_4291523150 srfN = srfAttach,smallwingConnector4_4291522290,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = elevon2_4291520284 partName = Part persistentId = 740205838 pos = 3.45582581,10.8104696,-0.341330588 attPos = 0,0,0 attPos0 = -0.847838044,0.0224326905,1.50557455E-07 rot = -0.117908455,0.6966694,0.706229985,0.0445960388 attRot = 0.70710665,0.707106888,1.32563628E-07,2.91147995E-10 attRot0 = -0.992507577,-0.122183636,-1.02122385E-06,-1.62542818E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 115.500305 modMass = 0.0126000019 modSize = 0,0,0 sym = elevon2_4291519882 srfN = srfAttach,smallwingConnector5_4291522230,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 500 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 110 defaultScale = 100 defaultTransformScale = (1, 1, 1) DryCost = 665.500305 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = elevon2_4291519882 partName = Part persistentId = 2267141786 pos = -3.20894003,10.8104696,-0.341330469 attPos = 0,0,0 attPos0 = -0.84783864,0.0224323403,-2.59406278E-07 rot = 0.706229985,0.0445960611,-0.117908373,0.6966694 attRot = 0.70710665,0.707106888,1.32563628E-07,2.91147995E-10 attRot0 = -8.06041157E-07,-1.20702754E-08,-0.992507577,0.122183494 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 115.500305 modMass = 0.0126000019 modSize = 0,0,0 sym = elevon2_4291520284 srfN = srfAttach,smallwingConnector5_4291523150,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 500 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 110 defaultScale = 100 defaultTransformScale = (1, 1, 1) DryCost = 665.500305 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = missileController_4294332374 partName = Part persistentId = 159362056 pos = 0.123442672,11.4532185,1.06062675 attPos = -5.96046448E-08,0.128582358,-0.0220088959 attPos0 = 5.96046448E-08,0.0714174435,-0.57799089 rot = 4.76277862E-08,0.999964118,-0.00847637653,-4.03723277E-10 attRot = 0.0436194502,-3.74013285E-15,2.38950959E-16,0.999048293 attRot0 = -3.39633992E-08,-0.701087654,0.713075101,-3.33924497E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,109Prop_4294410816,collider,0|0.0359999985|0,0|-1|0,0|0.0359999985|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileFire isEnabled = True weaponIndex = 0 targetScanInterval = 3 fireBurstLength = 0 guardAngle = 360 guardRange = 10000 gunRange = 2500 maxMissilesOnTarget = 1 guardMode = False team = <"Name":"A","Neutral":false,"Allies":[]> isArmed = False stagingEnabled = True EVENTS { } ACTIONS { AGToggleGuardMode { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleTargetType { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettisonWeapon { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGNextTeam { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleArm { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycleBack { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = RadarWarningReceiver isEnabled = True rwrEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWingCommander isEnabled = True savedWingmen = commandSelf = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = baha50CalAmmo_4294326056 partName = Part persistentId = 1628033499 pos = 0.123442672,11.6702013,-2.24833655 attPos = -4.47034836E-08,0.0295217633,0.228716671 attPos0 = 4.47034836E-08,0.17530185,-0.423772722 rot = 4.57376501E-08,0.999925613,-0.0122094154,5.58474156E-10 attRot = 0,0,0,1 attRot0 = -3.23438059E-08,-0.707106888,0.707106709,-3.23438094E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk3s0jr_4291555172,collider,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 50CalAmmo amount = 1200 maxAmount = 1200 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha50CalAmmo_4294325160 partName = Part persistentId = 1558041972 pos = 0.123442672,11.6587563,-2.91694713 attPos = -4.47034836E-08,-0.0422418118,0.223551631 attPos0 = 4.47034836E-08,0.0471258163,-0.423491597 rot = 4.57376501E-08,0.999925613,-0.0122094154,5.58474156E-10 attRot = 0,0,0,1 attRot0 = -3.23438059E-08,-0.707106888,0.707106709,-3.23438094E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk3s0jr_4291555014,collider,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 50CalAmmo amount = 1200 maxAmount = 1200 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha50CalAmmo_4291490294 partName = Part persistentId = 3446493219 pos = 0.123442672,11.6473112,-3.58556795 attPos = 4.47034836E-08,-0.00235772133,0.218489379 attPos0 = -4.47034836E-08,-0.192698389,-0.423312575 rot = -4.44557315E-08,0.999925613,-0.0122094154,-5.42817347E-10 attRot = 0,0,0,1 attRot0 = 3.1437235E-08,-0.707106888,0.707106709,3.14372457E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk3s0jr_4291554850,collider,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 50CalAmmo amount = 1200 maxAmount = 1200 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = GearFree_4291483122 partName = Part persistentId = 450561550 pos = 0.123442672,11.0787354,-5.78406954 attPos = 0,0,0 attPos0 = 0,-0.0630169809,0.309899598 rot = 0.0749843717,7.75120523E-11,7.76623654E-10,0.997184813 attRot = 0.0871556848,3.46395778E-17,-1.2688494E-16,0.99619472 attRot0 = 0.642787576,-5.97884187E-10,-5.01684305E-10,-0.766044497 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk3s0jr_4291545196,collider,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 1 damperTweakable = 1 autoSpringDamper = True suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = True steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 150 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = roundwinglet_4291479752 partName = Part persistentId = 1359261514 pos = 0.123442672,11.5900822,-6.12865114 attPos = 2.98023224E-08,-0.266502142,0.100413248 attPos0 = -2.98023224E-08,-0.128494352,-0.310120046 rot = -0.493858069,0.506067514,0.49385801,-0.506067574 attRot = 0,0,0,1 attRot0 = 1.95577741E-08,-0.707106709,-1.76951289E-08,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk3s0jr_4291545196,collider,0|0|0,1.5|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = warhawkfin_4291447724 partName = Part persistentId = 2542741048 pos = -0.476557344,11.5900822,-5.72863865 attPos = 0.0659805536,0.0918869674,-0.199940443 attPos0 = -0.665980577,-0.0870037973,5.06639708E-07 rot = -0.687810183,-0.121279575,0.124277927,-0.704814672 attRot = -4.22036806E-08,-2.60982214E-09,0.173648313,-0.98480773 attRot0 = 0,3.01639673E-08,-2.94362259E-08,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = warhawkfin_4291447658 srfN = srfAttach,mk3s0jr_4291545196,collider,0.394649982|0|0,0.75|0|0,0.394649982|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20.25 authorityLimiter = 78 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = warhawkfin_4291447658 partName = Part persistentId = 1187733202 pos = 0.723442674,11.5900822,-5.72863865 attPos = -0.0659805536,0.0918869674,-0.199940443 attPos0 = 0.665980577,-0.0870037973,5.06639708E-07 rot = 0.124277972,-0.704814672,-0.687810183,-0.12127953 attRot = -4.22036806E-08,-2.60982214E-09,0.173648313,-0.98480773 attRot0 = -0.173648283,0.98480773,5.86733222E-08,-5.98374754E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = warhawkfin_4291447724 srfN = srfAttach,mk3s0jr_4291545196,collider,0.394649982|0|0,0.75|0|0,0.394649982|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20.25 authorityLimiter = 78 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaBrowningAnm2_4291932580 partName = Part persistentId = 4266487997 pos = 0.123442672,10.2353668,1.60930586 attPos = 0,0.691184342,-0.0667620301 attPos0 = 0,0.0574945807,0.684612334 rot = 0.999998212,3.95678015E-08,2.46016967E-08,0.00195705891 attRot = 0.00540980138,2.48431675E-08,-3.40926967E-08,0.999985456 attRot0 = -0.705721617,-4.53746836E-08,1.05826343E-08,-0.708489299 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 3 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,109Prop_4294410816,collider,0|-0.061059121|0.0566362105,0|-1|0,0|-0.061059121|0.0566362105 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Browning AN/M2 onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Browning AN/M2 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bdPilotAI_4294330918 partName = Part persistentId = 1326098028 pos = 0.123442672,11.753232,-1.2709223 attPos = 8.94069672E-08,-0.0156859756,0.123157382 attPos0 = -8.94069672E-08,-0.784314811,-1.02315664 rot = 1.1920929E-07,-3.55271368E-15,6.85782027E-08,1.00000012 attRot = 0,-0.999999881,0,0 attRot0 = -0.707106769,4.84921081E-08,4.84921152E-08,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,zerocockpit_4294438542,collider,0|-0.0206965208|0,0|-1|0,0|-0.0206965208|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDModulePilotAI isEnabled = True defaultAltitude = 750 minAltitude = 150 steerMult = 6 steerKiAdjust = 0.0500000007 maxSteer = 1 steerDamping = 3 maxSpeed = 325 takeOffSpeed = 50 minSpeed = 20 idleSpeed = 50 maxAllowedGForce = 10 maxAllowedAoA = 35 ClockwiseOrbit = True UpToEleven = False standbyMode = False pilotOn = False stagingEnabled = True EVENTS { } ACTIONS { AGActivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeactivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGTogglePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = fightergear_4291496328 partName = Part persistentId = 1957002710 pos = -1.0765574,10.5532179,0.529095411 attPos = -0.57830745,1.75810957,0.299999893 attPos0 = -0.621692598,-0.758110464,1.1920924E-07 rot = 0.0055553019,-8.95710031E-08,-2.93051592E-08,0.999984741 attRot = 0,0,0,0.999999881 attRot0 = -0.703167737,-8.40582572E-08,4.26144737E-08,0.711024106 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = fightergear_4291247160 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|90|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 1 damperTweakable = 1 autoSpringDamper = True suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Rétracté stateString = Retracted stagingEnabled = True position = 0 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = fightergear_4291247160 partName = Part persistentId = 260382589 pos = 1.3234427,10.5532179,0.529095411 attPos = 0.57830745,1.75810981,0.299999893 attPos0 = 0.621692598,-0.758110702,1.1920924E-07 rot = -2.95479943E-08,0.999984741,0.0055553019,-1.33281858E-07 attRot = 0,0,0,0.999999881 attRot0 = 7.33509111E-08,0.711024106,-0.703167737,-1.15138079E-07 mir = 1,1,-1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = fightergear_4291496328 srfN = srfAttach,zerocockpit_4294438542,collider,0|0|0,1|90|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 1 damperTweakable = 1 autoSpringDamper = True suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Rétracté stateString = Retracted stagingEnabled = True position = 0 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaBrowningAnm2_4291522152 partName = Part persistentId = 1486740579 pos = 2.93979287,10.7923603,0.35490647 attPos = 0.343440324,0.0855945349,-0.000445272774 attPos0 = -0.728486121,0.276138663,0.0326902382 rot = 0.998609662,0.052438803,0.00235409662,0.00485941768 attRot = -0.0510618426,0.00429892819,-0.998686135,-0.000219737951 attRot0 = -0.0362616591,0.709217787,-0.703137815,0.0359506942 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaBrowningAnm2_4290934472 srfN = srfAttach,smallwingConnector3_4291924522,collider,0|-0.061059121|0.0566362105,0|-1|0,0|-0.061059121|0.0566362105 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Browning AN/M2 onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Browning AN/M2 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaBrowningAnm2_4290934472 partName = Part persistentId = 4020302664 pos = -2.69290638,10.7923603,0.35490635 attPos = 0.343440562,0.085594207,0.000445280224 attPos0 = -0.728485942,0.276138991,-0.0326903164 rot = 0.998609602,-0.0524387918,-0.0023541227,0.00485950708 attRot = -0.0510618426,0.00429892819,-0.998686135,-0.000219737951 attRot0 = 0.707106709,-1.2970834E-07,1.50738799E-07,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaBrowningAnm2_4291522152 srfN = srfAttach,smallwingConnector3_4291923592,collider,0|-0.061059121|0.0566362105,0|-1|0,0|-0.061059121|0.0566362105 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Browning AN/M2 onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Browning AN/M2 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = elevon2_4291505334 partName = Part persistentId = 1384758277 pos = 1.50188506,10.6060362,-0.793397069 attPos = 0,0,0 attPos0 = -0.765139282,-0.27795592,4.76836988E-07 rot = -0.706229031,0.0445961393,-0.117907882,-0.696670353 attRot = 0.70710665,0.707106888,1.32563628E-07,2.91147995E-10 attRot0 = 0.122183219,0.992507637,1.42608769E-08,-4.47034836E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 115.500061 modMass = 0.0126000019 modSize = 0,0,0 sym = elevon2_4290934028 srfN = srfAttach,smallwingConnector4_4291522290,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 500 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 110 defaultScale = 100 defaultTransformScale = (1, 1, 1) DryCost = 665.500061 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = elevon2_4290934028 partName = Part persistentId = 1935847239 pos = -1.25500011,10.6060362,-0.79339695 attPos = 0,0,0 attPos0 = -0.765139401,-0.2779558,-5.47442994E-07 rot = 0.117907785,0.696670294,0.706229091,-0.0445960835 attRot = 0.70710665,0.707106888,1.32563628E-07,2.91147995E-10 attRot0 = -0.122183174,-0.992507637,6.46105036E-09,-4.43309546E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 115.500061 modMass = 0.0126000019 modSize = 0,0,0 sym = elevon2_4291505334 srfN = srfAttach,smallwingConnector4_4291523204,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 500 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 110 defaultScale = 100 defaultTransformScale = (1, 1, 1) DryCost = 665.500061 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } }