ship = BDAc-MOD-SQD-AlexB-Hailstone version = 1.11.2 description = type = SPH size = 7.89923954,3.33542633,6.33267641 steamPublishedFileId = 0 persistentId = 950782701 rot = 0,0,0,0 missionFlag = Squad/Flags/FREEDOM 7_Plan de travail 1 vesselType = Debris OverrideDefault = False,False,False,False OverrideActionControl = 0,0,0,0 OverrideAxisControl = 0,0,0,0 OverrideGroupNames = ,,, PART { part = probeCoreSphere.v2_4293195742 partName = Part persistentId = 4018616572 pos = -0.0297957063,10.4596968,0.404150844 attPos = 0,0,0 attPos0 = -0.0297957063,10.4596968,0.404150844 rot = 0.707106829,1.1168423E-07,6.07405539E-08,0.707106829 attRot = 4.21468478E-08,1.21922724E-07,-3.6022616E-08,1 attRot0 = 0.707106769,0,0,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = JuniorFuselage_4290602210 attN = bottom,JuniorFuselage_4290602210_0|-0.274479985|0_0|-1|0_0|-0.274479985|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleKerbNetAccess isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { OpenKerbNetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleDataTransmitter isEnabled = True xmitIncomplete = False stagingEnabled = True EVENTS { } ACTIONS { StartTransmissionAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 10 maxAmount = 10 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = JuniorFuselage_4290602210 partName = Part persistentId = 1504607528 pos = -0.0297957268,10.4596968,-0.312332153 attPos = 0,0,0 attPos0 = 3.11298827E-08,-0.716480076,5.96046448E-08 rot = 0.707106829,0,7.10542736E-15,0.707106829 attRot = 0,0,0,1 attRot0 = 0,-1.21922724E-07,3.60226196E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = raptorjet_4293218574 link = airScoop_4293033456 link = bdPilotAI_4293181094 link = landingskid_4291569812 link = missileController_4290565944 link = CanardController_4290122862 link = deltaWing_4288056616 link = deltaWing_4288056448 link = bahaM102Howitzer_4289576426 attN = top,probeCoreSphere.v2_4293195742_0|0.442000002|0_0|1|0_0|0.442000002|0_0|1|0 attN = bottom,raptorjet_4293218574_0|-0.442000002|0_0|-1|0_0|-0.442000002|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 550 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSelfSealingTank isEnabled = True SSTank = False FireBottles = 0 FBRemaining = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = LiquidFuel amount = 200 maxAmount = 200 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = raptorjet_4293218574 partName = Part persistentId = 130158014 pos = -0.0297957268,10.4596968,-0.754335642 attPos = 0,0,0 attPos0 = -3.55271368E-15,-0.442000091,-7.98706701E-09 rot = -7.12772419E-08,-0.707106709,-0.707106948,6.74398848E-08 attRot = -9.8087817E-08,-1.00000012,-1.49011612E-07,-2.71344902E-09 attRot0 = -9.8087817E-08,-1,-1.49011598E-07,-2.7134277E-09 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,JuniorFuselage_4290602210_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 10 currentShowToggles = True enableYaw = False enablePitch = False enableRoll = False gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1600 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSelfSealingTank isEnabled = True SSTank = False FireBottles = 0 FBRemaining = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = airScoop_4293033456 partName = Part persistentId = 1789495098 pos = -0.0297957268,9.86098003,0.417049527 attPos = 5.58789282E-09,1.00171483,-0.350024939 attPos0 = -5.58790703E-09,-0.301715583,0.950023711 rot = 0.0436188877,-3.96504163E-10,9.08179487E-09,-0.999048352 attRot = 0.0436192937,-3.88556798E-15,-5.13199899E-15,-0.999048352 attRot0 = 0.737277031,6.14143314E-09,6.70218991E-09,-0.675590634 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0.337066114|0,0|1|0,0|0.337066114|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 2 maxAmount = 2 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } } PART { part = bdPilotAI_4293181094 partName = Part persistentId = 3206937957 pos = -0.529795706,10.4596968,0.487670898 attPos = 0.131254017,0.784647346,-3.94562321E-08 attPos0 = -0.631254017,0.0153518002,-2.48854803E-08 rot = 0.707106829,-0.707106888,-1.1920929E-07,-1.53342071E-07 attRot = 0,0,0,1 attRot0 = 0.50000006,-0.50000006,0.49999997,0.49999994 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|-0.0206965208|0,0|-1|0,0|-0.0206965208|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDModulePilotAI isEnabled = True steerMult = 6.5999999 steerKiAdjust = 0.25 steerDamping = 2.5 DynamicDampingMin = 1.5 DynamicDampingMax = 4 dynamicSteerDampingFactor = 7 dynamicDampingPitch = True DynamicDampingPitchMin = 1.5 DynamicDampingPitchMax = 4 dynamicSteerDampingPitchFactor = 7 dynamicDampingYaw = True DynamicDampingYawMin = 1.5 DynamicDampingYawMax = 4 dynamicSteerDampingYawFactor = 7 dynamicDampingRoll = True DynamicDampingRollMin = 1.5 DynamicDampingRollMax = 4 dynamicSteerDampingRollFactor = 7 dynamicSteerDamping = False CustomDynamicAxisFields = False defaultAltitude = 1500 minAltitude = 500 maxSpeed = 325 takeOffSpeed = 70 minSpeed = 60 strafingSpeed = 120 idleSpeed = 120 maxSteer = 1 lowSpeedSwitch = 100 maxSteerAtMaxSpeed = 1 cornerSpeed = 200 maxBank = 180 maxAllowedGForce = 10 maxAllowedAoA = 35 minEvasionTime = 0.200000003 evasionThreshold = 50 evasionTimeThreshold = 0 collisionAvoidanceThreshold = 30 vesselCollisionAvoidancePeriod = 1.5 extendMult = 1 extendTargetVel = 0.800000012 extendTargetAngle = 78 extendTargetDist = 400 canExtend = True turnRadiusTwiddleFactorMin = 2 turnRadiusTwiddleFactorMax = 4 allowRamming = True controlSurfaceLag = 0.00999999978 ClockwiseOrbit = True UpToEleven = False standbyMode = False pilotOn = False stagingEnabled = True EVENTS { } ACTIONS { AGActivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeactivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGTogglePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = landingskid_4291569812 partName = Part persistentId = 3291547679 pos = -0.0297957249,9.60638237,-0.181177497 attPos = 1.42108547E-14,0.377924025,0.142548144 attPos0 = 1.86265936E-09,-0.246769324,0.710766077 rot = 0.766044796,6.9637025E-09,5.84323345E-09,0.642787397 attRot = 0.0871556923,2.05523905E-15,-1.42588645E-14,0.99619472 attRot0 = 0.0871561468,9.05586717E-09,-7.92301336E-10,0.99619472 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0|-0.100000001,0|0|1,0|0|-0.100000001 attN = top,Null_0_0|0|-0.100000001_0|0|-1_0|0|-0.100000001_0|0|-1 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = FSbuoyancy isEnabled = True buoyancyForce = 2 splashFXEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = KerbalSeat isEnabled = True ejectionForcePercentage = 0 stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } LeaveSeat { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = KerbalSeat isEnabled = True ejectionForcePercentage = 0 stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } LeaveSeat { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = KerbalSeat isEnabled = True ejectionForcePercentage = 0 stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } LeaveSeat { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = KerbalSeat isEnabled = True ejectionForcePercentage = 0 stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } LeaveSeat { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = missileController_4290565944 partName = Part persistentId = 3818239018 pos = 0.370204329,10.4596968,0.487670869 attPos = -0.186188608,0.534819603,-7.38079535E-08 attPos0 = 0.586188674,0.265179574,6.07216144E-09 rot = 0.707106829,0.707106829,1.1920929E-07,-2.54718557E-08 attRot = 0,0,0,1 attRot0 = 0.5,0.500000119,-0.499999911,0.49999994 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0.0359999985|0,0|-1|0,0|0.0359999985|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileFire isEnabled = True weaponIndex = 0 targetScanInterval = 3 fireBurstLength = 0 AutoFireCosAngleAdjustment = 1 guardAngle = 360 guardRange = 12700 gunRange = 8000 multiTargetNum = 1 maxMissilesOnTarget = 1 targetCoM = False targetCommand = True targetEngine = False targetWeapon = False targetMass = False targetPriorityEnabled = True TargetLabel = TargetScoreLabel = targetBias = 1.29999995 targetWeightRange = 0 targetWeightATA = 0 targetWeightAoD = 2 targetWeightAccel = 0 targetWeightClosureTime = 0 targetWeightWeaponNumber = 0 targetWeightMass = 0 targetWeightFriendliesEngaging = 1 targetWeightThreat = 0 targetWeightProtectVIP = 0 targetWeightAttackVIP = 0 cmThreshold = 5 cmRepetition = 5 cmInterval = 0.200000003 cmWaitTime = 1 isVIP = False guardMode = False team = <"Name":"A","Neutral":false,"Allies":[]> isArmed = False stagingEnabled = True EVENTS { } ACTIONS { AGToggleGuardMode { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettisonWeapon { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeployKerbalsParachute { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGSelfDestruct { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGNextTeam { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleArm { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycleBack { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = RadarWarningReceiver isEnabled = True rwrEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWingCommander isEnabled = True savedWingmen = spread = 100 lag = 7 commandSelf = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = CanardController_4290122862 partName = Part persistentId = 4273934030 pos = -0.0297957268,11.0596972,-2.21234465 attPos = -5.40166383E-08,-1.53393722,0.0211622119 attPos0 = 5.40166951E-08,-0.36606279,-0.621162176 rot = -0.500000179,0.499999851,0.500000417,-0.499999762 attRot = 0,0,0,1 attRot0 = -3.61958229E-07,0.707106888,3.53297423E-07,-0.707106709 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = False ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 15 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = deltaWing_4288056616 partName = Part persistentId = 3617310704 pos = -0.229795724,10.4596968,0.187668189 attPos = 0.415145576,0.693817377,-5.6527842E-08 attPos0 = -0.615145564,-0.193817616,3.07911421E-08 rot = 0.707106948,4.21468513E-08,-4.21468513E-08,0.707106709 attRot = 0,0,0,1 attRot0 = 1.49011584E-07,0,-5.96046519E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = wingShuttleElevon1_4288546814 sym = deltaWing_4288056448 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = deltaWing_4288056448 partName = Part persistentId = 2873698124 pos = 0.170204341,10.4596968,0.18766816 attPos = -0.415145516,0.693817496,-1.22286025E-07 attPos0 = 0.615145564,-0.193817765,8.84180977E-08 rot = -1.94536511E-07,0.70710665,0.707107008,-2.12130217E-07 attRot = 0,0,0,1 attRot0 = 1.24406299E-08,1,1.78813934E-07,-2.87556816E-07 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = wingShuttleElevon1_4288056142 sym = deltaWing_4288056616 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = wingShuttleElevon1_4288546814 partName = Part persistentId = 3836827900 pos = -1.84931564,10.4596977,-0.859623551 attPos = -0.578672051,-0.398809195,8.15018666E-08 attPos0 = -1.61951947,-1.04728985,-5.44668353E-07 rot = 0.707106829,0,7.10542736E-15,0.707106829 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = -1.49011584E-07,-1.05879098E-21,5.96046448E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = wingShuttleElevon1_4288056142 srfN = srfAttach,deltaWing_4288056616,COL 2,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = False ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = wingShuttleElevon1_4288056142 partName = Part persistentId = 3921039541 pos = 1.78972411,10.4596987,-0.859624267 attPos = -0.578672051,-0.398809195,8.15018666E-08 attPos0 = -1.61952007,-1.04729033,4.59870989E-07 rot = -1.52389731E-07,0.707106829,0.707106829,-2.5427704E-07 attRot = -0.49999994,-0.49999994,-0.49999994,0.49999994 attRot0 = 1.78813934E-07,5.68434121E-14,5.96046803E-08,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = wingShuttleElevon1_4288546814 srfN = srfAttach,deltaWing_4288056448,COL 2,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = False ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 25 authorityLimiter = 150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaM102Howitzer_4289576426 partName = Part persistentId = 2400121395 pos = -0.0297957771,10.5394163,0.506265402 attPos = -1.42108547E-14,-0.399999738,0.499999821 attPos0 = -5.02914119E-08,1.21859646,-0.579719424 rot = 1.42108547E-14,1.00000012,0,0 attRot = 0,0,0,1 attRot0 = 7.10542736E-15,0.707106829,-0.707106829,-7.10542736E-15 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 1000 modMass = 0 modSize = 0,0,0 srfN = srfAttach,JuniorFuselage_4290602210,collider,0|0|0.77429682,0|0|-1,0|0|0.77429682 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleTurret isEnabled = True maxPitch = 15 minPitch = -15 yawRange = 30 minPitchLimit = -15 maxPitchLimit = 15 yawRangeLimit = 30 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWeapon isEnabled = True WeaponName = M102 Howitzer priority = 0 BurstOverride = False fireBurstLength = 1 FireAngleOverride = False FiringTolerance = 1 roundsPerMinute = 13 onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 AmmoTypeNum = 1 SelectedAmmoType = 105mmBullet canHotSwap = False useRippleFire = True engageEnabled = True engageRangeMin = 0 engageRangeMax = 8000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = M102 Howitzer stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleCASE isEnabled = True CASELevel = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CannonShells amount = 20 maxAmount = 20 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } }