ship = BDA-Stock-15k-AlexB-Reaper version = 1.10.1 description = type = SPH size = 4.23225832,1.93706322,4.0640707 steamPublishedFileId = 0 persistentId = 1017220828 rot = 0,0,0,0 missionFlag = Squad/Agencies/IonicSymphonicProtonicElectronics vesselType = Debris OverrideDefault = False,False,False,False OverrideActionControl = 0,0,0,0 OverrideAxisControl = 0,0,0,0 OverrideGroupNames = ,,, PART { part = probeCoreOcto.v2_4294377078 partName = Part persistentId = 1432780517 pos = 0,10,0 attPos = 0,0,0 attPos0 = 0,10,0 rot = 0.707106888,4.89163085E-07,6.52693416E-07,0.707106709 attRot = 1.26440568E-07,8.10885808E-07,1.18073352E-07,1.00000024 attRot0 = 0.707106888,4.89163085E-07,6.52693416E-07,0.707106709 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = miniFuselage_4294375216 link = miniFuselage_4294375656 link = missileController_4293997322 attN = bottom,miniFuselage_4294375216_0|-0.187081799|0_0|-1|0_0|-0.187081799|0_0|-1|0 attN = top,miniFuselage_4294375656_0|0.187081799|0_0|1|0_0|0.187081799|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleReactionWheel isEnabled = True actuatorModeCycle = 0 authorityLimiter = 100 stateString = Actifs stagingEnabled = True WheelState = Active EVENTS { } ACTIONS { CycleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } Activate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Deactivate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Toggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleSAS isEnabled = True standaloneToggle = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleKerbNetAccess isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { OpenKerbNetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleDataTransmitter isEnabled = True xmitIncomplete = False stagingEnabled = True EVENTS { } ACTIONS { StartTransmissionAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = MechJebCore isEnabled = True running = True stagingEnabled = True EVENTS { } ACTIONS { OnOrbitProgradeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitRetrogradeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitNormalAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitAntinormalAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitRadialInAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnOrbitRadialOutAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnKillRotationAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnDeactivateSmartASSAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnLandsomewhereAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnLandTargetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnPanicAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronKeepVertAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronZeroSpeedAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronPlusOneSpeedAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronMinusOneSpeedAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnTranslatronToggleHSAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAscentAPToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } MechJebLocalSettings { MechJebModuleMenu { unlockParts = unlockTechs = } MechJebModuleRoverWindow { unlockParts = unlockTechs = fieldScience } MechJebModuleAttitudeAdjustment { unlockParts = unlockTechs = advFlightControl } MechJebModuleAscentNavBall { unlockParts = unlockTechs = } MechJebModuleLogicalStageTracking { unlockParts = unlockTechs = } MechJebModuleRCSBalancerWindow { unlockParts = unlockTechs = advFlightControl } MechJebModuleRoverController { ControlHeading = False ControlSpeed = False BrakeOnEject = False BrakeOnEnergyDepletion = False WarpToDaylight = False StabilityControl = False LimitAcceleration = False unlockParts = unlockTechs = heading { _val = 0 _text = 0 } speed { _val = 10 _text = 10 } } MechJebModuleSpaceplaneGuidance { runwayIndex = 0 unlockParts = unlockTechs = unmannedTech } MechJebModuleAscentPVG { unlockParts = unlockTechs = } MechJebModuleInfoItems { unlockParts = unlockTechs = } MechJebModuleSmartRcs { unlockParts = unlockTechs = } MechJebModuleAscentClassic { unlockParts = unlockTechs = } MechJebModuleSpaceplaneAutopilot { bBreakAsSoonAsLanded = False unlockParts = unlockTechs = glideslope { _val = 3 _text = 3 } approachSpeed { _val = 80 _text = 80 } touchdownSpeed { _val = 60 _text = 60 } maximumSafeBankAngle { _val = 25 _text = 25 } } MechJebModuleAirplaneAutopilot { HeadingHoldEnabled = False AltitudeHoldEnabled = False VertSpeedHoldEnabled = False RollHoldEnabled = False SpeedHoldEnabled = False AltitudeTarget = 0 HeadingTarget = 90 RollTarget = 0 SpeedTarget = 0 VertSpeedTarget = 0 BankAngle = 30 unlockParts = unlockTechs = AccKp { _val = 0.5 _text = 0.5 } AccKi { _val = 0.5 _text = 0.5 } AccKd { _val = 0.0050000000000000001 _text = 0.005 } PitKp { _val = 2 _text = 2 } PitKi { _val = 1 _text = 1 } PitKd { _val = 0.0050000000000000001 _text = 0.005 } RolKp { _val = 0.5 _text = 0.5 } RolKi { _val = 0.02 _text = 0.02 } RolKd { _val = 0.5 _text = 0.5 } YawKp { _val = 1 _text = 1 } YawKi { _val = 0.25 _text = 0.25 } YawKd { _val = 0.02 _text = 0.02 } YawLimit { _val = 10 _text = 10 } RollLimit { _val = 45 _text = 45 } PitchDownLimit { _val = 15 _text = 15 } PitchUpLimit { _val = 25 _text = 25 } } MechJebModuleDockingGuidance { unlockParts = unlockTechs = advUnmanned } MechJebModuleSettings { unlockParts = unlockTechs = } MechJebModuleAscentGT { unlockParts = unlockTechs = } MechJebModuleDebugArrows { unlockParts = unlockTechs = } MechJebModuleSmartASS { mode = ORBITAL target = OFF advReference = INERTIAL advDirection = FORWARD forceRol = False forcePitch = True forceYaw = True unlockParts = unlockTechs = flightControl srfHdg { _val = 90 _text = 90 } srfPit { _val = 90 _text = 90 } srfRol { _val = 0 _text = 0 } srfVelYaw { _val = 0 _text = 0 } srfVelPit { _val = 0 _text = 0 } srfVelRol { _val = 0 _text = 0 } rol { _val = 0 _text = 0 } } MechJebModuleDockingAutopilot { forceRol = False overrideSafeDistance = False overrideTargetSize = False unlockParts = unlockTechs = rol { _val = 0 _text = 0 } } ModExtensionDemo { unlockParts = unlockTechs = } MechJebModuleThrustWindow { autostageSavedState = False unlockParts = unlockTechs = advFlightControl } MechJebModuleWarpHelper { unlockParts = unlockTechs = advFlightControl phaseAngle { _val = 0 _text = 0 } } MechJebModuleCustomWindowEditor { unlockParts = unlockTechs = flightControl } MechJebModuleAscentAutopilot { unlockParts = unlockTechs = } MechJebModuleRendezvousAutopilotWindow { unlockParts = unlockTechs = advUnmanned } MechJebModuleNodeExecutor { unlockParts = unlockTechs = } MechJebModuleNodeEditor { unlockParts = unlockTechs = advFlightControl } MechJebModuleLandingAutopilot { deployGears = True deployChutes = True rcsAdjustment = True unlockParts = unlockTechs = touchdownSpeed { _val = 0.5 _text = 0.5 } limitGearsStage { val = 0 _text = 0 } limitChutesStage { val = 0 _text = 0 } } MechJebModuleScript { minifiedGUI = False selectedSlot = 0 selectedMemorySlotType = 0 activeSavepoint = -1 unlockParts = unlockTechs = } MechJebModuleLandingGuidance { landingSiteIdx = 0 unlockParts = unlockTechs = unmannedTech } MechJebModuleLandingPredictions { unlockParts = unlockTechs = } MechJebModuleTranslatron { unlockParts = unlockTechs = advFlightControl trans_spd { _val = 0 _text = 0 } } MechJebModuleAscentGuidance { unlockParts = unlockTechs = unmannedTech } MechJebModuleRendezvousAutopilot { unlockParts = unlockTechs = } MechJebModuleWaypointWindow { unlockParts = unlockTechs = } MechJebModuleWaypointHelpWindow { unlockParts = unlockTechs = } MechJebModuleTargetController { unlockParts = unlockTechs = } MechJebModuleManeuverPlanner { unlockParts = unlockTechs = advFlightControl } MechJebModuleStageStats { unlockParts = unlockTechs = } MechJebModuleAirplaneGuidance { showpid = False unlockParts = unlockTechs = } MechJebModuleGuidanceController { unlockParts = unlockTechs = } MechJebModuleRendezvousGuidance { unlockParts = unlockTechs = advUnmanned } MechJebModuleAscentClassicMenu { unlockParts = unlockTechs = } MechJebModuleCustomInfoWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleCustomInfoWindow { } MechJebModuleWarpController { unlockParts = unlockTechs = } MechJebModuleDeployableAntennaController { prev_shouldDeploy = False unlockParts = unlockTechs = } MechJebModuleSolarPanelController { prev_shouldDeploy = False unlockParts = unlockTechs = } MechJebModuleThrustController { limitThrottle = False limiterMinThrottle = False electricThrottle = False unlockParts = unlockTechs = maxThrottle { _val = 1 _text = 100 } minThrottle { _val = 0.050000000000000003 _text = 5 } electricThrottleLo { _val = 0.050000000000000003 _text = 5 } electricThrottleHi { _val = 0.14999999999999999 _text = 15 } } MechJebModuleRCSController { unlockParts = unlockTechs = Tf { _val = 1 _text = 1 } Kp { _val = 0.125 _text = 0.125 } Ki { _val = 0.070000000000000007 _text = 0.07 } Kd { _val = 0.53000000000000003 _text = 0.53 } } MechJebModuleRCSBalancer { unlockParts = unlockTechs = } MechJebModuleAttitudeController { unlockParts = unlockTechs = MJAttitudeController { } KosAttitudeController { } HybridController { } } MechJebModuleStagingController { unlockParts = unlockTechs = } MechJebModuleFlightRecorder { markUT = 0 deltaVExpended = 0 dragLosses = 0 gravityLosses = 0 steeringLosses = 0 markLAN = 0 markLatitude = 0 markLongitude = 0 markAltitude = 0 markBodyIndex = 1 maxDragGees = 0 unlockParts = unlockTechs = } MechJebModuleFlightRecorderGraph { unlockParts = unlockTechs = } } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 450 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 10 maxAmount = 10 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = miniFuselage_4294375216 partName = Part persistentId = 2438593509 pos = 1.51674627E-07,10,-0.655830085 attPos = 0,0,0 attPos0 = 0,-0.655831873,5.96046448E-08 rot = 0.707106888,4.89163085E-07,6.52693416E-07,0.707106709 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = GearFixed_4294280354 link = GearFixed_4294280256 link = bdPilotAI_4293996976 link = standardNoseCone_4292003042 link = standardNoseCone_4291979242 link = delta.small_4294200964 link = delta.small_4290003590 link = smallCtrlSrf_4293906210 link = smallCtrlSrf_4293905830 link = bahaCmPod_4290619116 link = bahaChaffPod_4293958572 attN = top,probeCoreOcto.v2_4294377078_0|0.46875|0_0|1|0_0|0.46875|0_0|1|0 attN = bottom,Null_0_0|-0.46875|0_0|-1|0_0|-0.46875|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 44.999998807907104 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = miniFuselage_4294375656 partName = Part persistentId = 1476957234 pos = -1.51674627E-07,10,0.655830085 attPos = -1.11937524E-07,0.735330641,-0.352786154 attPos0 = 0,0.655831873,-5.96046448E-08 rot = 0.707106888,4.89163085E-07,6.52693416E-07,0.707106709 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = miniFuselage_4294289186 link = baha20mmAmmo_4294175528 link = baha20mmAmmo_4294175464 link = bahaHiddenVulcan_4294179764 link = bahaHiddenVulcan_4291413512 link = smallCtrlSrf_4294203846 link = smallCtrlSrf_4294203802 attN = top,miniFuselage_4294289186_0|0.46875|0_0|1|0_0|0.46875|0_0|1|0 attN = bottom,probeCoreOcto.v2_4294377078_0|-0.46875|0_0|-1|0_0|-0.46875|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 50 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = miniFuselage_4294289186 partName = Part persistentId = 3707901426 pos = -3.68497012E-07,10,1.59333372 attPos = -1.11937524E-07,0.735330641,-0.352786154 attPos0 = 0,0.937499523,-1.78813536E-07 rot = 0.707106888,4.89163085E-07,6.52693416E-07,0.707106709 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = GearFree_4294277018 link = baha20mmAmmo_4294175760 link = bahaAdjustableRail_4293992204 link = miniIntake_4291066306 link = baha20mmAmmo_4291413330 attN = top,miniIntake_4291066306_0|0.46875|0_0|1|0_0|0.46875|0_0|1|0 attN = bottom,miniFuselage_4294375656_0|-0.46875|0_0|-1|0_0|-0.46875|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = GearFixed_4294280354 partName = Part persistentId = 1251549937 pos = 0.311542243,9.9702549,-0.466772765 attPos = 7.15255737E-07,-0.261661798,0.0297455788 attPos0 = 0.311541378,0.450719059,-2.98022176E-08 rot = -7.77123262E-07,0.999984622,-0.00555512309,9.01494275E-08 attRot = 0.99999994,0,0,0 attRot0 = 4.21461976E-08,0.703167737,-0.711024106,-2.34138042E-10 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = GearFixed_4294280256 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|0,1|90|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 3 damperTweakable = 1 autoSpringDamper = False suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 100 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearFixed_4294280256 partName = Part persistentId = 2031569811 pos = -0.311541915,9.97025394,-0.466772884 attPos = -6.85453415E-07,-0.261661828,0.0297455192 attPos0 = -0.311541378,0.450719088,-2.98022176E-08 rot = 0.0055551827,1.06376177E-07,-8.36152537E-07,-0.999984622 attRot = -0.99999994,0,0,0 attRot0 = 0.711024106,-3.05022994E-08,-1.10663363E-08,-0.703167737 mir = 1,1,-1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = GearFixed_4294280354 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|0,1|90|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 3 damperTweakable = 1 autoSpringDamper = False suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 100 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearFree_4294277018 partName = Part persistentId = 4000034426 pos = 4.35745221E-07,9.55123043,1.24414051 attPos = -1.20347221E-09,-0.167739943,0.140941352 attPos0 = 0,-0.181449637,0.307828218 rot = 0,-1.15634066E-07,8.03140324E-07,1.00000012 attRot = 0,0,0,1 attRot0 = -0.707106888,-3.01896264E-09,-3.01896352E-09,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294289186,CYLCOL,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 3 damperTweakable = 1 autoSpringDamper = False suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = True steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 150 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = baha20mmAmmo_4294175760 partName = Part persistentId = 412792585 pos = 2.39593618E-07,9.70214081,1.04254043 attPos = -3.53740681E-09,-0.758798361,-0.122971117 attPos0 = 3.25003202E-09,0.20800519,0.420830548 rot = 1,8.21808442E-07,1.15633654E-07,-1.78813934E-07 attRot = 0,0,0,1 attRot0 = 0.707106829,1.01776783E-08,-1.01776747E-08,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294289186,CYLCOL,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 20x102Ammo amount = 650 maxAmount = 650 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha20mmAmmo_4294175528 partName = Part persistentId = 2022192751 pos = 3.91836579E-07,9.69774151,0.415824056 attPos = -3.33774075E-09,-0.532266974,-0.115988463 attPos0 = 3.25003202E-09,0.292261064,0.418247044 rot = 1,8.21808442E-07,1.15633654E-07,-1.78813934E-07 attRot = 0,0,0,1 attRot0 = 0.707106829,1.01776783E-08,-1.01776747E-08,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294375656,CYLCOL,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 20x102Ammo amount = 650 maxAmount = 650 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha20mmAmmo_4294175464 partName = Part persistentId = 3180474672 pos = 5.51775713E-07,9.69215107,-0.236398727 attPos = 2.90603119E-09,-0.550554633,-0.112207949 attPos0 = -2.92346169E-09,-0.341674119,0.420057207 rot = 1.00000012,7.94462494E-07,1.15633568E-07,-1.49771053E-15 attRot = 0,0,0,1 attRot0 = 0.707106769,-9.15500564E-09,9.15500209E-09,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294375656,CYLCOL,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 20x102Ammo amount = 650 maxAmount = 650 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = missileController_4293997322 partName = Part persistentId = 305873176 pos = -5.07527318E-07,10.3039141,1.21438742 attPos = 2.97623302E-07,1.28691483,-4.47034836E-07 attPos0 = -3.35315669E-08,-0.0725275278,-0.3039141 rot = -7.54426992E-07,1,1.78813934E-07,1.15634265E-07 attRot = 0,0,0,1 attRot0 = 3.74699773E-08,0.707106888,-0.707106769,3.74699702E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,probeCoreOcto.v2_4294377078,collider.collider,0|0.0359999985|0,0|-1|0,0|0.0359999985|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileFire isEnabled = True weaponIndex = 0 targetScanInterval = 3 fireBurstLength = 0 guardAngle = 360 guardRange = 10000 gunRange = 2500 maxMissilesOnTarget = 1 targetPriorityEnabled = False TargetLabel = TargetScoreLabel = targetBias = 1.29999995 targetWeightRange = 0 targetWeightATA = 0 targetWeightAoD = 2 targetWeightAccel = 0 targetWeightClosureTime = 0 targetWeightWeaponNumber = 0 targetWeightMass = 0 targetWeightFriendliesEngaging = 1 targetWeightThreat = 0 cmThreshold = 5 cmRepetition = 5 cmInterval = 0.200000003 cmWaitTime = 1 guardMode = False team = <"Name":"A","Neutral":false,"Allies":[]> isArmed = False stagingEnabled = True EVENTS { } ACTIONS { AGToggleGuardMode { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleTargetType { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettisonWeapon { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGNextTeam { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleArm { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycleBack { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = RadarWarningReceiver isEnabled = True rwrEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWingCommander isEnabled = True savedWingmen = commandSelf = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bdPilotAI_4293996976 partName = Part persistentId = 1271800921 pos = -3.94627364E-07,10.3324909,0.493251026 attPos = 2.84989E-07,1.23229027,-5.36441803E-07 attPos0 = -2.86290938E-08,-0.0832092986,-0.332490802 rot = -8.40540054E-07,1.00000012,0,1.15633583E-07 attRot = 0,0,0,1 attRot0 = -2.3423377E-08,0.707106769,-0.707106888,-2.34233664E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|-0.0206965208|0,0|-1|0,0|-0.0206965208|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDModulePilotAI isEnabled = True steerMult = 6.5999999 steerKiAdjust = 0.25 steerDamping = 2.5 DynamicDampingMin = 1.5 DynamicDampingMax = 4 dynamicSteerDampingFactor = 7 dynamicDampingPitch = True DynamicDampingPitchMin = 1.5 DynamicDampingPitchMax = 4 dynamicSteerDampingPitchFactor = 7 dynamicDampingYaw = True DynamicDampingYawMin = 1.5 DynamicDampingYawMax = 4 dynamicSteerDampingYawFactor = 7 dynamicDampingRoll = True DynamicDampingRollMin = 1.5 DynamicDampingRollMax = 4 dynamicSteerDampingRollFactor = 7 dynamicSteerDamping = False CustomDynamicAxisFields = False defaultAltitude = 1500 minAltitude = 500 maxSpeed = 325 takeOffSpeed = 70 minSpeed = 60 idleSpeed = 120 maxSteer = 1 maxBank = 180 maxAllowedGForce = 10 maxAllowedAoA = 35 minEvasionTime = 0.200000003 evasionThreshold = 50 evasionTimeThreshold = 0 extendMult = 1 canExtend = True turnRadiusTwiddleFactorMin = 2 turnRadiusTwiddleFactorMax = 4 allowRamming = True controlSurfaceLag = 0.00999999978 ClockwiseOrbit = True UpToEleven = False standbyMode = False pilotOn = False stagingEnabled = True EVENTS { } ACTIONS { AGActivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeactivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGTogglePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293992204 partName = Part persistentId = 2319313334 pos = -5.75559511E-07,10.3494425,-0.0794955492 attPos = 4.54747351E-13,-1.40744364,-1.1920929E-07 attPos0 = -2.96600149E-08,-0.265386462,-0.349442214 rot = -1.15633611E-07,-1.14576173E-14,1.00000012,-8.40539428E-07 attRot = 0,0,0,1 attRot0 = 2.34233664E-08,0.707106888,0.707106769,-2.3423377E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4291770212 link = bahaAim9_4291772710 srfN = srfAttach,miniFuselage_4294289186,CYLCOL,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.169874519|0.0167999994_0|-1|0 attN = left,Null_0_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.123522893|0.0167999994_1|0|0 attN = right,Null_0_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.123522893|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.099999994 railLength = 1.4000001 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4291770212 partName = Part persistentId = 3782913271 pos = 0.188296348,10.4588261,-0.0794954598 attPos = -0.0817841291,-0.0736588761,-1.154839E-07 attPos0 = -0.106506526,-0.0357246101,2.49594336E-07 rot = 8.94069672E-08,-2.02453208E-07,0.707107306,0.707106411 attRot = 0,-0.707106709,0,-0.707106709 attRot0 = -2.98023224E-08,-2.98023153E-08,0.707106769,-0.707106709 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4291772710 srfN = srfAttach,bahaAdjustableRail_4293992204,Rail,0|0.0618812405|0,0|1|0,0|0.0618812405|0 attN = top,Null_0_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4291772710 partName = Part persistentId = 1928140996 pos = -0.188297823,10.4588261,-0.079495281 attPos = 0.0817841142,-0.0736591294,3.72537556E-09 attPos0 = 0.106506526,-0.035724625,2.49594336E-07 rot = 2.68220901E-07,3.59653427E-08,-0.707106233,0.707107425 attRot = 0,-0.707106709,0,-0.707106709 attRot0 = -2.98023117E-08,0,-0.707106709,-0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4291770212 srfN = srfAttach,bahaAdjustableRail_4293992204,Rail,0|0.0618812405|0,0|1|0,0|0.0618812405|0 attN = top,Null_0_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = miniIntake_4291066306 partName = Part persistentId = 1827046860 pos = -4.76902017E-07,10,2.06208372 attPos = 0,0,0 attPos0 = -3.01980663E-14,0.46874994,-1.1920929E-07 rot = 0.707106769,0,1.13686838E-13,0.707106829 attRot = 0,0,0,1 attRot0 = -1.49011598E-07,-8.07414381E-07,-1.15633426E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = bottom01,miniFuselage_4294289186_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 250 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 0.5 maxAmount = 0.5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } } PART { part = standardNoseCone_4292003042 partName = Part persistentId = 3543469159 pos = -0.288874894,9.99999905,-0.955830216 attPos = 0.172751188,-0.00924277306,2.98023224E-07 attPos0 = -0.461626291,-0.290757298,2.98023224E-07 rot = 0.500000715,-0.499999434,-0.499999851,0.50000006 attRot = 0,0,0,1 attRot0 = -2.00971814E-14,-0.707106769,-1.1920929E-07,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = miniJetEngine_4292911438 sym = standardNoseCone_4291979242 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|-0.156000003,0|0|0,0|0|-0.156000003 attN = bottom01,miniJetEngine_4292911438_0|-0.25|0_0|-1|0_0|-0.25|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 180 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = standardNoseCone_4291979242 partName = Part persistentId = 1527537872 pos = 0.288875312,10,-0.955830097 attPos = -0.172751188,-0.00924271345,-2.98023224E-07 attPos0 = 0.461626291,-0.290757358,8.94069672E-07 rot = 0.499999732,0.500000298,0.500000596,0.499999434 attRot = 0,0,0,1 attRot0 = 5.96046661E-08,0.707106829,5.96046235E-08,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = miniJetEngine_4291979058 sym = standardNoseCone_4292003042 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|-0.156000003,0|0|0,0|0|-0.156000003 attN = bottom01,miniJetEngine_4291979058_0|-0.25|0_0|-1|0_0|-0.25|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 180 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = miniJetEngine_4292911438 partName = Part persistentId = 2755207509 pos = -0.288874865,9.99999905,-1.2058301 attPos = 0,0,0 attPos0 = 2.20960771E-07,-0.24999994,-1.23445147E-08 rot = 0.707106769,1.94631866E-09,1.94523864E-09,0.707106829 attRot = 0,0,0,1 attRot0 = -1.87132173E-07,0.707106173,1.42811217E-07,0.707107425 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = miniJetEngine_4291979058 attN = top,standardNoseCone_4292003042_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 450 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 450 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = miniJetEngine_4291979058 partName = Part persistentId = 2416795832 pos = 0.288875401,10,-1.20582998 attPos = 0,0,0 attPos0 = -1.01751496E-07,-0.25,7.10542736E-15 rot = 0.707106769,9.76380193E-07,1.30344119E-06,0.707106829 attRot = 0,0,0,1 attRot0 = -1.62443172E-07,-0.707106233,1.08703258E-09,0.707107365 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = miniJetEngine_4292911438 attN = top,standardNoseCone_4291979242_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 450 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 450 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaHiddenVulcan_4294179764 partName = Part persistentId = 4282451433 pos = -0.318258494,9.99999905,1.01990628 attPos = -6.38801737E-07,-0.508012295,0.00580525398 attPos0 = -0.318258256,0.364076316,3.57627869E-07 rot = 0.707107365,-0.707106233,-2.98023224E-08,-2.30776749E-07 attRot = 0,0,0,1 attRot0 = 0.50000006,-0.50000006,0.49999997,0.49999994 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaHiddenVulcan_4291413512 srfN = srfAttach,miniFuselage_4294375656,CYLCOL,0|-0.00999999978|0,0|-1|0,0|-0.00999999978|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Vulcan (Hidden) onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = False engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Vulcan (Hidden) stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaHiddenVulcan_4291413512 partName = Part persistentId = 944235859 pos = 0.318258017,10,1.01990628 attPos = -6.38801737E-07,-0.508012295,0.00580525398 attPos0 = 0.318258256,0.364076078,3.57627869E-07 rot = 0.707106233,0.707107425,3.27825546E-07,5.19627292E-08 attRot = 0,0,0,1 attRot0 = 0.50000006,0.500000119,-0.499999911,0.50000006 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaHiddenVulcan_4294179764 srfN = srfAttach,miniFuselage_4294375656,CYLCOL,0|-0.00999999978|0,0|-1|0,0|-0.00999999978|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = Vulcan (Hidden) onlyFireInRange = False defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = False engageEnabled = True engageRangeMin = 0 engageRangeMax = 2500 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = Vulcan (Hidden) stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = baha20mmAmmo_4291413330 partName = Part persistentId = 2887985174 pos = 9.54357233E-08,9.70042229,1.67931402 attPos = 6.25756613E-10,-0.0728797913,-0.122719765 attPos0 = -5.76553749E-10,0.158860147,0.422297478 rot = 1.00000012,8.04858189E-07,1.15633604E-07,-2.95656427E-16 attRot = 0,0,0,1 attRot0 = 0.707106709,-1.80485549E-09,1.80487214E-09,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294289186,CYLCOL,0|-0.112899996|0,0|-1|0,0|-0.112899996|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 20x102Ammo amount = 650 maxAmount = 650 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = delta.small_4294200964 partName = Part persistentId = 2087986401 pos = 0.107533194,10.000001,0.304160565 attPos = -0.199841663,0.70159775,-5.96046448E-07 attPos0 = 0.307374924,0.25839287,-5.36441803E-07 rot = -0.0789905787,0.702680409,0.702681541,0.0789895877 attRot = 1.64613194E-08,-1.22500232E-08,0.111708798,-0.993741035 attRot0 = 8.58310827E-08,1,-1.77227687E-21,6.2356456E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = delta.small_4290003590 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 200 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = delta.small_4290003590 partName = Part persistentId = 4107099727 pos = -0.107533343,10,0.304160506 attPos = 0.199841648,0.701597691,5.96046448E-08 attPos0 = -0.307374924,0.2583929,-5.96046448E-07 rot = -0.702681422,-0.0789905936,0.0789892673,-0.702680647 attRot = 1.64613194E-08,-1.22500232E-08,0.111708798,-0.993741035 attRot0 = 2.08616257E-07,1.44287498E-07,-0.111708716,0.993741035 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = delta.small_4294200964 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 200 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallCtrlSrf_4294203846 partName = Part persistentId = 3436605402 pos = -1.00000012,10,-0.944169939 attPos = -0.694314003,-1.41899037,-1.51991844E-06 attPos0 = -0.305686355,-0.181009352,5.06639481E-07 rot = 0.707106948,5.47909053E-07,6.32202784E-07,0.70710665 attRot = 0,0,0,1 attRot0 = 5.96046377E-08,2.70505573E-08,-5.60287319E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallCtrlSrf_4294203802 srfN = srfAttach,miniFuselage_4294375656,CYLCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 400 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallCtrlSrf_4294203802 partName = Part persistentId = 2921122798 pos = 1.0000006,10.0000038,-0.944169581 attPos = 0.694314003,-1.41899061,-2.17556953E-06 attPos0 = 0.305686355,-0.181009352,5.66244125E-07 rot = -7.04092599E-07,0.70710665,0.707106948,-4.61325811E-07 attRot = 0,0,0,1 attRot0 = -5.60286821E-08,1,1.1920929E-07,-1.66609198E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallCtrlSrf_4294203846 srfN = srfAttach,miniFuselage_4294375656,CYLCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 400 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallCtrlSrf_4293906210 partName = Part persistentId = 2727898810 pos = 0.600000203,10.3999996,-0.955830097 attPos = 0.385190964,-0.643567026,-0.185188413 attPos0 = 0.214809671,0.343566775,-0.214810133 rot = -0.27059859,0.653281212,0.653281271,-0.270598561 attRot = 0,0,0,1 attRot0 = 1.34110465E-07,0.923879504,-2.98023082E-08,-0.382683426 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallCtrlSrf_4293905830 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 400 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = smallCtrlSrf_4293905830 partName = Part persistentId = 4150038263 pos = -0.600001037,10.3999977,-0.955830336 attPos = -0.385190934,-0.643567085,-0.185188651 attPos0 = -0.214809686,0.343566835,-0.214809895 rot = -0.653281808,0.270597607,0.270597517,-0.653281689 attRot = 0,0,0,1 attRot0 = -1.49011598E-07,0.382683396,-1.49011584E-07,-0.923879564 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = smallCtrlSrf_4293906210 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 400 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaCmPod_4290619116 partName = Part persistentId = 2918226739 pos = -0.124848977,9.57974815,-1.10571098 attPos = -0.124849729,0.0338201523,0.0346858501 attPos0 = -1.79440534E-07,-0.483700931,0.385565877 rot = -0.999387383,-1.70530257E-13,-1.42108547E-13,0.0349988341 attRot = 0.681926012,-1.57818342E-15,2.93085841E-13,-0.731421828 attRot0 = -0.731421411,6.35173137E-07,-5.11706958E-07,-0.681925774 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293958572 partName = Part persistentId = 893327240 pos = 0.119076282,9.5795908,-1.10186517 attPos = 0.11907535,-0.209478855,-0.000418424606 attPos0 = -5.61384828E-10,-0.236556113,0.420827985 rot = 0.999048233,8.09139692E-07,8.04160933E-08,-0.0436193645 attRot = 0.0436193757,1.79822045E-14,1.6398116E-13,0.999048293 attRot0 = 0.737277269,-1.72451353E-09,1.88200966E-09,0.675590336 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,miniFuselage_4294375216,CYLCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } }