ship = BDA-Stock-75K-AlexB-Imperator version = 1.10.1 description = type = SPH size = 11.9607506,4.4678154,14.9193745 steamPublishedFileId = 0 persistentId = 1973094618 rot = 0,0,0,0 missionFlag = Squad/Flags/default vesselType = Debris OverrideDefault = False,False,False,False OverrideActionControl = 0,0,0,0 OverrideAxisControl = 0,0,0,0 OverrideGroupNames = ,,, PART { part = mk2Cockpit.Standard_4294309510 partName = Part persistentId = 3615100749 pos = -0.0182469562,13.5339317,-0.157699659 attPos = 0,0,0 attPos0 = -0.0182469562,13.5339317,-0.157699659 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,-0.999999881 attRot0 = 0.707106769,0,0,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk2Cockpit.Inline_4294309142 link = SmallGearBay_4294222476 link = missileController_4294102268 link = bdPilotAI_4294102182 attN = bottom,mk2Cockpit.Inline_4294309142_0|-1.25|0_0|-1|0_0|-1.25|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleReactionWheel isEnabled = True actuatorModeCycle = 0 authorityLimiter = 100 stateString = Actifs stagingEnabled = True WheelState = Active EVENTS { } ACTIONS { CycleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } Activate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Deactivate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Toggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False cooldownToGo = 0 stagingEnabled = True EVENTS { } ACTIONS { DeployAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ResetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceContainer isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { CollectAllAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = True isMirrored = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDataTransmitter isEnabled = True xmitIncomplete = False stagingEnabled = True EVENTS { } ACTIONS { StartTransmissionAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleColorChanger isEnabled = True animState = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 3482 OriginalCrewCapacity = 2 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 150 maxAmount = 150 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = MonoPropellant amount = 15 maxAmount = 15 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk2Cockpit.Inline_4294309142 partName = Part persistentId = 1818578328 pos = -0.0182469562,13.5339317,-2.65770626 attPos = 0,0,0 attPos0 = 0,-2.50000024,2.38418579E-07 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk2.1m.Bicoupler_4294299292 link = radialEngineBody_4294237156 link = tailfin_4294228944 link = tailfin_4294228690 link = bahaM102Howitzer_4292463602 link = bahaM102Howitzer_4292461452 attN = top,mk2Cockpit.Standard_4294309510_0|1.25|0_0|1|0_0|1.25|0_0|1|0 attN = bottom,mk2.1m.Bicoupler_4294299292_0|-1.25|0_0|-1|0_0|-1.25|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleReactionWheel isEnabled = True actuatorModeCycle = 0 authorityLimiter = 100 stateString = Actifs stagingEnabled = True WheelState = Active EVENTS { } ACTIONS { CycleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } Activate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Deactivate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Toggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False cooldownToGo = 0 stagingEnabled = True EVENTS { } ACTIONS { DeployAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ResetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceContainer isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { CollectAllAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = True isMirrored = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDataTransmitter isEnabled = True xmitIncomplete = False stagingEnabled = True EVENTS { } ACTIONS { StartTransmissionAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleColorChanger isEnabled = True animState = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 3470 OriginalCrewCapacity = 2 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 150 maxAmount = 150 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = MonoPropellant amount = 25 maxAmount = 25 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk2.1m.Bicoupler_4294299292 partName = Part persistentId = 1333603081 pos = -0.0182469562,13.5339308,-4.84521437 attPos = 0,0,0 attPos0 = 0,-2.18750072,2.3841848E-07 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = MK1Fuselage_4294247066 link = MK1Fuselage_4294246976 attN = top,mk2Cockpit.Inline_4294309142_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom01,MK1Fuselage_4294246976_0.625|-0.9375|0_0|-1|0_0.625|-0.9375|0_0|-1|0 attN = bottom02,MK1Fuselage_4294247066_-0.625|-0.9375|0_0|-1|0_-0.625|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 676.400024 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 180 maxAmount = 180 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxidizer amount = 0 maxAmount = 220 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = MK1Fuselage_4294247066 partName = Part persistentId = 638577539 pos = -0.643246949,13.5339298,-6.72022915 attPos = 0,0,0 attPos0 = -0.625,-1.87500119,4.76836988E-07 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = radialEngineBody_4294244922 link = wingShuttleDelta_4294229798 sym = MK1Fuselage_4294246976 attN = top,mk2.1m.Bicoupler_4294299292_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,radialEngineBody_4294244922_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 230 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 279.99999523162842 maxAmount = 400 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = MK1Fuselage_4294246976 partName = Part persistentId = 2863141622 pos = 0.606753051,13.5339298,-6.72022915 attPos = 0,0,0 attPos0 = 0.625,-1.87500119,4.76836988E-07 rot = -0.707106888,0,0,-0.707106769 attRot = 0,0,0,1 attRot0 = 8.94069672E-08,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = radialEngineBody_4294245022 link = wingShuttleDelta_4294229850 sym = MK1Fuselage_4294247066 attN = top,mk2.1m.Bicoupler_4294299292_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,radialEngineBody_4294245022_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 230 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 279.99999523162842 maxAmount = 400 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = radialEngineBody_4294245022 partName = Part persistentId = 61769419 pos = 0.606753051,13.5339298,-8.59523869 attPos = 0,0,0 attPos0 = 0,-1.87500238,3.35276553E-07 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,1 attRot0 = -8.94069672E-08,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = turboJet_4294237590 link = bahaCmPod_4294091424 link = bahaCmPod_4294091228 link = bahaCmPod_4294088898 link = bahaCannonShellBox_4292450638 sym = radialEngineBody_4294244922 attN = top,MK1Fuselage_4294246976_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,turboJet_4294237590_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 1618 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } RESOURCE { name = LiquidFuel amount = 40 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = radialEngineBody_4294244922 partName = Part persistentId = 1049007273 pos = -0.643246949,13.5339298,-8.59523964 attPos = 0,0,0 attPos0 = 0,-1.87500238,0 rot = -0.707106888,0,0,-0.707106769 attRot = 0,0,0,1 attRot0 = 8.94069672E-08,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = turboJet_4294237836 link = bahaCmPod_4294091664 link = bahaCmPod_4294091374 link = bahaCmPod_4294089066 link = bahaCannonShellBox_4292451560 sym = radialEngineBody_4294245022 attN = top,MK1Fuselage_4294247066_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,turboJet_4294237836_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 1618 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } RESOURCE { name = LiquidFuel amount = 40 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = turboJet_4294237836 partName = Part persistentId = 4252170227 pos = -0.643246949,13.5339298,-9.5327425 attPos = 0,0,0 attPos0 = 0,-0.937502623,1.67638532E-07 rot = -0.707106829,0,0,-0.707106829 attRot = 0,0,0,1 attRot0 = -8.94069672E-08,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = turboJet_4294237590 attN = top,radialEngineBody_4294244922_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 2000 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 2000 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = turboJet_4294237590 partName = Part persistentId = 193602725 pos = 0.606753051,13.5339298,-9.5327425 attPos = 0,0,0 attPos0 = 0,-0.937503159,-4.26325472E-14 rot = -0.707106888,0,0,-0.707106769 attRot = 0,0,0,1 attRot0 = 8.94069672E-08,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = turboJet_4294237836 attN = top,radialEngineBody_4294245022_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 2000 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 2000 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = radialEngineBody_4294237156 partName = Part persistentId = 1770471489 pos = -0.0182469562,14.5957975,-9.45773983 attPos = 7.84694421E-10,-7.17505836,-2.42057133 attPos0 = -7.84694421E-10,0.375050634,1.35870492 rot = -4.43890535E-10,-0.707106948,-0.707106709,-4.43890258E-10 attRot = 0,0,0,1 attRot0 = 1.94289029E-16,1,-1.78813934E-07,6.27755625E-10 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = turboJet_4294237100 link = tailfin_4294230784 link = tailfin_4294230722 link = bahaChaffPod_4294090570 link = bahaChaffPod_4294090488 link = bdRadome1snub_4293789648 link = bahaChaffPod_4293564154 link = bahaChaffPod_4292449974 srfN = srfAttach,mk2Cockpit.Inline_4294309142,COL2,0|0|0.625,0|0|-1,0|0|0.625 attN = top,bdRadome1snub_4293789648_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,turboJet_4294237100_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 1618 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } RESOURCE { name = LiquidFuel amount = 40 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = turboJet_4294237100 partName = Part persistentId = 4191940574 pos = -0.0182469562,14.5957975,-10.3952427 attPos = 0,0,0 attPos0 = 0,-0.937503159,-4.26325472E-14 rot = -4.43890563E-10,-0.707107008,-0.70710665,-4.4389023E-10 attRot = 0,0,0,1 attRot0 = 8.94069672E-08,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,radialEngineBody_4294237156_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 2000 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 2000 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = tailfin_4294230784 partName = Part persistentId = 2169051789 pos = -0.618246973,14.5957975,-10.3994484 attPos = -0.0104541779,-0.284082949,1.01609103E-07 attPos0 = 0.610454202,-0.657625377,2.34418721E-07 rot = 1.05367121E-07,-0.707106888,-0.707106769,-1.47513987E-07 attRot = 0,0,0,1 attRot0 = -5.96046661E-08,-2.91746023E-08,-1.7881392E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = tailfin_4294230722 srfN = srfAttach,radialEngineBody_4294237156,NacelleCOL,0|0|0,-1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 450 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = tailfin_4294230722 partName = Part persistentId = 1886921373 pos = 0.581753075,14.5957975,-10.3994513 attPos = 0.0104541779,-0.28408581,1.01583893E-07 attPos0 = -0.610454202,-0.657625377,2.35951589E-07 rot = 0.707106948,1.78422567E-07,-7.44585691E-08,0.707106709 attRot = 0,0,0,1 attRot0 = -1.78813877E-07,1,-3.57627869E-07,-7.41414325E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = tailfin_4294230784 srfN = srfAttach,radialEngineBody_4294237156,NacelleCOL,0|0|0,-1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 450 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = wingShuttleDelta_4294229850 partName = Part persistentId = 2635747051 pos = 0.96918714,13.2343578,-5.62488222 attPos = -0.259215415,2.00039625,0.299570978 attPos0 = 0.621649504,-0.905050695,1.61835672E-07 rot = -4.21468904E-08,0.707106352,0.707107306,1.0536705E-07 attRot = 0,0,0,1 attRot0 = -1.04308135E-07,1,1.19209261E-07,4.47034729E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = wingShuttleElevon2_4294229468 link = wingShuttleElevon1_4294229268 link = GearSmall_4294222802 link = bahaAdjustableRail_4294088794 link = bahaAdjustableRail_4294086558 link = winglet3_4293564716 link = bahaM102Howitzer_4292464602 sym = wingShuttleDelta_4294229798 srfN = srfAttach,MK1Fuselage_4294246976,CylCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 3000 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 2760 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 300 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = wingShuttleDelta_4294229798 partName = Part persistentId = 3005891135 pos = -1.00568104,13.2343578,-5.62488127 attPos = 0.259215415,2.00039673,0.299571395 attPos0 = -0.621649504,-0.905050278,0 rot = -0.707107246,-1.36275673E-07,1.12382708E-08,-0.707106411 attRot = 0,0,0,1 attRot0 = -3.27825518E-07,-8.84148434E-08,1.04308114E-07,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = wingShuttleElevon2_4294229338 link = wingShuttleElevon1_4294229048 link = GearSmall_4294224222 link = bahaAdjustableRail_4294086950 link = bahaAdjustableRail_4294083372 link = winglet3_4293565896 link = bahaM102Howitzer_4292479330 sym = wingShuttleDelta_4294229850 srfN = srfAttach,MK1Fuselage_4294247066,CylCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 3000 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 2760 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 300 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = wingShuttleElevon2_4294229468 partName = Part persistentId = 3039267418 pos = 2.50728893,13.2343578,-7.66240215 attPos = 0,0,0 attPos0 = -1.53810012,-2.03750277,2.41078652E-07 rot = -4.77308148E-14,0.707106471,0.707107186,-1.75850325E-14 attRot = 0.49999997,0.49999997,-0.49999997,0.49999997 attRot0 = 2.08616228E-07,4.47034836E-08,1.04308128E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = wingShuttleElevon2_4294229338 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1100 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 1300 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = wingShuttleElevon2_4294229338 partName = Part persistentId = 1491126591 pos = -2.54378271,13.2343578,-7.66240025 attPos = 0,0,0 attPos0 = -1.53810108,-2.03750086,1.102336E-07 rot = -0.707107127,-3.09086019E-08,-3.09085948E-08,-0.707106531 attRot = 0.49999997,0.49999997,-0.49999997,0.49999997 attRot0 = -1.49011612E-07,-4.47034303E-08,1.04308128E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = wingShuttleElevon2_4294229468 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1100 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 1300 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = wingShuttleElevon1_4294229268 partName = Part persistentId = 1823367951 pos = 4.66212702,13.2343578,-7.66240406 attPos = 0,0,0 attPos0 = -3.69293451,-2.0375042,4.33735494E-07 rot = -4.77308148E-14,0.707106471,0.707107186,-1.75850325E-14 attRot = 0.49999997,0.49999997,-0.49999997,0.49999997 attRot0 = 2.08616228E-07,4.47034836E-08,1.04308128E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = wingShuttleElevon1_4294229048 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 950 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = wingShuttleElevon1_4294229048 partName = Part persistentId = 1954785984 pos = -4.69862127,13.2343578,-7.6624012 attPos = 0,0,0 attPos0 = -3.6929369,-2.03750229,-2.70804549E-07 rot = -0.707107127,-3.09086019E-08,-3.09085948E-08,-0.707106531 attRot = 0.49999997,0.49999997,-0.49999997,0.49999997 attRot0 = -1.49011612E-07,-4.47034303E-08,1.04308128E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = wingShuttleElevon1_4294229268 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 950 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = tailfin_4294228944 partName = Part persistentId = 1510894089 pos = 1.23384297,13.5339317,-1.28034461 attPos = -1.1920929E-07,0.200001717,0 attPos0 = 1.2520901,1.17735636,-1.1920924E-07 rot = -0.707106888,1.26440568E-07,-1.68587405E-07,-0.707106769 attRot = 0,0,0,1 attRot0 = 1.19209275E-07,2.98023188E-08,2.08616257E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = tailfin_4294228690 srfN = srfAttach,mk2Cockpit.Inline_4294309142,COL2,0|0|0,-1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 450 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = tailfin_4294228690 partName = Part persistentId = 2541026806 pos = -1.27033699,13.5339317,-1.28034461 attPos = 1.1920929E-07,0.200001597,0 attPos0 = -1.2520901,1.17735648,-1.1920924E-07 rot = 1.3767874E-07,0.707106709,0.707106948,-1.57349177E-07 attRot = 0,0,0,1 attRot0 = 2.08616228E-07,1,1.78813934E-07,-1.39091014E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = tailfin_4294228944 srfN = srfAttach,mk2Cockpit.Inline_4294309142,COL2,0|0|0,-1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 450 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearSmall_4294224222 partName = Part persistentId = 1938617328 pos = -1.7056812,13.5343571,-6.52490044 attPos = 0.379199266,-0.0382210612,-0.510785699 attPos0 = -1.07919908,-0.86178267,0.210786596 rot = 0.0113567114,-0.000100318342,-0.00884232763,0.999896526 attRot = 0,0,0,1 attRot0 = 0.699003398,0.00632354338,0.00618151948,-0.715063751 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = GearSmall_4294222802 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 1 damperTweakable = 1 autoSpringDamper = True suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = True steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Déployé stateString = Deployed stagingEnabled = True position = 1 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleLookAtConstraint isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleStatusLight isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLight isEnabled = True isOn = False uiWriteLock = False lightR = 1 lightG = 1 lightB = 1 stagingEnabled = True EVENTS { } ACTIONS { ToggleLightAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } LightOnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LightOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { lightR { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } lightG { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } lightB { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearSmall_4294222802 partName = Part persistentId = 1516536279 pos = 1.66918719,13.5343571,-6.52490234 attPos = 0.379199028,-0.0382230878,0.510785758 attPos0 = -1.07919836,-0.86178118,-0.210786819 rot = 0.0113567114,0.000100318342,0.00884232763,0.999896526 attRot = 0,0,0,1 attRot0 = -0.00618148828,-0.715063691,-0.699003458,0.00632351171 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = GearSmall_4294224222 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 1 damperTweakable = 1 autoSpringDamper = True suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = True steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Déployé stateString = Deployed stagingEnabled = True position = 1 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleLookAtConstraint isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleStatusLight isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLight isEnabled = True isOn = False uiWriteLock = False lightR = 1 lightG = 1 lightB = 1 stagingEnabled = True EVENTS { } ACTIONS { ToggleLightAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } LightOnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LightOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { lightR { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } lightG { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } lightB { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = SmallGearBay_4294222476 partName = Part persistentId = 4145988498 pos = -0.0182469562,12.8204165,-0.748020053 attPos = 0,0,0 attPos0 = 0,-0.590318859,0.713515341 rot = 0.0128437579,0,0,-0.999917626 attRot = 0,0,0,1 attRot0 = -0.716130376,0,0,0.697966576 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk2Cockpit.Standard_4294309510,Collider,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 1 damperTweakable = 1 autoSpringDamper = True suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = True steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleStatusLight isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Déployé stateString = Deployed stagingEnabled = True position = 1 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleLookAtConstraint isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLight isEnabled = True isOn = False uiWriteLock = False lightR = 1 lightG = 1 lightB = 1 stagingEnabled = True EVENTS { } ACTIONS { ToggleLightAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } LightOnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LightOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { lightR { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } lightG { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } lightB { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = missileController_4294102268 partName = Part persistentId = 2356729405 pos = -0.0182470195,14.231082,-1.25975072 attPos = 0,0,0 attPos0 = -6.40933493E-08,-1.10204816,-0.697150171 rot = 5.51303252E-13,-0.999948859,0.0101186037,-5.57876228E-15 attRot = 0,0,0,1 attRot0 = -3.93775073E-13,0.699915648,-0.714225531,-3.85885497E-13 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk2Cockpit.Standard_4294309510,Collider,0|0.0359999985|0,0|-1|0,0|0.0359999985|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileFire isEnabled = True weaponIndex = 0 targetScanInterval = 3 fireBurstLength = 0 guardAngle = 360 guardRange = 10000 gunRange = 2500 maxMissilesOnTarget = 1 targetPriorityEnabled = False TargetLabel = TargetScoreLabel = targetBias = 1.29999995 targetWeightRange = 0 targetWeightATA = 0 targetWeightAoD = 2 targetWeightAccel = 0 targetWeightClosureTime = 0 targetWeightWeaponNumber = 0 targetWeightMass = 0 targetWeightFriendliesEngaging = 1 targetWeightThreat = 0 cmThreshold = 5 cmRepetition = 5 cmInterval = 0.200000003 cmWaitTime = 1 guardMode = False team = <"Name":"A","Neutral":false,"Allies":[]> isArmed = False stagingEnabled = True EVENTS { } ACTIONS { AGToggleGuardMode { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleTargetType { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettisonWeapon { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGNextTeam { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleArm { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycleBack { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = RadarWarningReceiver isEnabled = True rwrEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWingCommander isEnabled = True savedWingmen = commandSelf = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bdPilotAI_4294102182 partName = Part persistentId = 1618922186 pos = -0.018246891,14.3002529,-0.639579058 attPos = 0,0,0 attPos0 = 6.51849348E-08,-0.481877923,-0.766321242 rot = 5.51303252E-13,-0.999948859,0.0101186037,-5.57876228E-15 attRot = 0,0,0,1 attRot0 = -3.93775073E-13,0.699915648,-0.714225531,-3.85885497E-13 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk2Cockpit.Standard_4294309510,Collider,0|-0.0206965208|0,0|-1|0,0|-0.0206965208|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDModulePilotAI isEnabled = True steerMult = 6.5999999 steerKiAdjust = 0.25 steerDamping = 2.5 DynamicDampingMin = 1.5 DynamicDampingMax = 4 dynamicSteerDampingFactor = 7 dynamicDampingPitch = True DynamicDampingPitchMin = 1.5 DynamicDampingPitchMax = 4 dynamicSteerDampingPitchFactor = 7 dynamicDampingYaw = True DynamicDampingYawMin = 1.5 DynamicDampingYawMax = 4 dynamicSteerDampingYawFactor = 7 dynamicDampingRoll = True DynamicDampingRollMin = 1.5 DynamicDampingRollMax = 4 dynamicSteerDampingRollFactor = 7 dynamicSteerDamping = False CustomDynamicAxisFields = False defaultAltitude = 1500 minAltitude = 500 maxSpeed = 325 takeOffSpeed = 70 minSpeed = 60 idleSpeed = 120 maxSteer = 1 maxBank = 180 maxAllowedGForce = 10 maxAllowedAoA = 35 minEvasionTime = 0.200000003 evasionThreshold = 50 evasionTimeThreshold = 0 extendMult = 1 canExtend = True turnRadiusTwiddleFactorMin = 2 turnRadiusTwiddleFactorMax = 4 allowRamming = True controlSurfaceLag = 0.00999999978 ClockwiseOrbit = True UpToEleven = False standbyMode = False pilotOn = False stagingEnabled = True EVENTS { } ACTIONS { AGActivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeactivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGTogglePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaCmPod_4294091664 partName = Part persistentId = 3291115064 pos = -0.643246949,12.8095503,-9.39194679 attPos = 0,0,0 attPos0 = 0,-0.796706259,0.72437942 rot = -1.00000012,4.33878844E-09,8.8817842E-16,1.1920929E-07 attRot = 0,0,0,1 attRot0 = 0.707106829,-3.06798675E-09,3.06798631E-09,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4294091424 srfN = srfAttach,radialEngineBody_4294244922,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4294091424 partName = Part persistentId = 1140706528 pos = 0.606753051,12.8095503,-9.39194679 attPos = 0,0,0 attPos0 = 0,-0.796707332,0.724379241 rot = -1.00000012,-4.338788E-09,-8.8817842E-16,1.1920929E-07 attRot = 0,0,0,1 attRot0 = 0.707106888,3.06798675E-09,-3.06798542E-09,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4294091664 srfN = srfAttach,radialEngineBody_4294245022,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4294091374 partName = Part persistentId = 1401365970 pos = -0.828397155,12.8429394,-9.37438393 attPos = 0,0,0 attPos0 = -0.185150206,-0.779143393,0.690990329 rot = -0.991445065,0.130525634,4.47034836E-08,8.94069672E-08 attRot = 0,0,0,1 attRot0 = 0.701057494,-0.0922955722,0.0922955424,0.701057494 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4294091228 srfN = srfAttach,radialEngineBody_4294244922,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4294091228 partName = Part persistentId = 2126042337 pos = 0.791903257,12.8429394,-9.37438393 attPos = 0,0,0 attPos0 = 0.185150206,-0.779144466,0.69099015 rot = -0.991445065,-0.130525604,-2.98023224E-08,8.94069672E-08 attRot = 0,0,0,1 attRot0 = 0.701057553,0.0922955498,-0.0922955051,0.701057434 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4294091374 srfN = srfAttach,radialEngineBody_4294245022,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4294090570 partName = Part persistentId = 3857413055 pos = 0.617266476,14.2288847,-10.4287949 attPos = -0.100156605,-0.0560007691,-0.0578250289 attPos0 = -0.535355866,-0.915053964,-0.309087217 rot = 0.183012724,0.683012664,-0.683012784,-0.183012843 attRot = -0.49999994,0.49999994,0.49999994,-0.49999994 attRot0 = -0.965925813,-1.43400825E-07,-0.258819133,-1.12100849E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4294090488 srfN = srfAttach,radialEngineBody_4294237156,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4294090488 partName = Part persistentId = 1293322851 pos = -0.653760433,14.2288847,-10.4287977 attPos = 0.100156486,-0.0560036302,-0.0578250289 attPos0 = 0.535355866,-0.915053964,-0.309087217 rot = -0.183012724,0.683012664,-0.683012784,0.183012754 attRot = -0.49999994,0.49999994,0.49999994,-0.49999994 attRot0 = -0.965925872,9.8697349E-08,0.258819103,-1.41903172E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4294090570 srfN = srfAttach,radialEngineBody_4294237156,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4294089066 partName = Part persistentId = 3161577316 pos = -0.457981139,12.8425083,-9.37814617 attPos = 0,0,0 attPos0 = 0.185265809,-0.782905638,0.69142139 rot = -0.991445065,-0.130525738,-2.98023224E-08,8.94069672E-08 attRot = 0,0,0,1 attRot0 = 0.701057494,0.0922956392,-0.0922956094,0.701057494 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4294088898 srfN = srfAttach,radialEngineBody_4294244922,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4294088898 partName = Part persistentId = 160791751 pos = 0.421487242,12.8425083,-9.37814617 attPos = 0,0,0 attPos0 = -0.185265809,-0.782906711,0.691421211 rot = -0.991445065,0.130525678,2.98023224E-08,8.94069672E-08 attRot = 0,0,0,1 attRot0 = 0.701057553,-0.0922956094,0.0922955647,0.701057434 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4294089066 srfN = srfAttach,radialEngineBody_4294245022,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaAdjustableRail_4294088794 partName = Part persistentId = 549127623 pos = 2.44070721,12.9671021,-5.54533434 attPos = 0,0,0 attPos0 = -1.47151887,0.0795487091,-0.267255425 rot = 0.011356473,0.00010030577,0.00884144753,0.999896526 attRot = 0,0,0,1 attRot0 = -0.00618086336,-0.715063512,-0.699003637,0.00632287003 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim120_4294087606 link = bahaAim120_4294087506 sym = bahaAdjustableRail_4294086950 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,Null_0_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,Null_0_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1.60000014 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4294087606 partName = Part persistentId = 2401785153 pos = 2.2023325,12.7459278,-5.1663537 attPos = 0.0999990404,6.85453415E-07,-0.599998891 attPos0 = 0.134425342,-0.216689825,0.984000862 rot = 0.00810104609,0.00795885921,-0.713286161,0.700780988 attRot = 0,-0.707106709,0,0.707106709 attRot0 = -1.65309775E-08,-8.94069743E-08,-0.707106829,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4294086844 sym = bahaAim120_4294087506 sym = bahaAim120_4294086892 srfN = srfAttach,bahaAdjustableRail_4294088794,Rail,0|0.0900000036|-0.984000027,0|1|0,0|0.0900000036|-0.984000027 attN = top,Null_0_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4294087506 partName = Part persistentId = 3285988480 pos = 2.6790812,12.7459278,-5.16635466 attPos = -0.0994540304,0.00352820754,-0.600077987 attPos0 = -0.142793387,-0.211788118,0.98388952 rot = 0.00810110569,-0.00795927644,0.713285327,0.700781882 attRot = 0,-0.707106709,0,0.707106709 attRot0 = 0.000283852918,-0.000283837318,-0.719497025,0.69449544 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4294086892 sym = bahaAim120_4294087606 sym = bahaAim120_4294086844 srfN = srfAttach,bahaAdjustableRail_4294088794,Rail,0|0.0900000036|-0.984000027,0|1|0,0|0.0900000036|-0.984000027 attN = top,Null_0_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4294086950 partName = Part persistentId = 1770523945 pos = -2.47720098,12.9671021,-5.54533291 attPos = 0,0,0 attPos0 = -1.47151995,0.0795482323,0.267255336 rot = 0.011356473,-0.00010030577,-0.00884144753,0.999896526 attRot = 0,0,0,1 attRot0 = 0.699003577,0.00632289844,0.0061808941,-0.715063572 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim120_4294086892 link = bahaAim120_4294086844 sym = bahaAdjustableRail_4294088794 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,Null_0_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,Null_0_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1.60000014 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4294086892 partName = Part persistentId = 1119865570 pos = -2.23882651,12.7459278,-5.1663518 attPos = 0.0999990404,6.85453415E-07,-0.599998891 attPos0 = 0.134425342,-0.216689825,0.984000862 rot = 0.00810107589,-0.00795891881,0.713286161,0.700781345 attRot = 0,-0.707106709,0,0.707106709 attRot0 = -1.65309775E-08,-8.94069743E-08,-0.707106829,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4294087606 sym = bahaAim120_4294086844 sym = bahaAim120_4294087506 srfN = srfAttach,bahaAdjustableRail_4294086950,Rail,0|0.0900000036|-0.984000027,0|1|0,0|0.0900000036|-0.984000027 attN = top,Null_0_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4294086844 partName = Part persistentId = 1505071571 pos = -2.71557474,12.7459278,-5.16635275 attPos = -0.0994540304,0.00352820754,-0.600077987 attPos0 = -0.142793387,-0.211788118,0.98388952 rot = 0.00810110569,0.00795924664,-0.713285327,0.700781941 attRot = 0,-0.707106709,0,0.707106709 attRot0 = 0.000283852918,-0.000283837318,-0.719497025,0.69449544 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4294087506 sym = bahaAim120_4294086892 sym = bahaAim120_4294087606 srfN = srfAttach,bahaAdjustableRail_4294086950,Rail,0|0.0900000036|-0.984000027,0|1|0,0|0.0900000036|-0.984000027 attN = top,Null_0_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4294086558 partName = Part persistentId = 1502653170 pos = 1.4685595,12.9418774,-5.19185019 attPos = 0,0,0 attPos0 = -0.499372154,0.433031648,-0.292479903 rot = 0.011356473,0.00010030577,0.00884144753,0.999896526 attRot = 0,0,0,1 attRot0 = -0.00618086336,-0.715063512,-0.699003637,0.00632287003 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4294085390 link = bahaAim9_4294085150 sym = bahaAdjustableRail_4294083372 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.209874511|0.0167999994_0|-1|0 attN = left,Null_0_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.163522884|0.0167999994_1|0|0 attN = right,Null_0_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.163522884|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.139999986 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4294085390 partName = Part persistentId = 2094278739 pos = 1.62301207,12.752697,-5.19608355 attPos = -0.140215427,9.08970833E-07,9.83477094E-07 attPos0 = -0.0175595861,-0.186468422,9.23872449E-07 rot = 0.00795939565,-0.0081012845,0.700782061,0.713285208 attRot = -0.707106709,0,0.707106709,0 attRot0 = -4.54019755E-08,2.98023224E-08,-0.707106769,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4294083250 sym = bahaAim9_4294085150 sym = bahaAim9_4294083314 srfN = srfAttach,bahaAdjustableRail_4294086558,Rail,0|0.0618812405|0,0|1|0,0|0.0618812405|0 attN = top,Null_0_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4294085150 partName = Part persistentId = 1138865376 pos = 1.31410539,12.752697,-5.1960845 attPos = 0.140128508,-0.00495500863,0.000114485672 attPos0 = 0.0109536862,-0.186972573,1.23679692E-05 rot = 0.00795951486,0.00810107589,-0.700781941,0.713285327 attRot = -0.707106709,0,0.707106709,0 attRot0 = 0.000283820351,0.000283837348,-0.69449544,-0.719497025 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4294083314 sym = bahaAim9_4294085390 sym = bahaAim9_4294083250 srfN = srfAttach,bahaAdjustableRail_4294086558,Rail,0|0.0618812405|0,0|1|0,0|0.0618812405|0 attN = top,Null_0_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4294083372 partName = Part persistentId = 2175127608 pos = -1.50505352,12.9418774,-5.19184923 attPos = 5.96046448E-08,0,0 attPos0 = -0.499372512,0.433030695,0.292479962 rot = 0.011356473,-0.00010030577,-0.00884144753,0.999896526 attRot = 0,0,0,1 attRot0 = 0.699003577,0.00632289844,0.0061808941,-0.715063572 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4294083314 link = bahaAim9_4294083250 sym = bahaAdjustableRail_4294086558 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.209874511|0.0167999994_0|-1|0 attN = left,Null_0_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.163522884|0.0167999994_1|0|0 attN = right,Null_0_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.163522884|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.139999986 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4294083314 partName = Part persistentId = 2819745067 pos = -1.65950596,12.752697,-5.19608259 attPos = -0.140215427,9.08970833E-07,9.83477094E-07 attPos0 = -0.0175595861,-0.186468422,9.23872449E-07 rot = 0.00795936584,0.0081012845,-0.700781941,0.713285387 attRot = -0.707106709,0,0.707106709,0 attRot0 = -4.54019755E-08,2.98023224E-08,-0.707106769,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4294085390 sym = bahaAim9_4294083250 sym = bahaAim9_4294085150 srfN = srfAttach,bahaAdjustableRail_4294083372,Rail,0|0.0618812405|0,0|1|0,0|0.0618812405|0 attN = top,Null_0_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4294083250 partName = Part persistentId = 3519816995 pos = -1.35059941,12.752697,-5.19608355 attPos = 0.140128508,-0.00495500863,0.000114485672 attPos0 = 0.0109536862,-0.186972573,1.23679692E-05 rot = 0.00795954466,-0.00810104609,0.700781822,0.713285506 attRot = -0.707106709,0,0.707106709,0 attRot0 = 0.000283820351,0.000283837348,-0.69449544,-0.719497025 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4294085150 sym = bahaAim9_4294083314 sym = bahaAim9_4294085390 srfN = srfAttach,bahaAdjustableRail_4294083372,Rail,0|0.0618812405|0,0|1|0,0|0.0618812405|0 attN = top,Null_0_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = -1 detonateAtMinimumDistance = False guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bdRadome1snub_4293789648 partName = Part persistentId = 318926572 pos = -0.0182469562,14.5957975,-8.03863716 attPos = 0,0,0 attPos0 = 1.79739809E-16,1.41909742,-5.920935E-07 rot = 0.707106829,-9.35848096E-24,9.35848096E-24,0.707106829 attRot = 0,0,0,1 attRot0 = 1.94289003E-16,1,-2.08616228E-07,-6.27755792E-10 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = bottom01,radialEngineBody_4294237156_0|-0.481599987|0_0|-1|0_0|-0.481599987|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleRadar isEnabled = True linkedVesselID = radarEnabled = False rangeIndex = 99 currentAngle = 0 stagingEnabled = True EVENTS { } ACTIONS { AGEnable { actionGroup = None wasActiveBeforePartWasAdjusted = False } TargetNext { actionGroup = None wasActiveBeforePartWasAdjusted = False } TargetPrev { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = winglet3_4293565896 partName = Part persistentId = 1483245614 pos = -0.738695562,15.08356,-10.4684258 attPos = 1.30935264,-4.16554451,-1.15530634 attPos0 = -1.04236579,-0.677987576,-0.693891466 rot = -0.498741269,0.501255572,0.489799142,-0.509997129 attRot = 0,0,0,1 attRot0 = 0.00795925781,0.700781643,-0.00810128916,-0.713285446 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = winglet3_4293564716 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0.478078097|0.132254407|0,1|0|0,0.478078097|0.132254407|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = winglet3_4293564716 partName = Part persistentId = 2237344946 pos = 0.702201664,15.08356,-10.4684277 attPos = 1.30935168,-4.16554832,1.1553055 attPos0 = -1.04236519,-0.67798686,0.693891168 rot = -0.489799291,0.50999707,0.498741299,-0.501255453 attRot = 0,0,0,1 attRot0 = -0.00795934256,-0.700781703,-0.00810140371,-0.713285446 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = winglet3_4293565896 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0.478078097|0.132254407|0,1|0|0,0.478078097|0.132254407|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 600 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaM102Howitzer_4292479330 partName = Part persistentId = 2701341483 pos = -1.00568068,13.0248165,-3.59275413 attPos = -9.81557946E-08,-1.89091086,0.0893148631 attPos0 = -5.20378762E-09,3.92303753,0.12022391 rot = 1.00828125E-07,-0.999928772,-0.0119443536,1.05519867E-07 attRot = -0.642787635,2.48725076E-14,4.70740509E-15,-0.766044378 attRot0 = -9.54753876E-09,0.715501845,-0.698610842,-9.77833192E-09 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 2 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaM102Howitzer_4292464602 srfN = srfAttach,wingShuttleDelta_4294229798,DeltaWingCOL,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaM102Howitzer_4292464602 partName = Part persistentId = 2887738114 pos = 0.969186783,13.0248165,-3.59275484 attPos = -9.03476689E-08,-1.89091158,-0.089315325 attPos0 = 5.3067275E-09,3.92303848,-0.120223075 rot = 1.00828103E-07,0.999928832,0.0119444132,1.05519817E-07 attRot = -0.642787635,2.48725076E-14,4.70740509E-15,-0.766044378 attRot0 = 0.758312523,-3.74041065E-08,4.35103189E-08,0.651891291 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 2 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaM102Howitzer_4292479330 srfN = srfAttach,wingShuttleDelta_4294229850,DeltaWingCOL,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaM102Howitzer_4292463602 partName = Part persistentId = 2819399605 pos = -0.598360538,14.6310368,-8.01179409 attPos = 0.510718524,-5.68823719,-0.804816127 attPos0 = -1.09083211,0.33415255,-0.292287707 rot = 0.976296067,0.21643959,0,-5.96046448E-08 attRot = -0.640856445,0.298836231,-0.298836201,-0.640856266 attRot0 = -0.690345585,-0.153045893,0.153045893,-0.690345466 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 3 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaM102Howitzer_4292461452 srfN = srfAttach,mk2Cockpit.Inline_4294309142,COL2,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaM102Howitzer_4292461452 partName = Part persistentId = 2724038311 pos = 0.561866641,14.6310368,-8.01179695 attPos = -0.510718524,-5.68824005,-0.804816127 attPos0 = 1.09083211,0.33415255,-0.292287707 rot = 0.976296186,-0.216439486,0,-8.94069672E-08 attRot = -0.640856445,0.298836231,-0.298836201,-0.640856266 attRot0 = -0.50995779,0.466338307,-0.391304284,-0.607743979 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 3 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaM102Howitzer_4292463602 srfN = srfAttach,mk2Cockpit.Inline_4294309142,COL2,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCannonShellBox_4292451560 partName = Part persistentId = 555407882 pos = -0.947060943,13.8377438,-8.87990856 attPos = 0.282842815,-1.81794167E-06,0.282842517 attPos0 = -0.586656809,-0.284666926,-0.586656272 rot = -0.382683635,0.923879504,8.94069672E-08,8.94069672E-08 attRot = 0,0,0,1 attRot0 = 0.270598203,-0.65328145,0.65328145,0.270598143 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCannonShellBox_4292450638 srfN = srfAttach,radialEngineBody_4294244922,NacelleCOL,0|-0.225799993|0,0|-2|0,0|-0.225799993|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 10 maxAmount = 10 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCannonShellBox_4292450638 partName = Part persistentId = 2390456105 pos = 0.910567045,13.8377438,-8.87991047 attPos = -0.282842815,-3.66568565E-06,0.282842517 attPos0 = 0.586656809,-0.28466782,-0.586656332 rot = 0.382683635,0.923879504,8.94069672E-08,-8.94069672E-08 attRot = 0,0,0,1 attRot0 = -0.270598203,-0.653281569,0.653281391,-0.270598114 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCannonShellBox_4292451560 srfN = srfAttach,radialEngineBody_4294245022,NacelleCOL,0|-0.225799993|0,0|-2|0,0|-0.225799993|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 10 maxAmount = 10 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293564154 partName = Part persistentId = 21462127 pos = -0.375056297,15.213809,-10.399703 attPos = 0.0499999523,-1.90734863E-06,0.086602211 attPos0 = 0.306809127,-0.941960573,0.531409383 rot = 0.612372577,-0.353553325,0.353553504,-0.612372339 attRot = -0.49999994,0.49999994,0.49999994,-0.49999994 attRot0 = 0.5,-1.85303839E-09,-0.866025388,-2.98023188E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4292449974 srfN = srfAttach,radialEngineBody_4294237156,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4292449974 partName = Part persistentId = 3455076658 pos = 0.338562429,15.213809,-10.3997049 attPos = -0.0499999821,-3.81469727E-06,0.086602211 attPos0 = -0.306809127,-0.941960573,0.531409383 rot = -0.612372696,-0.353553265,0.353553504,0.612372339 attRot = -0.49999994,0.49999994,0.49999994,-0.49999994 attRot0 = 0.49999994,1.8530526E-09,0.866025448,-2.9802333E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4293564154 srfN = srfAttach,radialEngineBody_4294237156,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } }