ship = BDA-Mods-SQD-Dakitess-RobertDrowneyJr version = 1.11.2 description = type = SPH size = 11.0869951,1.81708145,6.05835342 steamPublishedFileId = 0 persistentId = 1336450802 rot = 0,0,0,0 missionFlag = Squad/Flags/default vesselType = Debris OverrideDefault = False,False,False,False OverrideActionControl = 0,0,0,0 OverrideAxisControl = 0,0,0,0 OverrideGroupNames = ,,, PART { part = oh6cockpit_4294208320 partName = Part persistentId = 3893372794 pos = 0,10,0 attPos = 0,0,0 attPos0 = 0,10,0 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0.707106769,0,0,0.707106769 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = nacelleBody_4294186570 link = hlfSrf_4293682942 attN = bottom,nacelleBody_4294186570_0|0|0_0|-1|0_0|0|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCommand isEnabled = True hibernation = False hibernateOnWarp = False activeControlPointName = _default stagingEnabled = True EVENTS { } ACTIONS { MakeReferenceToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } HibernateToggle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleReactionWheel isEnabled = True actuatorModeCycle = 0 authorityLimiter = 100 stateString = Actifs stagingEnabled = True WheelState = Active EVENTS { } ACTIONS { CycleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } Activate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Deactivate { actionGroup = None wasActiveBeforePartWasAdjusted = False } Toggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceExperiment isEnabled = True Deployed = False Inoperable = False cooldownToGo = 0 stagingEnabled = True EVENTS { } ACTIONS { DeployAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ResetAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleScienceContainer isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { CollectAllAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateGeneric isEnabled = True aniState = LOCKED animSwitch = False animTime = 1 animSpeed = 10 deployPercent = 100 animationIsDisabled = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployPercent { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = True isMirrored = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleTripLogger isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } Log { flight = 0 } UPGRADESAPPLIED { } } RESOURCE { name = ElectricCharge amount = 50 maxAmount = 50 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = nacelleBody_4294186570 partName = Part persistentId = 94991931 pos = 0,10,-0.937509239 attPos = 0,0,0 attPos0 = 0,-0.93750006,1.1920929E-07 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = raptorjet_4293706694 link = bahaGau-8_4294299854 link = baha30mmAmmo_4294298502 link = bdPilotAI_4294297566 link = missileController_4294297416 link = winglet3_4294272732 link = winglet3_4294272512 link = airlinerTailFin_4292934790 link = airlinerTailFin_4294266994 link = bahaCmPod_4293704274 link = basicFin_4293391282 link = basicFin_4293391074 attN = top,oh6cockpit_4294208320_0|0.9375|0_0|1|0_0|0.9375|0_0|1|0 attN = bottom,raptorjet_4293706694_0|-0.9375|0_0|-1|0_0|-0.9375|0_0|-1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleResourceIntake isEnabled = True intakeEnabled = True stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleAnimateHeat isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 750 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSelfSealingTank isEnabled = True SSTank = False FireBottles = 0 FBRemaining = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 flowState = True isTweakable = False hideFlow = False isVisible = False flowMode = Both } RESOURCE { name = LiquidFuel amount = 120.00000178813934 maxAmount = 150 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = raptorjet_4293706694 partName = Part persistentId = 2895032455 pos = 0,10,-1.87501526 attPos = 0,0,0 attPos0 = 0,-0.937500477,1.1920924E-07 rot = 0.707106829,0,0,0.707106829 attRot = 0,0,0,1 attRot0 = 0,0,0,1 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 0 sqor = 0 sepI = -1 attm = 0 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 attN = top,nacelleBody_4294186570_0|0|0_0|1|0_0|0|0_0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MultiModeEngine isEnabled = True runningPrimary = True autoSwitch = False stagingEnabled = True EVENTS { } ACTIONS { ModeAction { actionGroup = Custom02 wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } OnAction { actionGroup = Custom01 wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = True independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = False includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None active = False wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleEnginesFX isEnabled = False independentThrottle = False independentThrottlePercentage = 0 staged = False flameout = False EngineIgnited = False engineShutdown = False currentThrottle = 0 thrustPercentage = 100 manuallyOverridden = True includeinDVCalcs = False stagingEnabled = True EVENTS { } ACTIONS { OnAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ShutdownAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleThrottle { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { independentThrottlePercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } thrustPercentage { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FXModuleAnimateThrottle isEnabled = True animState = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleAlternator isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSurfaceFX isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleGimbal isEnabled = True gimbalLock = False gimbalLimiter = 90 currentShowToggles = False enableYaw = True enablePitch = True enableRoll = True gimbalActive = False stagingEnabled = True EVENTS { } ACTIONS { ToggleAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } LockAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } FreeAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitchAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYawAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRollAction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = FXModuleConstrainPosition isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = FSmeshSwitch isEnabled = True selectedObject = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 1600 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleSelfSealingTank isEnabled = True SSTank = False FireBottles = 0 FBRemaining = 0 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = hlfSrf_4293682942 partName = Part persistentId = 2660865134 pos = 4.11309653E-09,10.0206766,1.70047176 attPos = -4.92862071E-08,1.3769021,0.590140164 attPos0 = 5.33993045E-08,0.32356897,-0.610817015 rot = -0.687290311,4.21468478E-08,-4.21468478E-08,0.726382971 attRot = 0.707106709,0,-0.707106709,0 attRot0 = -0.999617875,0,-5.96046377E-08,0.0276426636 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,oh6cockpit_4294208320,collider,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = -30 authorityLimiter = -150 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaGau-8_4294299854 partName = Part persistentId = 1744333241 pos = 0,9.30000019,-0.0375091434 attPos = -5.11577092E-09,2.2825923,-0.151033759 attPos0 = 5.11577092E-09,-1.38259256,0.851033211 rot = 1.1920929E-07,-1.33226763E-15,1.06058931E-08,1.00000012 attRot = 0,0,0,1 attRot0 = -0.707106769,7.49949614E-09,7.49949791E-09,0.707106888 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = 0 resPri = 0 dstg = 0 sidx = 1 sqor = 0 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|0.241175979|1.46639991,0|0.779999971|0,0|0.241175979|1.46639991 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleWeapon isEnabled = True WeaponName = GAU-8 priority = 0 BurstOverride = False fireBurstLength = 1 FireAngleOverride = False FiringTolerance = 1 roundsPerMinute = 3900 onlyFireInRange = True defaultDetonationRange = 3500 detonationRange = 0 maxAirDetonationRange = 3500 AmmoTypeNum = 1 SelectedAmmoType = 30x173HEBullet canHotSwap = False useRippleFire = False engageEnabled = True engageRangeMin = 0 engageRangeMax = 4000 engageAir = True engageMissile = True engageGround = True engageSLW = True shortName = GAU-8 stagingEnabled = True EVENTS { } ACTIONS { AGToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = baha30mmAmmo_4294298502 partName = Part persistentId = 2513838148 pos = 5.57100392E-08,9.64888191,-1.40079272 attPos = 1.24693059E-07,0.0999993682,1.0999999 attPos0 = -6.89830202E-08,-0.563282669,-0.748881936 rot = -5.66786724E-08,1.00000012,1.1920929E-07,5.32907052E-15 attRot = 0,0,0,1 attRot0 = -4.00778752E-08,0.707106888,-0.707106769,-4.00778681E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 1000 modMass = 0.00499999989 modSize = 0,0,0 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|-0.135480002|0,0|-1.20000005|0,0|-0.135480002|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleCASE isEnabled = True CASELevel = 1 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = CFEnable isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = 30x173Ammo amount = 600 maxAmount = 600 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = bdPilotAI_4294297566 partName = Part persistentId = 1067114400 pos = -0.275367349,10.2753687,-1.51485538 attPos = 0.166477293,-1.90734863E-06,0.16647619 attPos0 = -0.441844642,-0.577342451,-0.441844642 rot = -0.382683516,0.923879623,8.94069672E-08,0 attRot = 0,0,0,1 attRot0 = -0.270598084,0.653281569,-0.65328145,-0.270598084 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|-0.0206965208|0,0|-1|0,0|-0.0206965208|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = BDModulePilotAI isEnabled = True steerMult = 6.5999999 steerKiAdjust = 0.25 steerDamping = 2.5 DynamicDampingMin = 1.5 DynamicDampingMax = 4 dynamicSteerDampingFactor = 7 dynamicDampingPitch = True DynamicDampingPitchMin = 1.5 DynamicDampingPitchMax = 4 dynamicSteerDampingPitchFactor = 7 dynamicDampingYaw = True DynamicDampingYawMin = 1.5 DynamicDampingYawMax = 4 dynamicSteerDampingYawFactor = 7 dynamicDampingRoll = True DynamicDampingRollMin = 1.5 DynamicDampingRollMax = 4 dynamicSteerDampingRollFactor = 7 dynamicSteerDamping = False CustomDynamicAxisFields = False defaultAltitude = 2550 minAltitude = 300 maxSpeed = 400 takeOffSpeed = 50 minSpeed = 65 strafingSpeed = 120 idleSpeed = 200 maxSteer = 1 lowSpeedSwitch = 100 maxSteerAtMaxSpeed = 1 cornerSpeed = 200 maxBank = 180 maxAllowedGForce = 10 maxAllowedAoA = 35 minEvasionTime = 0.200000003 evasionThreshold = 50 evasionTimeThreshold = 0 collisionAvoidanceThreshold = 30 vesselCollisionAvoidancePeriod = 1.5 extendMult = 1 extendTargetVel = 0.800000012 extendTargetAngle = 78 extendTargetDist = 400 canExtend = True turnRadiusTwiddleFactorMin = 2 turnRadiusTwiddleFactorMax = 4 allowRamming = True controlSurfaceLag = 0.00999999978 ClockwiseOrbit = True UpToEleven = False standbyMode = False pilotOn = False stagingEnabled = True EVENTS { } ACTIONS { AGActivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeactivatePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGTogglePilot { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = missileController_4294297416 partName = Part persistentId = 2726850512 pos = 0.332402527,10.3324022,-1.4879837 attPos = -0.070710659,-1.1920929E-07,0.0707112253 attPos0 = 0.403113186,-0.550474107,-0.403113306 rot = 0.382683456,0.923879623,0,0 attRot = 0,0,0,1 attRot0 = 0.270598054,0.65328151,-0.65328151,0.270598054 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|0.0359999985|0,0|-1|0,0|0.0359999985|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = MissileFire isEnabled = True weaponIndex = 0 targetScanInterval = 3 fireBurstLength = 0 AutoFireCosAngleAdjustment = 1 guardAngle = 360 guardRange = 10000 gunRange = 2500 multiTargetNum = 1 maxMissilesOnTarget = 1 targetCoM = True targetCommand = False targetEngine = False targetWeapon = False targetMass = False targetPriorityEnabled = True TargetLabel = TargetScoreLabel = targetBias = 1.5 targetWeightRange = 0 targetWeightATA = 0 targetWeightAoD = 2 targetWeightAccel = 0 targetWeightClosureTime = 0 targetWeightWeaponNumber = 0 targetWeightMass = 0 targetWeightFriendliesEngaging = 1 targetWeightThreat = 0 targetWeightProtectVIP = 0 targetWeightAttackVIP = 0 cmThreshold = 5 cmRepetition = 5 cmInterval = 0.200000003 cmWaitTime = 1 isVIP = False guardMode = False team = <"Name":"A","Neutral":false,"Allies":[]> isArmed = False stagingEnabled = True EVENTS { } ACTIONS { AGToggleGuardMode { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGJettisonWeapon { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGDeployKerbalsParachute { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGSelfDestruct { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGNextTeam { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGToggleArm { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFire { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsHold { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGFireGunsToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycle { actionGroup = None wasActiveBeforePartWasAdjusted = False } AGCycleBack { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = RadarWarningReceiver isEnabled = True rwrEnabled = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleWingCommander isEnabled = True savedWingmen = spread = 100 lag = 7 commandSelf = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = winglet3_4294272732 partName = Part persistentId = 4042300877 pos = -0.985978246,10.041667,-2.72997999 attPos = 0.100000024,-0.900000274,0 attPos0 = -1.08779752,-0.892463982,1.1920924E-07 rot = -0.706433833,0.0308434553,0.0308434702,-0.706433833 attRot = 8.92934935E-08,0.0436192937,4.11340562E-09,-0.999048233 attRot0 = -2.98023188E-08,0.0436192341,9.31322486E-09,-0.999048233 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = winglet3_4294272512 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0.478078097|0.132254407|0,1|0|0,0.478078097|0.132254407|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 34.5 authorityLimiter = 138 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = winglet3_4294272512 partName = Part persistentId = 1242839182 pos = 0.985978246,10.041667,-2.72998071 attPos = -0.100000024,-0.90000087,0 attPos0 = 1.08779752,-0.892464101,1.1920924E-07 rot = -0.0308434963,0.706433833,0.706433833,-0.030843474 attRot = 0,0,0,1 attRot0 = -5.32907052E-15,1,1.78813934E-07,1.58932423E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = winglet3_4294272732 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0.478078097|0.132254407|0,1|0|0,0.478078097|0.132254407|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = False ignoreYaw = True ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 34.5 authorityLimiter = 138 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 400 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = airlinerTailFin_4292934790 partName = Part persistentId = 949996300 pos = -0.627940118,10,-0.576786578 attPos = -0.00940781832,0.545381963,-5.96046199E-08 attPos0 = -0.6185323,-0.184660539,0 rot = -0.706823885,-0.0200031325,0.0200030394,-0.706823766 attRot = 2.80684791E-08,-3.17083693E-09,0.0282886364,-0.999599934 attRot0 = -8.94069601E-08,-6.61238957E-08,0.0282886326,-0.999599814 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = airlinerTailFin_4294266994 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|1|0,1|0|0,0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = True ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 15.3000002 authorityLimiter = 100.5 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None overrideIncremental0 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental1 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental2 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 overrideIncremental3 = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 } } UPGRADESAPPLIED { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = False isMirrored = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = airlinerTailFin_4294266994 partName = Part persistentId = 107326107 pos = 0.627940118,10,-0.576786697 attPos = 0.00940781832,0.545381844,-5.96046199E-08 attPos0 = 0.6185323,-0.184660539,0 rot = -0.0200030636,0.706823766,0.706823885,0.0200030971 attRot = 0,0,0,1 attRot0 = -5.32907052E-15,1,1.78813934E-07,1.58932423E-08 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = airlinerTailFin_4292934790 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|1|0,1|0|0,0|1|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = True ignoreYaw = True ignoreRoll = False deploy = False deployInvert = False partDeployInvert = False deployAngle = 15.3000002 authorityLimiter = 100.5 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = FlagDecal isEnabled = True flagDisplayed = False isMirrored = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = bahaCmPod_4293704274 partName = Part persistentId = 1209462754 pos = -1.96903036E-10,9.26804256,-2.091398 attPos = -8.32667268E-17,-0.30000037,-1.1920929E-07 attPos0 = -1.96902952E-10,-0.853883326,0.731957376 rot = 1.00000012,-8.95013397E-10,-1.38777878E-16,0 attRot = 0,0,0,1 attRot0 = 0.707106829,-6.3287009E-10,6.32869868E-10,0.707106829 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|-0.109999999|0,0|-1|0,0|-0.109999999|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = CMDropper isEnabled = True ejectVelocity = 40 stagingEnabled = True EVENTS { } ACTIONS { AGDropCM { actionGroup = None wasActiveBeforePartWasAdjusted = False } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } RESOURCE { name = CMFlare amount = 42 maxAmount = 42 flowState = True isTweakable = True hideFlow = False isVisible = True flowMode = Both } } PART { part = basicFin_4293391282 partName = Part persistentId = 2044382167 pos = -0.587492466,10.0175667,-3.31146693 attPos = -0.283012539,-1.82262039,0.509807765 attPos0 = -0.304479927,-0.551332891,-0.527374089 rot = -0.612372875,0.353553385,0.353553385,-0.612372279 attRot = 0,0,0,1 attRot0 = 0,0.49999994,-2.98023188E-08,-0.866025388 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = hlfSrf_4293392340 sym = basicFin_4293391074 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = basicFin_4293391074 partName = Part persistentId = 2092237350 pos = 0.587492466,10.0175667,-3.31146574 attPos = 0.283012539,-1.82261896,0.509807765 attPos0 = 0.304479927,-0.551333129,-0.527374089 rot = -0.353553414,0.612372458,0.612372577,-0.353553414 attRot = 0,0,0,1 attRot0 = 0,0.866025507,0,-0.49999997 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 link = hlfSrf_4293390700 sym = basicFin_4293391282 srfN = srfAttach,nacelleBody_4294186570,NacelleCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleLiftingSurface isEnabled = True stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = ModuleCargoPart isEnabled = True beingAttached = False beingSettled = False reinitResourcesOnStoreInVessel = False stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 0 ArmorThickness = 0 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = hlfSrf_4293392340 partName = Part persistentId = 3166955814 pos = -0.817311764,10.4156246,-3.36020041 attPos = -0.107195258,0.196231306,5.21540642E-07 attPos0 = -0.352442622,-0.244967401,-1.1920929E-07 rot = -0.605851769,0.364614576,0.342375726,-0.618691444 attRot = 6.56965753E-08,-7.9313347E-09,0.0871556103,-0.996194839 attRot0 = 7.72997737E-08,0,-0.0181580037,-0.999835193 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = hlfSrf_4293390700 srfN = srfAttach,basicFin_4293391282,FinCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = False usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } } PART { part = hlfSrf_4293390700 partName = Part persistentId = 1688975193 pos = 0.817311823,10.4156246,-3.36019897 attPos = -0.107195139,0.196232736,-5.96046334E-07 attPos0 = -0.352442652,-0.244966954,1.78813906E-07 rot = -0.342375666,0.618691444,0.60585165,-0.364614516 attRot = 0,0,0,1 attRot0 = 1.30385146E-07,2.98023188E-08,0.105230115,0.994447947 mir = 1,1,1 symMethod = Mirror autostrutMode = Off rigidAttachment = False istg = -1 resPri = 0 dstg = 0 sidx = -1 sqor = -1 sepI = -1 attm = 1 sameVesselCollision = False modCost = 0 modMass = 0 modSize = 0,0,0 sym = hlfSrf_4293392340 srfN = srfAttach,basicFin_4293391074,FinCOL,0|0|0,1|0|0,0|0|0 EVENTS { } ACTIONS { ToggleSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } SetSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } RemoveSameVesselInteraction { actionGroup = None wasActiveBeforePartWasAdjusted = False } } PARTDATA { } MODULE { name = ModuleControlSurface isEnabled = True mirrorDeploy = True usesMirrorDeploy = True ignorePitch = True ignoreYaw = False ignoreRoll = True deploy = False deployInvert = False partDeployInvert = False deployAngle = 20 authorityLimiter = 100 stagingEnabled = True EVENTS { } ACTIONS { ActionToggle { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionExtend { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActionRetract { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } PitchInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } TogglePitch { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } YawInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleYaw { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollActive { actionGroup = None wasActiveBeforePartWasAdjusted = False } RollInactive { actionGroup = None wasActiveBeforePartWasAdjusted = False } ToggleRoll { actionGroup = None wasActiveBeforePartWasAdjusted = False } ActivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } DeactivateAllControls { actionGroup = None wasActiveBeforePartWasAdjusted = False } } AXISGROUPS { deployAngle { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } authorityLimiter { axisGroup = None axisIncremental = Pitch, Yaw, Roll, TranslateX, TranslateY, TranslateZ, WheelSteer, WheelThrottle, Custom01, Custom02, Custom03, Custom04 axisSpeedMultiplier = 0 axisInverted = None } } UPGRADESAPPLIED { } } MODULE { name = HitpointTracker isEnabled = True Armor = 10 maxHitPoints = 200 ArmorThickness = 10 ArmorSet = True ExplodeMode = Never FireFX = True FireFXLifeTimeInSeconds = 5 stagingEnabled = True EVENTS { } ACTIONS { } UPGRADESAPPLIED { } } }