ship = BDA-Mods-80k-Dakitess-Falcon version = 1.10.1 description = type = SPH size = 11.6589212,5.13120651,14.6457253 steamPublishedFileId = 0 persistentId = 3491274102 rot = 0,0,0,0 missionFlag = Squad/Flags/default vesselType = Debris OverrideDefault = False,False,False,False OverrideActionControl = 0,0,0,0 OverrideAxisControl = 0,0,0,0 OverrideGroupNames = ,,, PART { part = fightercockpit_4294209008 partName = Part persistentId = 3049786328 pos = 0,10,0 attPos = 0,0,0 attPos0 = 0,10,0 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0.707106769,0,0,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bdRadome1inline_4294191766 link = GearSmall_4293684776 link = bahaAdjustableRail_4293591996 link = bahaAdjustableRail_4293586448 attN = bottom,bdRadome1inline_4294191766_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleReactionWheel isEnabled = True actuatorModeCycle = 0 authorityLimiter = 100 stateString = Actifs stagingEnabled = True WheelState = Active EVENTS { } ACTIONS { CycleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } Activate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Deactivate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Toggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False cooldownToGo = 0 stagingEnabled = True EVENTS { } ACTIONS { DeployAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ResetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceContainer isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { CollectAllAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateGeneric isEnabled = True aniState = LOCKED animSwitch = False animTime = 1 animSpeed = 10 deployPercent = 100 animationIsDisabled = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployPercent { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = True isMirrored = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 1650 OriginalCrewCapacity = 2 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 50 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bdRadome1inline_4294191766 partName = Part persistentId = 327074224 pos = 0,10,-0.659804225 attPos = 0,0,0 attPos0 = 0,-0.659799993,5.96046448E-08 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = ServiceBay.125.v2_4294111826 link = fatwing3_4293833274 link = fatwing3_4293833090 link = fatwing3_4293786304 link = fatwing3_4293785036 link = baha30mmAmmo_4293624182 link = baha30mmAmmo_4293615108 link = externalTankCapsule_4293596304 link = externalTankCapsule_4293594288 attN = bottom01,ServiceBay.125.v2_4294111826_0|-0.659799993|0_0|-1|0_0|-0.659799993|0_0|-1|0 attN = top,fightercockpit_4294209008_0|0.659799993|0_0|1|0_0|0.659799993|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleRadar isEnabled = True linkedVesselID = radarEnabled = False rangeIndex = 99 currentAngle = 0 stagingEnabled = True EVENTS { } ACTIONS { AGEnable { actionGroup = None wasActiveBeforePartWasAdjusted = False } TargetNext { actionGroup = None wasActiveBeforePartWasAdjusted = False } TargetPrev { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = ServiceBay.125.v2_4294111826 partName = Part persistentId = 1262505318 pos = 0,10,-1.61963058 attPos = 0,0,0 attPos0 = 0,-0.959800363,1.78813863E-07 rot = 0.50000006,-0.50000006,-0.50000006,0.50000006 attRot = 0,-0.707106769,0,0.707106769 attRot0 = 0,-0.707106829,0,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk2SpacePlaneAdapter_4294190774 link = bdPilotAI_4293849056 link = missileController_4293848964 link = bahaGau-8_4293753890 link = bahaGau-8_4293752736 link = miniFuselage_4293971384 attN = top2,miniFuselage_4293971384_0|0.25|0_0|-1|0_0|0.25|0_0|-1|0 attN = bottom2,Null_0_0|-0.25|0_0|1|0_0|-0.25|0_0|1|0 attN = top,bdRadome1inline_4294191766_0|0.300000012|0_0|1|0_0|0.300000012|0_0|1|0 attN = bottom,mk2SpacePlaneAdapter_4294190774_0|-0.300000012|0_0|-1|0_0|-0.300000012|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleAnimateGeneric isEnabled = True aniState = LOCKED animSwitch = True animTime = 0 animSpeed = -33.3333359 deployPercent = 100 animationIsDisabled = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployPercent { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoBay isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleConductionMultiplier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSeeThroughObject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 500 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = mk2SpacePlaneAdapter_4294190774 partName = Part persistentId = 3777353799 pos = 0,10,-2.85714865 attPos = 0,0,0 attPos0 = 0,-1.23749959,0 rot = 0.707106888,0,0,0.707106888 attRot = 0,0,0,1 attRot0 = 0,0.707106829,0,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk2.1m.Bicoupler_4294190052 attN = top,ServiceBay.125.v2_4294111826_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,mk2.1m.Bicoupler_4294190052_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleRestockModifyMaterials isEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 366.399994 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 169.99999523162842 maxAmount = 180 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxidizer amount = 0 maxAmount = 220 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk2.1m.Bicoupler_4294190052 partName = Part persistentId = 74924350 pos = 9.94760047E-13,10,-4.73217726 attPos = 0,0,0 attPos0 = 0,-1.87500048,2.3841848E-07 rot = 0.707106888,0,0,0.707106888 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Root rigidAttachment = False istg = -1 resPri = -1 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = nacelleBody_4294000936 link = nacelleBody_4293999896 link = bahaAdjustableRail_4293385378 link = bahaAdjustableRail_4293379240 link = raptorjet_4293999810 link = raptorjet_4291187788 link = radialDrogue_4291164236 attN = top,mk2SpacePlaneAdapter_4294190774_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom01,raptorjet_4291187788_0.625|-0.9375|0_0|-1|0_0.625|-0.9375|0_0|-1|0 attN = bottom02,raptorjet_4293999810_-0.625|-0.9375|0_0|-1|0_-0.625|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleRestockModifyMaterials isEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 676.400024 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 180 maxAmount = 180 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxidizer amount = 0 maxAmount = 220 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = nacelleBody_4294000936 partName = Part persistentId = 3833706146 pos = -1.87504745,10,-4.72575235 attPos = 0,0,0 attPos0 = -1.87501299,0.00642490387,-2.27373675E-13 rot = -0.500000238,0.49999997,0.5,-0.500000119 attRot = 0,0,0,1 attRot0 = -1.19209261E-07,0.707106709,5.96046377E-08,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk1intake_4293985256 link = sweptWing_4293789144 link = migfin_4293719154 link = GearSmall_4293707390 link = bahaM102Howitzer_4291336982 link = raptorjet_4294154802 link = strutConnector_4293575970 link = strutConnector_4293572004 sym = nacelleBody_4293999896 srfN = srfAttach,mk2.1m.Bicoupler_4294190052,BicouplerCOL3,0|0|-0.625,0|0|1,0|0|-0.625 attN = top,mk1intake_4293985256_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,raptorjet_4294154802_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 750 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 480 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } RESOURCE { name = LiquidFuel amount = 150 maxAmount = 150 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = nacelleBody_4293999896 partName = Part persistentId = 1780084385 pos = 1.87504745,10,-4.72575235 attPos = 0,0,0 attPos0 = 1.87501299,0.00642490387,-2.27373675E-13 rot = 0.500000238,0.49999997,0.5,0.500000119 attRot = 0,0,0,1 attRot0 = 1.19209261E-07,0.707106709,5.96046377E-08,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = mk1intake_4293985120 link = sweptWing_4293800484 link = migfin_4293718116 link = GearSmall_4293691874 link = bahaM102Howitzer_4291335708 link = raptorjet_4291188342 link = strutConnector_4293572298 link = strutConnector_4293571774 sym = nacelleBody_4294000936 srfN = srfAttach,mk2.1m.Bicoupler_4294190052,BicouplerCOL3,0|0|-0.625,0|0|1,0|0|-0.625 attN = top,mk1intake_4293985120_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,raptorjet_4291188342_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 750 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 480 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } RESOURCE { name = LiquidFuel amount = 150 maxAmount = 150 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = mk1intake_4293985256 partName = Part persistentId = 2227625006 pos = -1.87504876,10,-3.78825188 attPos = 0,0,0 attPos0 = -2.37075866E-07,0.937499046,1.23227608E-06 rot = 0.707106888,0,0,0.707106888 attRot = 0,0,0,1 attRot0 = 1.19209261E-07,-0.707106709,-5.96046377E-08,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = mk1intake_4293985120 attN = bottom01,nacelleBody_4294000936_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 300 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 680 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 2 maxAmount = 2 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } } PART { part = mk1intake_4293985120 partName = Part persistentId = 3386508615 pos = 1.87504876,10,-3.78825188 attPos = 0,0,0 attPos0 = 2.37075866E-07,0.937499046,1.23227608E-06 rot = 0.707106948,-7.53644431E-15,7.53644431E-15,0.707106829 attRot = 0,0,0,1 attRot0 = -5.59889912E-08,-0.707106769,3.61563224E-09,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = mk1intake_4293985256 attN = bottom01,nacelleBody_4293999896_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 300 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 680 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 2 maxAmount = 2 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } } PART { part = bdPilotAI_4293849056 partName = Part persistentId = 3194368058 pos = 1.77635684E-15,9.89999962,-1.41963422 attPos = 0.435854882,-0.0293040425,-7.45057989E-08 attPos0 = -0.33585462,0.22930333,5.96046377E-08 rot = 0,0.707106888,-0.707106888,0 attRot = 0,0,-0.99999994,0 attRot0 = -0.707106829,0,-0.707106829,0 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,ServiceBay.125.v2_4294111826,FloorCol.collider.003,0|-0.0206965208|0,0|-1|0,0|-0.0206965208|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDModulePilotAI isEnabled = True steerMult = 6.5999999 steerKiAdjust = 0.25 steerDamping = 2.5 DynamicDampingMin = 1.5 DynamicDampingMax = 4 dynamicSteerDampingFactor = 7 dynamicDampingPitch = True DynamicDampingPitchMin = 1.5 DynamicDampingPitchMax = 4 dynamicSteerDampingPitchFactor = 7 dynamicDampingYaw = True DynamicDampingYawMin = 1.5 DynamicDampingYawMax = 4 dynamicSteerDampingYawFactor = 7 dynamicDampingRoll = True DynamicDampingRollMin = 1.5 DynamicDampingRollMax = 4 dynamicSteerDampingRollFactor = 7 dynamicSteerDamping = False CustomDynamicAxisFields = False defaultAltitude = 2300 minAltitude = 500 maxSpeed = 800 takeOffSpeed = 70 minSpeed = 70 idleSpeed = 180 maxSteer = 1 maxBank = 180 maxAllowedGForce = 12 maxAllowedAoA = 30 minEvasionTime = 0.25 evasionThreshold = 50 evasionTimeThreshold = 0 extendMult = 1 canExtend = True turnRadiusTwiddleFactorMin = 2 turnRadiusTwiddleFactorMax = 4 allowRamming = True controlSurfaceLag = 0.00999999978 ClockwiseOrbit = True UpToEleven = False standbyMode = False pilotOn = False stagingEnabled = True EVENTS { } ACTIONS { AGActivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeactivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGTogglePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = missileController_4293848964 partName = Part persistentId = 473099490 pos = -1.77635684E-15,10.0999994,-1.91966128 attPos = 0.314666837,-0.0140004456,-7.45057918E-08 attPos0 = -0.414666265,-0.28600046,8.9406953E-08 rot = -0.707106948,-8.42937027E-08,-8.42937027E-08,-0.707106829 attRot = 1,0,8.42936956E-08,-1.19209282E-07 attRot0 = -8.42936956E-08,-0.707106888,8.42936956E-08,-0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,ServiceBay.125.v2_4294111826,TopCol.collider.003,0|0.0359999985|0,0|-1|0,0|0.0359999985|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileFire isEnabled = True weaponIndex = 0 targetScanInterval = 2 fireBurstLength = 0 guardAngle = 360 guardRange = 10000 gunRange = 2020 maxMissilesOnTarget = 2 targetPriorityEnabled = False TargetLabel = TargetScoreLabel = targetBias = 1.29999995 targetWeightRange = 0 targetWeightATA = 0 targetWeightAoD = 2 targetWeightAccel = 0 targetWeightClosureTime = 0 targetWeightWeaponNumber = 0 targetWeightMass = 0 targetWeightFriendliesEngaging = 1 targetWeightThreat = 0 cmThreshold = 7 cmRepetition = 7 cmInterval = 0.300000012 cmWaitTime = 0.5 guardMode = False team = <"Name":"A","Neutral":false,"Allies":[]> isArmed = False stagingEnabled = True EVENTS { } ACTIONS { AGToggleGuardMode { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleTargetType { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettisonWeapon { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGNextTeam { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleArm { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycleBack { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = RadarWarningReceiver isEnabled = True rwrEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWingCommander isEnabled = True savedWingmen = commandSelf = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = fatwing3_4293833274 partName = Part persistentId = 3089037689 pos = -1.04215217E-15,10.6000004,-0.959808528 attPos = 5.44411911E-08,-0.0288488865,0.022734642 attPos0 = -5.44411911E-08,-0.271151721,-0.622734785 rot = 6.32202273E-08,0.707106829,0.707106829,4.21468478E-08 attRot = 0,-0.707106769,0,0.707106769 attRot0 = 1.49011594E-08,1,-2.38418551E-07,7.45057989E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Root rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing1_4293831282 link = AdvancedCanard_4293021126 sym = fatwing3_4293833090 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293833090 partName = Part persistentId = 2100042861 pos = 0,10.6000004,-0.95980829 attPos = -5.44411911E-08,-0.0288486481,0.022734642 attPos0 = 5.44411911E-08,-0.271151721,-0.622734785 rot = -0.707106829,-7.30554746E-08,-9.41288647E-08,-0.707106829 attRot = 0,-0.707106769,0,0.707106769 attRot0 = 0,-1.18217173E-07,-1.49011345E-08,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Root rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing1_4293832086 link = AdvancedCanard_4293021534 sym = fatwing3_4293833274 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing1_4293832086 partName = Part persistentId = 3634122209 pos = 5.16345011E-09,10.6000004,-4.46526003 attPos = 0.609846234,-1.75334311,3.82607197E-07 attPos0 = -0.609846354,-1.75207591,3.46253231E-08 rot = 0.707106829,0,0,0.707106829 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 0,1.18217173E-07,1.49011345E-08,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293826376 sym = fatwing1_4293831282 srfN = srfAttach,fatwing3_4293833090,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing1_4293831282 partName = Part persistentId = 1712699860 pos = -5.16322363E-09,10.6000004,-4.46526146 attPos = 0.609845817,-1.75334454,-4.46907393E-07 attPos0 = -0.609845936,-1.75207591,7.4751506E-07 rot = -3.09086197E-08,0.707106829,0.707106829,-3.09086197E-08 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = -2.38418551E-07,1.18217187E-07,-1.49011719E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293826136 sym = fatwing1_4293832086 srfN = srfAttach,fatwing3_4293833274,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293826376 partName = Part persistentId = 3810434180 pos = -1.00002372,10.6000004,-4.4674859 attPos = 0,0,0 attPos0 = -1.00002372,-0.00222590566,-1.42186898E-14 rot = 0.707106888,2.10734243E-07,-1.68587405E-07,0.707106769 attRot = 0,0,0,1 attRot0 = 1.19209268E-07,2.98023188E-08,-2.68220901E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293825388 link = bahaAdjustableRail_4293382064 sym = fatwing3_4293826136 srfN = srfAttach,fatwing1_4293832086,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293826136 partName = Part persistentId = 306385877 pos = 1.00002372,10.6000004,-4.46748734 attPos = 0,0,0 attPos0 = -1.00002301,-0.00222495198,-8.74247092E-08 rot = -1.99496E-07,0.707106709,0.707106948,1.79825619E-07 attRot = 0,0,0,1 attRot0 = -1.78813934E-07,-2.98023366E-08,-2.68220873E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293824632 link = bahaAdjustableRail_4293383632 sym = fatwing3_4293826376 srfN = srfAttach,fatwing1_4293831282,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293825388 partName = Part persistentId = 1174442510 pos = -1.51426709,10.6000004,-4.54787254 attPos = 0.0103892088,-0.00296639651,1.32649092E-09 attPos0 = -0.524632514,-0.0774205327,-1.28120643E-08 rot = 0.70028758,0.0979672968,-0.0979672372,0.700287342 attRot = 0,0,0,1 attRot0 = 3.50809941E-08,-1.32742883E-09,-0.138546363,0.990356028 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = migfin_4293982344 link = bahaCmPod_4293366216 link = bahaChaffPod_4293365828 sym = fatwing3_4293824632 srfN = srfAttach,fatwing3_4293826376,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293824632 partName = Part persistentId = 3136219680 pos = 1.51427078,10.6000004,-4.54787397 attPos = 0.0103892088,-0.00296639651,-7.7180573E-10 attPos0 = -0.524632633,-0.07742057,-4.22820108E-08 rot = -0.0979672521,0.700287223,0.7002877,0.097967267 attRot = 0,0,0,1 attRot0 = 5.98071992E-08,-1.88032097E-08,-0.138546303,0.990355968 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = migfin_4293797706 link = bahaCmPod_4293366852 link = bahaChaffPod_4293366030 sym = fatwing3_4293825388 srfN = srfAttach,fatwing3_4293826136,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = sweptWing_4293789144 partName = Part persistentId = 4070146361 pos = -1.0087316,10,-4.58870125 attPos = 2.30368357E-07,0.401304603,-1.48838854 attPos0 = -7.46595035E-08,-0.264253438,0.622083008 rot = 0.21263133,0.674379826,-0.674379826,0.212631568 attRot = -0.953717411,0.30070585,4.63463543E-08,2.83968859E-07 attRot0 = 0.674379647,-0.212631211,0.674379647,-0.212631404 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = hlfSrf_4293781550 link = bahaCmPod_4291357010 link = bahaChaffPod_4291356958 sym = sweptWing_4293800484 srfN = srfAttach,nacelleBody_4294000936,NacelleCOL,0|0|0,-1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 620 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = sweptWing_4293800484 partName = Part persistentId = 1566110127 pos = 1.00873184,10,-4.58870268 attPos = -2.30368641E-07,0.401302934,-1.48837614 attPos0 = 7.46595035E-08,-0.264253438,0.622083008 rot = 0.674380362,-0.21263136,-0.212631598,-0.674379289 attRot = -0.953717411,0.30070585,4.63463543E-08,2.83968859E-07 attRot0 = -5.00648923E-07,0.707106829,2.9802333E-08,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = hlfSrf_4293781472 link = bahaCmPod_4293367624 link = bahaChaffPod_4293367568 sym = sweptWing_4293789144 srfN = srfAttach,nacelleBody_4293999896,NacelleCOL,0|0|0,-1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 620 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = migfin_4293982344 partName = Part persistentId = 1876445398 pos = -2.94088197,10.424222,-4.75371599 attPos = 0.0233652592,-0.00667059422,0.175778404 attPos0 = -1.33872247,-0.582770705,-9.02736907E-09 rot = -0.699471951,-0.281137347,0.103631884,-0.648815513 attRot = -3.39940591E-08,-0.130526289,-1.47320058E-08,-0.991444886 attRot0 = -0.0180842001,-0.129267409,0.137361005,-0.981883347 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = migfin_4293797706 srfN = srfAttach,fatwing3_4293825388,collider,0.646399975|0|0,1|0|0,0.646399975|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = True deployInvert = True partDeployInvert = False deployAngle = 15.75 authorityLimiter = 63 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = migfin_4293797706 partName = Part persistentId = 2944134196 pos = 2.94089246,10.424221,-4.75371695 attPos = 0.0233654976,-0.00667142868,-0.17577745 attPos0 = -1.33872223,-0.582769096,-2.14882348E-07 rot = -0.103631802,0.648815453,0.69947201,0.281137317 attRot = -3.39940591E-08,-0.130526289,-1.47320058E-08,-0.991444886 attRot0 = -8.28652631E-08,1.24401296E-07,-0.138546228,0.990355968 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = migfin_4293982344 srfN = srfAttach,fatwing3_4293824632,collider,0.646399975|0|0,1|0|0,0.646399975|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = True deployInvert = True partDeployInvert = False deployAngle = 15.75 authorityLimiter = 63 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = fatwing3_4293786304 partName = Part persistentId = 2077731267 pos = 0,9.40000057,-0.959808409 attPos = 0,0.00665342808,-0.0196636915 attPos0 = 0,-0.306653738,0.61966306 rot = 0.70710665,-3.16101364E-07,-3.16101364E-07,0.707107008 attRot = 0,-0.707106769,0,0.707106769 attRot0 = -2.38418551E-07,-4.47034807E-07,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Root rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing1_4293786252 link = AdvancedCanard_4293021024 sym = fatwing3_4293785036 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing1_4293786252 partName = Part persistentId = 1624906645 pos = -9.93072646E-08,9.39999866,-4.46525526 attPos = 0.609846234,-1.75334311,3.82607197E-07 attPos0 = -0.609846354,-1.75207591,3.46253231E-08 rot = -0.70710665,3.89156867E-07,4.102302E-07,-0.707107008 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 0,1.18217173E-07,1.49011345E-08,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293786200 link = bahaAdjustableRail_4293391586 sym = fatwing1_4293784978 srfN = srfAttach,fatwing3_4293786304,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293786200 partName = Part persistentId = 2742204518 pos = -1.00002384,9.39999962,-4.46748114 attPos = 0,0,0 attPos0 = -1.00002372,-0.00222590566,-1.42186898E-14 rot = -0.707106769,1.78422681E-07,5.78817605E-07,-0.707106888 attRot = 0,0,0,1 attRot0 = 1.19209268E-07,2.98023188E-08,-2.68220901E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293786148 sym = fatwing3_4293784920 srfN = srfAttach,fatwing1_4293786252,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293786148 partName = Part persistentId = 535159494 pos = -1.51426721,9.40000057,-4.54786777 attPos = 0.0103892088,-0.00296639651,-4.09325196E-07 attPos0 = -0.524632514,-0.0774205327,-1.28120643E-08 rot = -0.700287402,-0.0979668796,0.0979676545,-0.700287402 attRot = 0,0,0,1 attRot0 = 3.50809941E-08,-1.32742883E-09,-0.138546363,0.990356028 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = migfin_4293786096 link = bahaCmPod_4293366088 link = bahaChaffPod_4293365688 sym = fatwing3_4293784862 srfN = srfAttach,fatwing3_4293786200,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = migfin_4293786096 partName = Part persistentId = 727635598 pos = -2.94088173,9.55882454,-4.75371599 attPos = 0.0233652592,-0.00667059422,0.175778404 attPos0 = -1.33872247,-0.582770705,-9.02736907E-09 rot = -0.648815989,-0.103631623,0.281137645,-0.699471354 attRot = 1.25731008E-08,-0.130525976,3.15294657E-09,0.991445005 attRot0 = -0.0180836525,-0.129267246,-0.137361079,0.981883407 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = migfin_4293784804 srfN = srfAttach,fatwing3_4293786148,collider,0.646399975|0|0,1|0|0,0.646399975|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = True partDeployInvert = False deployAngle = 15.75 authorityLimiter = 63 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = fatwing3_4293785036 partName = Part persistentId = 3096592621 pos = -5.21069417E-16,9.40000057,-0.959808588 attPos = 1.35592187E-16,0.00665313005,-0.0196637511 attPos0 = -6.56661604E-16,-0.306653738,0.61966306 rot = -3.47009973E-07,0.707106948,0.707106709,-3.47009916E-07 attRot = 0,-0.707106769,0,0.707106769 attRot0 = -2.84217094E-14,1,-1.78813934E-07,-4.90746174E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Root rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing1_4293784978 link = AdvancedCanard_4293020270 sym = fatwing3_4293786304 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing1_4293784978 partName = Part persistentId = 2411754972 pos = 9.93074707E-08,9.39999771,-4.46526003 attPos = 0.609846234,-1.75334311,3.82607197E-07 attPos0 = -0.609846354,-1.75207591,3.46253231E-08 rot = -4.41138866E-07,0.707106948,0.707106709,-4.20065476E-07 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 0,1.18217173E-07,1.49011345E-08,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293784920 link = bahaAdjustableRail_4293388002 sym = fatwing1_4293786252 srfN = srfAttach,fatwing3_4293785036,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293784920 partName = Part persistentId = 2238431664 pos = 1.00002384,9.39999962,-4.46748638 attPos = 0,0,0 attPos0 = -1.00002372,-0.00222590566,-1.42186898E-14 rot = -6.09726158E-07,0.707106829,0.707106829,-2.09331233E-07 attRot = 0,0,0,1 attRot0 = 1.19209268E-07,2.98023188E-08,-2.68220901E-07,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = fatwing3_4293784862 sym = fatwing3_4293786200 srfN = srfAttach,fatwing1_4293784978,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = fatwing3_4293784862 partName = Part persistentId = 1779746227 pos = 1.51427078,9.39999962,-4.54787302 attPos = 0.0103892088,-0.00296639651,1.32649092E-09 attPos0 = -0.524632514,-0.0774205327,-1.28120643E-08 rot = -0.0979676321,0.700287402,0.700287402,0.0979668573 attRot = 0,0,0,1 attRot0 = 3.50809941E-08,-1.32742883E-09,-0.138546363,0.990356028 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = migfin_4293784804 link = bahaCmPod_4293366162 link = bahaChaffPod_4293365770 sym = fatwing3_4293786148 srfN = srfAttach,fatwing3_4293784920,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 218 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 0 maxAmount = 40 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = migfin_4293784804 partName = Part persistentId = 4168596955 pos = 2.94088888,9.55882454,-4.75371742 attPos = 0.0233652592,-0.00667059422,0.175778404 attPos0 = -1.33872247,-0.582770705,-9.02736907E-09 rot = -0.281137645,0.699471056,0.648816288,0.103631757 attRot = 1.25731008E-08,-0.130525976,3.15294657E-09,0.991445005 attRot0 = -0.0180842001,-0.129267409,0.137361005,-0.981883347 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = migfin_4293786096 srfN = srfAttach,fatwing3_4293784862,collider,0.646399975|0|0,1|0|0,0.646399975|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = True partDeployInvert = False deployAngle = 15.75 authorityLimiter = 63 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = hlfSrf_4293781550 partName = Part persistentId = 334367057 pos = -4.80881405,10,-5.08870363 attPos = -0.0928487778,-0.0862146616,9.53674316E-07 attPos0 = 3.4924171,-1.68380177,-1.1920929E-06 rot = 0.0188105721,0.706857085,0.706856489,-0.0188108254 attRot = 1.70850015E-07,-4.3541835E-08,-0.843391478,0.537299693 attRot0 = -0.945379853,0.325970858,-1.49011555E-07,3.42726594E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = hlfSrf_4293781472 srfN = srfAttach,sweptWing_4293789144,sweptCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 30 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 200 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = hlfSrf_4293781472 partName = Part persistentId = 2174931750 pos = 4.8088026,10.0000296,-5.08870792 attPos = -0.0928456783,-0.0862150192,-1.19209267E-06 attPos0 = 3.4924159,-1.68380237,-9.53674089E-07 rot = -0.706857145,0.0188107789,-0.0188105665,-0.70685631 attRot = 1.70850015E-07,-4.3541835E-08,-0.843391478,0.537299693 attRot0 = 0.233031109,-0.97246927,-3.87430106E-07,6.70552112E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = hlfSrf_4293781550 srfN = srfAttach,sweptWing_4293800484,sweptCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 30 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 200 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaGau-8_4293753890 partName = Part persistentId = 3534322860 pos = -0.782351017,10,-1.51965165 attPos = -2.38418579E-07,1.63298905,-0.103311062 attPos0 = 3.57627897E-07,-1.53299105,0.885645151 rot = 2.08616257E-07,-5.96046448E-08,-0.707106829,0.707107067 attRot = 0,0,0,1 attRot0 = -0.707106769,8.94069601E-08,-5.96046377E-08,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Grandparent rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 0 sqor = 1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaGau-8_4293752736 srfN = srfAttach,ServiceBay.125.v2_4294111826,Cylinder_002.collider.003,0|0.241175979|1.46639991,0|0.779999971|0,0|0.241175979|1.46639991 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = GAU-8 onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = False engageEnabled = True engageRangeMin = 0 engageRangeMax = 2000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = GAU-8 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaGau-8_4293752736 partName = Part persistentId = 2228658119 pos = 0.782351255,10,-1.51965237 attPos = -2.38418565E-07,1.63298869,0.103310823 attPos0 = 1.19209247E-07,-1.53299129,-0.885645151 rot = 1.49011612E-07,0,0.707107067,0.707106709 attRot = 0,0,0,1 attRot0 = 1.49011612E-07,0.707106888,0.707106709,0 mir = 1,1,1 symMethod = Mirror autostrutMode = Grandparent rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 0 sqor = 1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaGau-8_4293753890 srfN = srfAttach,ServiceBay.125.v2_4294111826,Cylinder_002.collider.003,0|0.241175979|1.46639991,0|0.779999971|0,0|0.241175979|1.46639991 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = GAU-8 onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = False engageEnabled = True engageRangeMin = 0 engageRangeMax = 2000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = GAU-8 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = migfin_4293719154 partName = Part persistentId = 1632614056 pos = -2.00517988,10.8768797,-5.31378365 attPos = 0.394383311,-0.217553049,0.130131423 attPos0 = -1.27123344,-0.370464057,1.07288315E-06 rot = 0.625310659,-0.351981878,-0.454135656,0.528069139 attRot = 0.00245606666,-0.173630878,0.0996980593,-0.979748428 attRot0 = 0.00245618587,-0.173630849,0.099697493,-0.979748368 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = migfin_4293718116 srfN = srfAttach,nacelleBody_4294000936,NacelleCOL,0.646399975|0|0,1|0|0,0.646399975|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = True partDeployInvert = False deployAngle = 20.25 authorityLimiter = 78 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = migfin_4293718116 partName = Part persistentId = 115032561 pos = 2.00516605,10.8769093,-5.31377077 attPos = -0.394382238,-0.21755448,0.1301319 attPos0 = 1.27123344,-0.370464057,1.07288315E-06 rot = -0.454135716,0.5280689,0.625310659,-0.351981461 attRot = 0.00245606666,-0.173630878,0.0996980593,-0.979748428 attRot0 = 5.689825E-07,1,-6.32203694E-08,0 mir = 1,1,1 symMethod = Mirror autostrutMode = Heaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = migfin_4293719154 srfN = srfAttach,nacelleBody_4293999896,NacelleCOL,0.646399975|0|0,1|0|0,0.646399975|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = True partDeployInvert = False deployAngle = 20.25 authorityLimiter = 78 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearSmall_4293707390 partName = Part persistentId = 4218963340 pos = -1.87505317,9.29996681,-4.66491365 attPos = 0.230792701,0.998341739,-0.02694254 attPos0 = 0.469221354,-0.937503278,0.0269483812 rot = 2.10734257E-08,1.00000024,-1.78813934E-07,2.10734257E-08 attRot = 1.9575765E-08,0.707106769,-0.707106829,1.59601594E-08 attRot0 = 0.5,-0.5,0.500000238,0.499999851 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = GearSmall_4293691874 srfN = srfAttach,nacelleBody_4294000936,NacelleCOL,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 2 damperTweakable = 1.5 autoSpringDamper = False suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = False steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 100 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Déployé stateString = Deployed stagingEnabled = True position = 1 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleLookAtConstraint isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleStatusLight isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLight isEnabled = True isOn = False uiWriteLock = False lightR = 1 lightG = 1 lightB = 1 stagingEnabled = True EVENTS { } ACTIONS { ToggleLightAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } LightOnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LightOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { lightR { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } lightG { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } lightB { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearSmall_4293691874 partName = Part persistentId = 3697168077 pos = 1.87505412,9.29996586,-4.66491556 attPos = -0.230793774,0.998339832,-0.0269415863 attPos0 = -0.469221234,-0.937503278,0.0269483812 rot = -2.10734257E-08,1.00000024,-1.78813934E-07,-2.10734257E-08 attRot = 1.9575765E-08,0.707106769,-0.707106829,1.59601594E-08 attRot0 = -2.61866795E-08,-0.707106709,3.34179475E-08,0.707106948 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = GearSmall_4293707390 srfN = srfAttach,nacelleBody_4293999896,NacelleCOL,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 2 damperTweakable = 1.5 autoSpringDamper = False suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = False steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 100 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Déployé stateString = Deployed stagingEnabled = True position = 1 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleLookAtConstraint isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleStatusLight isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLight isEnabled = True isOn = False uiWriteLock = False lightR = 1 lightG = 1 lightB = 1 stagingEnabled = True EVENTS { } ACTIONS { ToggleLightAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } LightOnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LightOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { lightR { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } lightG { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } lightB { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293391586 partName = Part persistentId = 3771108319 pos = -1.23677492,9.29999733,-4.96525669 attPos = -0.253676653,-0.124050409,0.0580026358 attPos0 = -0.98309803,-0.375954181,0.0419997945 rot = -2.08616257E-07,1.34110564E-07,-5.4790911E-07,1.00000012 attRot = 0,0,-0.707106709,-0.707106709 attRot0 = 0.707106769,-9.6557109E-08,7.20304456E-08,-0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim120_4293386644 link = bahaAim120_4293385996 sym = bahaAdjustableRail_4293388002 srfN = srfAttach,fatwing1_4293786252,collider,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim120_4293386644_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim120_4293385996_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293388002 partName = Part persistentId = 3968636217 pos = 1.23677492,9.29999733,-4.96525574 attPos = -0.253676474,-0.124049217,-0.0580026656 attPos0 = -0.983097374,-0.37595275,-0.0419989526 rot = -2.08616257E-07,-1.34110564E-07,5.4790911E-07,1.00000012 attRot = 0,0,-0.707106709,-0.707106709 attRot0 = -4.11217229E-08,-0.707106829,-0.707106829,-1.27465711E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim120_4293386062 link = bahaAim120_4293385856 sym = bahaAdjustableRail_4293391586 srfN = srfAttach,fatwing1_4293784978,collider,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim120_4293385856_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim120_4293386062_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4293386644 partName = Part persistentId = 1798362445 pos = -1.10248363,9.11647224,-4.77345991 attPos = 0,0,0 attPos0 = 0.134291545,-0.18352291,0.191798881 rot = -2.98023224E-08,2.98023224E-08,0.707107067,0.707106709 attRot = -0.49999994,0.49999994,0.49999994,0.49999994 attRot0 = 0,-1.97290149E-07,0.707107186,0.707106471 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4293386062 attN = top,bahaAdjustableRail_4293391586_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4293386062 partName = Part persistentId = 2699055396 pos = 1.10248363,9.1164732,-4.77346373 attPos = 0,0,0 attPos0 = -0.134291604,-0.183522955,0.191799119 rot = -8.94069672E-08,0,-0.707107008,0.707106829 attRot = -0.49999994,0.49999994,0.49999994,0.49999994 attRot0 = 3.49154661E-08,2.38418551E-07,-0.707107246,0.707106411 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4293386644 attN = top,bahaAdjustableRail_4293388002_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4293385996 partName = Part persistentId = 3367670390 pos = -1.37106681,9.11647224,-4.77345896 attPos = 0,0,0 attPos0 = -0.134291634,-0.183523208,0.191798821 rot = 5.96046448E-08,-2.98023224E-08,-0.707107186,0.707106471 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 2.08616228E-07,1.13260494E-08,-0.707106411,0.707107186 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4293385856 attN = top,bahaAdjustableRail_4293391586_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4293385856 partName = Part persistentId = 2199933301 pos = 1.37106681,9.1164732,-4.77346277 attPos = 0,0,0 attPos0 = 0.134291694,-0.183523223,0.19179906 rot = -2.98023224E-08,0,0.707107067,0.707106829 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 2.33305272E-07,-5.96046306E-08,0.707106411,0.707107127 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim120_4293385996 attN = top,bahaAdjustableRail_4293388002_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293385378 partName = Part persistentId = 3139258773 pos = 1.42108547E-14,9.30052948,-4.98827887 attPos = 0,-1.0401454,-0.0542670488 attPos0 = -2.70006212E-13,0.78404367,0.753736317 rot = -0.000284552574,0,0,-1.00000012 attRot = 0.0668546036,0,0,-0.997762799 attRot0 = 0.706905544,0,0,-0.707307935 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim120_4293385320 link = bahaAim120_4293385274 srfN = srfAttach,mk2.1m.Bicoupler_4294190052,BicouplerCOL1,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim120_4293385320_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim120_4293385274_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4293385320 partName = Part persistentId = 4097764461 pos = 0.134293109,9.11687374,-4.79659653 attPos = 0,0,0 attPos0 = 0.134291545,-0.18352291,0.191798881 rot = -0.000201165676,0.000201433897,-0.707107306,-0.707106531 attRot = -0.49999994,0.49999994,0.49999994,0.49999994 attRot0 = 0,-1.97290149E-07,0.707107186,0.707106471 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,bahaAdjustableRail_4293385378_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim120_4293385274 partName = Part persistentId = 4255029369 pos = -0.134294719,9.11687374,-4.79659748 attPos = 0,0,0 attPos0 = -0.134291634,-0.183523208,0.191798821 rot = -0.000201374292,-0.000201135874,0.70710659,-0.707107306 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 2.08616228E-07,1.13260494E-08,-0.707106411,0.707107186 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,bahaAdjustableRail_4293385378_0|0.0900000036|-0.174999997_0|1|0_0|0.0900000036|-0.174999997_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 25000 minStaticLaunchRange = 500 maxOffBoresight = 120 DetonationDistance = 10.8188658 DetonateAtMinimumDistance = False dropTime = 0.550000012 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 500 engageRangeMax = 25000 engageAir = True engageMissile = True engageGround = False engageSLW = False shortName = AIM-120 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 25 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293383632 partName = Part persistentId = 1162896069 pos = 1.26382136,10.7000008,-5.3380208 attPos = -0.263793975,-0.584188104,-0.0490791947 attPos0 = 4.32808918E-08,-0.286339343,0.149079144 rot = -2.68220901E-07,-3.27825546E-07,1.00000012,-7.05324368E-08 attRot = 0,0,0,1 attRot0 = -0.707106948,4.0038735E-08,4.00387705E-08,0.707106709 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4293380806 link = bahaAim9_4293380306 sym = bahaAdjustableRail_4293382064 srfN = srfAttach,fatwing3_4293826136,collider,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim9_4293380306_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim9_4293380806_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293382064 partName = Part persistentId = 743445554 pos = -1.26381838,10.7000008,-5.33802176 attPos = -0.263794214,-0.584189296,0.0490781069 attPos0 = 4.32813465E-08,-0.286340266,-0.149078235 rot = 2.6822164E-07,-3.27825546E-07,1.00000012,7.05329768E-08 attRot = 0,0,0,1 attRot0 = -7.09474222E-08,0.70710665,0.707107008,7.09472801E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4293380392 link = bahaAim9_4293380012 sym = bahaAdjustableRail_4293383632 srfN = srfAttach,fatwing3_4293826376,collider,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim9_4293380392_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim9_4293380012_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293380806 partName = Part persistentId = 2541788857 pos = 1.36999118,10.8835239,-5.32120943 attPos = 0,0,0 attPos0 = -0.106172711,-0.183522776,0.0167992078 rot = -2.38418579E-07,2.68220901E-07,-0.707106829,-0.707106948 attRot = 0.49999994,-0.49999994,-0.49999994,-0.49999994 attRot0 = -3.87430134E-07,-6.9387589E-08,0.707106829,-0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293380392 attN = top,bahaAdjustableRail_4293383632_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = False stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293380392 partName = Part persistentId = 621403235 pos = -1.3699913,10.8835239,-5.32121038 attPos = 0,0,0 attPos0 = 0.10617277,-0.183522791,0.0167992972 rot = 2.98023224E-08,1.49011612E-07,-0.707107186,0.707106471 attRot = 0.49999994,-0.49999994,-0.49999994,-0.49999994 attRot0 = -4.76837073E-07,5.96046377E-08,-0.707106948,-0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293380806 attN = top,bahaAdjustableRail_4293382064_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293380306 partName = Part persistentId = 313292893 pos = 1.15764832,10.8835239,-5.32120943 attPos = 0,0,0 attPos0 = 0.10617274,-0.183522806,0.016799327 rot = 2.08616257E-07,2.08616257E-07,-0.707106829,0.707107067 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = -5.96046448E-08,4.37251884E-07,-0.707106829,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293380012 attN = top,bahaAdjustableRail_4293383632_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293380012 partName = Part persistentId = 2140385550 pos = -1.15764523,10.8835239,-5.32121038 attPos = 0,0,0 attPos0 = -0.10617277,-0.18352282,0.0167989396 rot = 1.1920929E-07,-1.78813934E-07,0.707107067,0.707106709 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 5.96046377E-08,4.76837045E-07,-0.707106709,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293380306 attN = top,bahaAdjustableRail_4293382064_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293379240 partName = Part persistentId = 3391485172 pos = -5.96046732E-08,10.7433605,-5.33833885 attPos = -6.11066753E-13,-1.38945234,0.00824272633 attPos0 = -5.96048935E-08,0.783293605,-0.751601994 rot = 0,0.0138456523,0.999904275,0 attRot = -0.0533182323,0,0,0.998577535 attRot0 = 0,0.71682936,0.697248638,0 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4293379182 link = bahaAim9_4293379120 srfN = srfAttach,mk2.1m.Bicoupler_4294190052,BicouplerCOL1,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim9_4293379120_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim9_4293379182_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293379182 partName = Part persistentId = 1076252605 pos = 0.106175154,10.9273005,-5.32661581 attPos = 0,0,0 attPos0 = -0.106172711,-0.183522776,0.0167992078 rot = 0.00979042053,-0.00979080796,-0.707039237,-0.707039118 attRot = 0.49999994,-0.49999994,-0.49999994,-0.49999994 attRot0 = -3.87430134E-07,-6.9387589E-08,0.707106829,-0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,bahaAdjustableRail_4293379240_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293379120 partName = Part persistentId = 3896805703 pos = -0.106174439,10.9273005,-5.32661581 attPos = 0,0,0 attPos0 = 0.10617274,-0.183522806,0.016799327 rot = -0.00979056954,-0.00979033113,-0.707039237,0.707038999 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = -5.96046448E-08,4.37251884E-07,-0.707106829,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,bahaAdjustableRail_4293379240_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 15000 engageAir = True engageMissile = False engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaCmPod_4293366852 partName = Part persistentId = 358915000 pos = 2.94030809,10.6000023,-6.28535366 attPos = 3.57627869E-07,-0.200001836,-1.29041084E-07 attPos0 = -0.894493222,-1.86207855,3.36756159E-07 rot = 0.0979652926,0.700287521,-0.700287521,0.0979688689 attRot = 0,0,0,1 attRot0 = 1,2.53319683E-07,-2.5689435E-06,2.83664203E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4293366216 srfN = srfAttach,fatwing3_4293824632,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4293366216 partName = Part persistentId = 331609149 pos = -2.94029975,10.6000023,-6.28535557 attPos = 3.57627869E-07,-0.200003862,5.65536311E-08 attPos0 = -0.894494057,-1.86208034,-1.0201228E-06 rot = -0.0979652852,0.70028764,-0.700287402,-0.0979688168 attRot = 0,0,0,1 attRot0 = 2.56217618E-06,2.38067486E-07,-1,2.83122006E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4293366852 srfN = srfAttach,fatwing3_4293825388,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4293366162 partName = Part persistentId = 181577849 pos = 2.93780303,9.40000057,-6.28606701 attPos = 2.38418579E-07,-0.200001717,-3.05545882E-08 attPos0 = -0.891888559,-1.86207843,-7.81627591E-07 rot = 0.0979666486,0.700287461,-0.700287461,0.0979675129 attRot = 0,0,0,1 attRot0 = 1,2.38418551E-07,-4.75220538E-08,3.67407971E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4293366088 srfN = srfAttach,fatwing3_4293784862,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4293366088 partName = Part persistentId = 1239038728 pos = -2.93779469,9.40000057,-6.28606939 attPos = 7.15255737E-07,-0.200004697,3.05544745E-08 attPos0 = -0.891888857,-1.86208045,1.73530248E-06 rot = -0.0979666412,0.700287461,-0.700287461,-0.0979674757 attRot = 0,0,0,1 attRot0 = -4.01433198E-08,-3.57086023E-08,1,-3.12924357E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4293366162 srfN = srfAttach,fatwing3_4293786148,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293366030 partName = Part persistentId = 855649084 pos = 2.72840905,10.6000023,-6.3458209 attPos = 5.96046448E-07,-0.200001717,-1.29040885E-07 attPos0 = -0.674144328,-1.86207891,3.10236032E-07 rot = 0.0979652926,0.700287521,-0.700287521,0.0979688689 attRot = 0,0,0,1 attRot0 = 1,2.53319683E-07,-2.5689435E-06,2.83664203E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4293365828 srfN = srfAttach,fatwing3_4293824632,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293365828 partName = Part persistentId = 1868211310 pos = -2.72840905,10.6000023,-6.34582376 attPos = 1.07288361E-06,-0.200003147,5.65535174E-08 attPos0 = -0.674145043,-1.86208081,-9.9151373E-07 rot = -0.0979652852,0.70028764,-0.700287402,-0.0979688168 attRot = 0,0,0,1 attRot0 = 2.56217618E-06,2.38067486E-07,-1,2.83122006E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4293366030 srfN = srfAttach,fatwing3_4293825388,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293365770 partName = Part persistentId = 1081143801 pos = 2.72827482,9.40000057,-6.34585953 attPos = 3.57627869E-07,-0.200001597,-3.05544745E-08 attPos0 = -0.674004376,-1.86207855,-5.43686724E-07 rot = 0.0979666486,0.700287461,-0.700287461,0.0979675129 attRot = 0,0,0,1 attRot0 = 1,2.38418551E-07,-4.75220538E-08,3.67407971E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4293365688 srfN = srfAttach,fatwing3_4293784862,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293365688 partName = Part persistentId = 2748810037 pos = -2.72827482,9.40000057,-6.34586191 attPos = 3.57627869E-07,-0.200003743,3.05545882E-08 attPos0 = -0.674004436,-1.86208093,1.4973615E-06 rot = -0.0979666412,0.700287461,-0.700287461,-0.0979674757 attRot = 0,0,0,1 attRot0 = -4.01433198E-08,-3.57086023E-08,1,-3.12924357E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4293365770 srfN = srfAttach,fatwing3_4293786148,collider,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = AdvancedCanard_4293021534 partName = Part persistentId = 3902117323 pos = -0.286201358,10.6000004,0.154069185 attPos = 0.37035349,1.66217732,-1.50854291E-07 attPos0 = -0.656554818,-0.548300862,-3.60228292E-08 rot = 0.700287461,0.0979670957,-0.0979669318,0.700287461 attRot = 0,0,0,1 attRot0 = -1.63785501E-08,-2.13218931E-09,0.138546288,-0.990355968 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = AdvancedCanard_4293021126 srfN = srfAttach,fatwing3_4293833090,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = True partDeployInvert = False deployAngle = 15 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 800 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = AdvancedCanard_4293021126 partName = Part persistentId = 1239121302 pos = 0.286201417,10.6000004,0.154068947 attPos = 0.370353252,1.66217721,2.42836279E-07 attPos0 = -0.656554401,-0.548300624,-2.1375044E-08 rot = -0.0979669169,0.700287461,0.700287461,0.0979670659 attRot = 0,0,0,1 attRot0 = -1.03224966E-08,-3.79714642E-08,-0.138546258,0.990355968 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = AdvancedCanard_4293021534 srfN = srfAttach,fatwing3_4293833274,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = True partDeployInvert = False deployAngle = 15 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 800 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = AdvancedCanard_4293021024 partName = Part persistentId = 782998496 pos = -0.292901754,9.40000153,0.137272239 attPos = 0.370353699,1.66217673,2.8265157E-07 attPos0 = -0.663255453,-0.565096974,-5.70532279E-07 rot = 0.700287342,0.0979669839,-0.0979672223,0.70028758 attRot = 0,0,0,1 attRot0 = -3.44320448E-08,8.08748766E-08,-0.138546392,0.990355968 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = AdvancedCanard_4293020270 srfN = srfAttach,fatwing3_4293786304,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 15 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 800 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = AdvancedCanard_4293020270 partName = Part persistentId = 1134970052 pos = 0.292901814,9.40000153,0.137272179 attPos = 0.37035346,1.66217685,2.76131686E-08 attPos0 = -0.663255036,-0.565096796,4.19261596E-07 rot = -0.0979672149,0.70028758,0.700287342,0.0979669467 attRot = 0,0,0,1 attRot0 = 7.00029901E-08,-8.27827122E-08,-0.138546363,0.990355968 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = AdvancedCanard_4293021024 srfN = srfAttach,fatwing3_4293785036,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 15 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 800 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = GearSmall_4293684776 partName = Part persistentId = 2366032690 pos = -6.02928041E-10,9.30753231,2.42200851 attPos = -6.02928041E-10,0.100001335,0.067943573 attPos0 = 0,2.32199788,0.624523878 rot = 4.43700587E-09,1.00000012,-2.08616257E-07,-1.33226763E-15 attRot = 0,0.999999881,0,0 attRot0 = 3.13743764E-09,0.707106709,-0.707106948,3.13743587E-09 mir = 1,1,1 symMethod = Mirror autostrutMode = ForceHeaviest rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,fightercockpit_4294209008,collider,0|0|0,0|1|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWheelBase isEnabled = True wheelType = FREE isGrounded = False autoFriction = True frictionMultiplier = 1 stagingEnabled = True EVENTS { } ACTIONS { ActAutoFrictionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSuspension isEnabled = True springTweakable = 2 damperTweakable = 1.5 autoSpringDamper = False suspensionPos = (-1, -1, -1) autoBoost = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelSteering isEnabled = True steeringEnabled = True steeringInvert = False stagingEnabled = True EVENTS { } ACTIONS { SteeringToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelBrakes isEnabled = True brakeTweakable = 50 brakeInput = 0 stagingEnabled = True EVENTS { } ACTIONS { BrakeAction { actionGroup = Brakes wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDeployment isEnabled = True shieldedCanDeploy = False stateDisplayString = Déployé stateString = Deployed stagingEnabled = True position = 1 EVENTS { } ACTIONS { ActionToggle { actionGroup = Gear wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleLookAtConstraint isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleStatusLight isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleLight isEnabled = True isOn = False uiWriteLock = False lightR = 1 lightG = 1 lightB = 1 stagingEnabled = True EVENTS { } ACTIONS { ToggleLightAction { actionGroup = Light wasActiveBeforePartWasAdjusted = False } LightOnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LightOffAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { lightR { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } lightG { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } lightB { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleWheelDamage isEnabled = True isDamaged = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = miniFuselage_4293971384 partName = Part persistentId = 1672545333 pos = 0,10,-2.41964006 attPos = 0,-0.581251144,0 attPos0 = 0,-0.218750313,0 rot = 0.707106888,0,0,0.707106888 attRot = 0,0,0,1 attRot0 = 0,0.707106829,0,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,ServiceBay.125.v2_4294111826_0|0.46875|0_0|1|0_0|0.46875|0_0|1|0 attN = bottom,Null_0_0|-0.46875|0_0|-1|0_0|-0.46875|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Dynamic FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 0.625 defaultScale = 0.625 defaultTransformScale = (0, 0, 0) DryCost = 160 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 50 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4293367624 partName = Part persistentId = 886017606 pos = 5.69007587,10.0000191,-4.78963041 attPos = 0.00312662125,0.0254774094,9.53673975E-07 attPos0 = 3.94681978,-2.54598212,9.53673975E-07 rot = 0.171129227,-0.171127528,0.686086774,-0.686087132 attRot = 0,0,0,1 attRot0 = 0.529548109,0.468592137,-0.529548526,0.468592227 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4291357010 srfN = srfAttach,sweptWing_4293800484,sweptCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaCmPod_4291357010 partName = Part persistentId = 1087635112 pos = -5.69008446,10.0000076,-4.78962755 attPos = 0.00312948227,0.0254769325,-2.38418579E-06 attPos0 = 3.94682026,-2.54598141,-4.76837158E-06 rot = -0.171129286,-0.171127796,0.686086893,0.686087072 attRot = 0,0,0,1 attRot0 = -0.529548824,-0.468592674,0.529547691,-0.46859172 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaCmPod_4293367624 srfN = srfAttach,sweptWing_4293789144,sweptCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4293367568 partName = Part persistentId = 4130790370 pos = 5.56957817,10.0000181,-5.01789141 attPos = 0.00825738907,0.0997364521,1.90734795E-06 attPos0 = 3.97391081,-2.36414528,4.76836988E-07 rot = 0.171129227,-0.171127528,0.686086774,-0.686087132 attRot = 0,0,0,1 attRot0 = 0.529548109,0.468592137,-0.529548526,0.468592227 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4291356958 srfN = srfAttach,sweptWing_4293800484,sweptCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaChaffPod_4291356958 partName = Part persistentId = 3733392685 pos = -5.56959152,10.0000076,-5.01789093 attPos = 0.00826025009,0.0997359753,-2.86102295E-06 attPos0 = 3.97391129,-2.36414456,-4.29153442E-06 rot = -0.171129286,-0.171127796,0.686086893,0.686087072 attRot = 0,0,0,1 attRot0 = -0.529548824,-0.468592674,0.529547691,-0.46859172 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaChaffPod_4293367568 srfN = srfAttach,sweptWing_4293789144,sweptCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 5 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMChaff amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaM102Howitzer_4291336982 partName = Part persistentId = 2414096897 pos = -3.27506256,10,-3.62575436 attPos = -2.0669745E-07,0.518948138,0.79028523 attPos0 = -2.17166928E-07,0.581049263,0.609717846 rot = 0.707106829,0.707107186,4.47034836E-07,5.96046448E-08 attRot = 0.707106769,0,0,0.707106769 attRot0 = -1.043081E-07,-0.707107008,0.70710659,2.08616214E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 1 sqor = 1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaM102Howitzer_4291335708 srfN = srfAttach,nacelleBody_4294000936,NacelleCOL,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaM102Howitzer_4291335708 partName = Part persistentId = 1845318069 pos = 3.27506495,10,-3.62575579 attPos = 2.06697223E-07,0.518946707,0.790287614 attPos0 = 2.17166928E-07,0.581049263,0.609717846 rot = 0.707106948,-0.707106948,-3.57627869E-07,5.96046448E-08 attRot = 0.707106769,0,0,0.707106769 attRot0 = -1.04308093E-07,0.707107008,-0.70710659,8.94069458E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 1 sqor = 1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaM102Howitzer_4291336982 srfN = srfAttach,nacelleBody_4293999896,NacelleCOL,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = raptorjet_4294154802 partName = Part persistentId = 3002657632 pos = -1.87504828,10,-5.66325665 attPos = 0,0,0 attPos0 = 1.58050824E-07,-0.93750155,9.13490226E-07 rot = 0.707106888,0,0,0.707106888 attRot = 0,0,0,1 attRot0 = 8.94069601E-08,-0.70710665,-2.98023188E-08,-0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 2 sqor = 1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = raptorjet_4291188342 attN = top,nacelleBody_4294000936_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom02 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1600 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = raptorjet_4291188342 partName = Part persistentId = 1552184618 pos = 1.87504828,10,-5.66325665 attPos = 0,0,0 attPos0 = -1.58050824E-07,-0.93750155,9.13490226E-07 rot = 0.707107067,0,0,0.707106948 attRot = 0,0,0,1 attRot0 = -2.61866795E-08,-0.707106709,3.34179475E-08,0.707106948 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 2 sqor = 1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = raptorjet_4294154802 attN = top,nacelleBody_4293999896_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom02 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1600 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = raptorjet_4293999810 partName = Part persistentId = 2313853119 pos = -0.625003099,10,-5.66968155 attPos = 0,0,0 attPos0 = -0.625000238,-0.93750155,0 rot = 0.500000119,-0.500000119,-0.500000119,0.500000119 attRot = 0,-0.707106769,0,0.707106769 attRot0 = 0,-0.707106829,0,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 3 sqor = 1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = raptorjet_4291187788 attN = top,mk2.1m.Bicoupler_4294190052_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom02 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1600 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = raptorjet_4291187788 partName = Part persistentId = 2741134692 pos = 0.625003099,10,-5.66968155 attPos = 0,0,0 attPos0 = 0.625000238,-0.93750155,0 rot = 0.500000119,0.500000119,0.500000119,0.500000119 attRot = 0,-0.707106769,0,0.707106769 attRot0 = 0,0.707106829,0,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 1 resPri = 0 dstg = 0 sidx = 3 sqor = 1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = raptorjet_4293999810 attN = top,mk2.1m.Bicoupler_4294190052_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom02 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 100 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1600 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 1.25 defaultScale = 1.25 defaultTransformScale = (0, 0, 0) DryCost = 700 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = radialDrogue_4291164236 partName = Part persistentId = 1845068257 pos = -2.98023366E-08,10.260005,-5.51204777 attPos = 0,0,0 attPos0 = -2.98029867E-08,-0.779864907,-0.260004878 rot = -0.26916635,0,0,-0.963093996 attRot = 0,0,0,1 attRot0 = 0.490680903,0,0,-0.871339381 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,mk2.1m.Bicoupler_4294190052,BicouplerCOL1,0|0|0,0|0|-1,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleParachute isEnabled = True persistentState = STOWED animTime = 0 minAirPressureToOpen = 0.0199999996 deployAltitude = 2500 spreadAngle = 7 automateSafeDeploy = 0 stagingEnabled = True EVENTS { } ACTIONS { DeployAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } CutAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleTestSubject isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleDragModifier isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 150 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = baha30mmAmmo_4293624182 partName = Part persistentId = 1529902219 pos = -1.10000002,10,-2.05980706 attPos = -0.343801498,-1.40713239,1.78813863E-07 attPos0 = -0.756198525,0.00713246781,0 rot = -0.70710665,0.707107008,2.38418579E-07,-1.78813934E-07 attRot = 0,0,0,1 attRot0 = -0.499999762,0.500000298,-0.49999994,-0.5 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = baha30mmAmmo_4293616920 sym = baha30mmAmmo_4293615108 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0|-0.135480002|0,0|-1.20000005|0,0|-0.135480002|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 30x173Ammo amount = 600 maxAmount = 600 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha30mmAmmo_4293616920 partName = Part persistentId = 2861693410 pos = -1.10100377,10,-1.33584034 attPos = -1.10246958E-07,-0.294532478,-0.427337259 attPos0 = -4.83378102E-08,0.295536697,-0.296622604 rot = -0.70710659,0.707107008,4.17232513E-07,-2.08616257E-07 attRot = 0,-0.707106769,0,0.707106769 attRot0 = -1.6391273E-07,-5.96046306E-08,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = baha30mmAmmo_4293615068 srfN = srfAttach,baha30mmAmmo_4293624182,ammoBox,0|-0.135480002|0,0|-1.20000005|0,0|-0.135480002|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 30x173Ammo amount = 600 maxAmount = 600 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha30mmAmmo_4293615108 partName = Part persistentId = 2267172483 pos = 1.10000002,10,-2.05980778 attPos = 0.343801498,-1.4071331,1.78813863E-07 attPos0 = 0.756198525,0.00713240821,0 rot = 0.70710665,0.707107008,2.38418579E-07,1.78813934E-07 attRot = 0,0,0,1 attRot0 = 0.499999821,0.500000298,-0.49999994,0.50000006 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = baha30mmAmmo_4293615068 sym = baha30mmAmmo_4293624182 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0|-0.135480002|0,0|-1.20000005|0,0|-0.135480002|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 30x173Ammo amount = 600 maxAmount = 600 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = baha30mmAmmo_4293615068 partName = Part persistentId = 4267607826 pos = 1.10100365,10,-1.33584058 attPos = -1.10246958E-07,-0.294532478,-0.427337259 attPos0 = -4.83378102E-08,0.295536697,-0.296622604 rot = 0.70710665,0.707106948,4.47034836E-07,1.78813934E-07 attRot = 0,-0.707106769,0,0.707106769 attRot0 = -1.6391273E-07,-5.96046306E-08,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = baha30mmAmmo_4293616920 srfN = srfAttach,baha30mmAmmo_4293615108,ammoBox,0|-0.135480002|0,0|-1.20000005|0,0|-0.135480002|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 30x173Ammo amount = 600 maxAmount = 600 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = externalTankCapsule_4293596304 partName = Part persistentId = 2813364409 pos = -1.20000005,10,-3.05981374 attPos = -0.280227184,-2.14277506,3.57627727E-07 attPos0 = -0.919772863,-0.257224917,5.96046199E-08 rot = -0.707106888,-4.21468513E-08,3.79321648E-07,-0.707106769 attRot = 0,0,0,1 attRot0 = -1.19209275E-07,2.38418579E-07,2.98023224E-07,-1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = externalTankCapsule_4293594288 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0.300000012|0|0,1|0|0,0.300000012|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True selectedVariant = SilverStruts EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 25.2139988 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 24.300000000000001 maxAmount = 24.300000000000001 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxidizer amount = 0 maxAmount = 29.699999999999999 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = externalTankCapsule_4293594288 partName = Part persistentId = 4081172242 pos = 1.20000005,10,-3.05981493 attPos = 0.280227184,-2.14277625,3.57627727E-07 attPos0 = 0.919772863,-0.257224977,5.96046199E-08 rot = -4.102302E-07,0.707106709,0.707106948,1.12382281E-08 attRot = 0,0,0,1 attRot0 = -2.98023167E-07,1,1.78813934E-07,-2.82129918E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = externalTankCapsule_4293596304 srfN = srfAttach,bdRadome1inline_4294191766,collider.002,0.300000012|0|0,1|0|0,0.300000012|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True selectedVariant = SilverStruts EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = TweakScale isEnabled = True currentScale = 100 defaultScale = 100 defaultTransformScale = (0, 0, 0) DryCost = 25.2139988 OriginalCrewCapacity = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 24.300000000000001 maxAmount = 24.300000000000001 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } RESOURCE { name = Oxidizer amount = 0 maxAmount = 29.699999999999999 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bahaAdjustableRail_4293591996 partName = Part persistentId = 3843246378 pos = -0.356947273,9.60163212,4.29883528 attPos = 0.104686409,3.28231931,-0.0632662177 attPos0 = -0.461633682,1.01651168,0.461633623 rot = -0.00534379482,0.00221355259,-0.382677078,0.923864186 attRot = 0,0,0,1 attRot0 = -0.657049239,-0.269028336,-0.272158742,0.649491906 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4293591938 link = bahaAim9_4293591874 sym = bahaAdjustableRail_4293586448 srfN = srfAttach,fightercockpit_4294209008,collider,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim9_4293591874_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim9_4293591938_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293591938 partName = Part persistentId = 715781207 pos = -0.561661243,9.54707146,4.31776667 attPos = 0,0,0 attPos0 = -0.106172711,-0.183522776,0.0167992078 rot = 0.00534337759,0.0022136569,0.923864126,-0.382677048 attRot = 0.49999994,-0.49999994,-0.49999994,-0.49999994 attRot0 = -3.87430134E-07,-6.9387589E-08,0.707106829,-0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293586384 attN = top,bahaAdjustableRail_4293591996_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 3012 engageAir = True engageMissile = True engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293591874 partName = Part persistentId = 3329639706 pos = -0.411507964,9.39691925,4.31776667 attPos = 0,0,0 attPos0 = 0.10617274,-0.183522806,0.016799327 rot = 0.00221347809,-0.00534358621,-0.38267681,-0.923864305 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = -5.96046448E-08,4.37251884E-07,-0.707106829,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293586320 attN = top,bahaAdjustableRail_4293591996_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 3012 engageAir = True engageMissile = True engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAdjustableRail_4293586448 partName = Part persistentId = 2696410955 pos = 0.356947273,9.60163212,4.29883623 attPos = -0.104686409,3.2823205,-0.0632662177 attPos0 = 0.461633682,1.01651144,0.461633623 rot = -0.00534388423,-0.00221350789,0.382676899,0.923864245 attRot = 0,0,0,1 attRot0 = -0.657049239,0.269028336,0.272158712,0.649491966 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = bahaAim9_4293586384 link = bahaAim9_4293586320 sym = bahaAdjustableRail_4293591996 srfN = srfAttach,fightercockpit_4294209008,collider,0|0.0419999994|0.0167999994,0|1|0,0|0.0419999994|0.0167999994 attN = top,Null_0_0|0.0419999994|0.0167999994_0|1|0_0|0.0419999994|0.0167999994_0|1|0 attN = bottom,Null_0_0|-0.0698745325|0.0167999994_0|-1|0_0|-0.229874521|0.0167999994_0|-1|0 attN = left,bahaAim9_4293586320_0.0442915782|-0.0235229004|0.0167999994_1|0|0_0.0442915782|-0.183522895|0.0167999994_1|0|0 attN = right,bahaAim9_4293586384_-0.0442915782|-0.0235229004|0.0167999994_-1|0|0_-0.0442915782|-0.183522895|0.0167999994_-1|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDAdjustableRail isEnabled = True railHeight = -0.159999996 railLength = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293586384 partName = Part persistentId = 116251097 pos = 0.561661243,9.54707146,4.31776762 attPos = 0,0,0 attPos0 = -0.106172711,-0.183522776,0.0167992078 rot = -0.0053434521,0.0022136569,0.923864245,0.382676899 attRot = 0.49999994,-0.49999994,-0.49999994,-0.49999994 attRot0 = -3.87430134E-07,-6.9387589E-08,0.707106829,-0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293591938 attN = top,bahaAdjustableRail_4293586448_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 3012 engageAir = True engageMissile = True engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaAim9_4293586320 partName = Part persistentId = 3793977489 pos = 0.411507964,9.39691925,4.31776762 attPos = 0,0,0 attPos0 = 0.10617274,-0.183522806,0.016799327 rot = -0.00221350789,-0.00534358621,-0.38267684,0.923864245 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = -5.96046448E-08,4.37251884E-07,-0.707106829,-0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = bahaAim9_4293591874 attN = top,bahaAdjustableRail_4293586448_0|0.0618812405|0_0|1|0_0|0.0618812405|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileLauncher isEnabled = True decoupleForward = False decoupleSpeed = 5 maxAltitude = 0 terminalGuidanceShouldActivate = True DetonationOffset = 0.100000001 autoDetCalc = False maxStaticLaunchRange = 15000 minStaticLaunchRange = 200 maxOffBoresight = 90 DetonationDistance = 9.12498474 DetonateAtMinimumDistance = False dropTime = 0.100000001 inCargoBay = False detonationTime = 2 BallisticOverShootFactor = 0.699999988 BallisticAngle = 45 CruiseAltitude = 500 CruiseSpeed = 300 CruisePredictionTime = 5 gpsSet = False assignedGPSCoords = (0, 0, 0) gpsTargetName = engageEnabled = True engageRangeMin = 200 engageRangeMax = 3012 engageAir = True engageMissile = True engageGround = False engageSLW = False shortName = AIM-9 stagingEnabled = True EVENTS { } ACTIONS { AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettsion { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = BDExplosivePart isEnabled = True tntMass = 15 detonationRange = 30 detonateAtMinimumDistance = True guiStatusString = ARMED guiIFFString = Ignore Allies IFF_On = True manualOverride = True stagingEnabled = True EVENTS { } ACTIONS { ArmAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } DetonateAG { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 2 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = strutConnector_4293575970 partName = CompoundPart persistentId = 2699124044 pos = -2.30198145,10.4269276,-5.57183552 attPos = 0,0,0 attPos0 = -0.426926523,-0.846075535,0.426927418 rot = -0.653281748,0.270598412,0.270597577,-0.653281748 attRot = 0,0,0,1 attRot0 = 3.39735294E-07,0.382683516,5.14827036E-07,0.923879564 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = strutConnector_4293572298 srfN = srfAttach,nacelleBody_4294000936,NacelleCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { tgt = 4293825388 pos = -0.154765382,-0.0858181044,0.0609550662 rot = -2.12712825E-09,-0.382684231,-2.12697515E-07,0.923881054 dir = -0.826870859,-0.458503634,0.325666934 col = collider } MODULE { name = CModuleStrut isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleRestockLinkedMesh isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = strutConnector_4293572298 partName = CompoundPart persistentId = 1794115146 pos = 2.30197811,10.4269276,-5.57183552 attPos = 0,0,0 attPos0 = 0.426926523,-0.846075535,0.426927418 rot = -0.270597607,0.653281808,0.653281689,-0.270598382 attRot = 0,0,0,1 attRot0 = 4.51606695E-07,0.923879564,3.18661819E-07,0.382683516 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = strutConnector_4293575970 srfN = srfAttach,nacelleBody_4293999896,NacelleCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { tgt = 4293824632 pos = -0.154741898,-0.0857976377,-0.0609288141 rot = 1.8884494E-10,0.382684469,-5.1254051E-07,0.923881114 dir = -0.826910436,-0.458485782,-0.325591654 col = collider } MODULE { name = CModuleStrut isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleRestockLinkedMesh isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = strutConnector_4293572004 partName = CompoundPart persistentId = 1180713525 pos = -2.30459785,9.57045364,-5.56759357 attPos = 0,0,0 attPos0 = 0.429546386,-0.841833472,0.42954734 rot = 0.653281748,0.270598233,0.270598292,0.65328151 attRot = 0,0,0,1 attRot0 = -4.29711235E-08,-0.923879564,8.04377862E-08,-0.382683396 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = strutConnector_4293571774 srfN = srfAttach,nacelleBody_4294000936,NacelleCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { tgt = 4293786148 pos = -0.150213197,-0.124740131,-0.0601119995 rot = -6.01622752E-10,0.382683307,-3.59855392E-07,0.923880994 dir = -0.735266149,-0.610580146,-0.294237256 col = collider } MODULE { name = CModuleStrut isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleRestockLinkedMesh isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = strutConnector_4293571774 partName = CompoundPart persistentId = 2171798280 pos = 2.30460119,9.57045364,-5.56759357 attPos = 0,0,0 attPos0 = -0.429546386,-0.841833949,0.42954734 rot = 0.270598322,0.65328151,0.653281748,0.270598203 attRot = 0,0,0,1 attRot0 = -1.01511198E-07,0.382683486,1.06191401E-07,0.923879504 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = strutConnector_4293572004 srfN = srfAttach,nacelleBody_4293999896,NacelleCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { tgt = 4293784862 pos = -0.150227889,-0.124753512,0.0601239689 rot = 3.34354455E-09,-0.382683009,-4.29770495E-07,0.923880696 dir = -0.735257149,-0.610578418,0.294263452 col = collider } MODULE { name = CModuleStrut isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleRestockLinkedMesh isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModulePartVariants isEnabled = True useVariantMass = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } }